Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Masters
Aikα
Jormungandr
Masters
Level 68
God Stats
2W - 0L
1,437 SR
Queue Stats
160W - 149L
2,305 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
Dooked
Baba Yaga
Masters
Level 160
God Stats
13W - 13L
1,689 SR
Queue Stats
250W - 231L
2,493 MMR
Solo
Hou Yi
Hou Yi
Diamond I
OnlyMythical
Hou Yi
Diamond I
Level 159
God Stats
14W - 6L
1,744 SR
Queue Stats
186W - 156L
2,453 MMR
Solo
Cabrakan
Cabrakan
Diamond I
Ðragoonx
Cabrakan
Diamond I
Level 125
God Stats
1W - 0L
1,755 SR
Queue Stats
146W - 118L
2,450 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 134
1,625 SR
2,240 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,582 SR
2,260 MMR
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
Blitzkov
Merlin
Masters
Level 160
God Stats
2W - 1L
1,819 SR
Queue Stats
197W - 205L
2,406 MMR
Solo
Camazotz
Camazotz
Diamond II
Boragami
Camazotz
Diamond II
Level 149
God Stats
1W - 3L
1,512 SR
Queue Stats
319W - 292L
2,358 MMR
Solo
Anhur
Anhur
Masters
Branstupidy
Anhur
Masters
Level 87
God Stats
7W - 9L
1,621 SR
Queue Stats
166W - 150L
2,620 MMR
Solo
Nox
Nox
Diamond I
WavyStarChaser
Nox
Diamond I
Level 67
God Stats
6W - 9L
1,460 SR
Queue Stats
181W - 169L
2,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 0 / 5
9,736
609
6,162
7,835
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Aikα
Jormungandr
16
1 / 0 / 5
9,808
613
11,234
13,832
11,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Dooked
Baba Yaga
15
3 / 0 / 4
9,076
567
7,553
2,563
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
17
4 / 3 / 3
10,225
639
10,577
12,200
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Ðragoonx
Cabrakan
14
4 / 0 / 8
8,915
557
7,077
10,731
16,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BakasuraUllrKhepriBastet

VS

Bans
ShivaGilgameshCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 2 / 0
8,022
501
7,900
13,696
11,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Blitzkov
Merlin
12
0 / 5 / 0
7,614
476
3,434
8,895
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Boragami
Camazotz
14
0 / 2 / 2
7,893
493
5,889
16,865
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 0
8,954
560
6,569
10,890
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 4 / 1
7,760
485
2,968
10,237
5,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
3
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
5
7.5
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Jormungandr
Aikα
Jormungandr
1
0
5
3.5
L
Merlin
Blitzkov
Merlin
0
5
0
0
L
Camazotz
Boragami
Camazotz
0
2
2
0.5
L
2
4
0
0.5
W
Baba Yaga
Dooked
Baba Yaga
3
0
4
5
W
Hou Yi
4
3
3
1.83
L
1
4
1
0.38
W
Cabrakan
Ðragoonx
Cabrakan
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,603
Damage
26,760
47,161
Taken
60,583
36,494
Mitigated
26,011
17,235
Healing
23,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,162
3,836
0
539
7,835
3,310
0
1,456
6,379
0
96,976
L
Baron Samedi
 
Baron Samedi
7,900
1,455
580
5,574
13,696
11,039
0
10,570
3,126
54,127
0
W
Jormungandr
Aikα
Jormungandr
11,234
3,513
0
6,847
13,832
11,843
36
7,415
6,417
80,010
0
L
Merlin
Blitzkov
Merlin
3,434
138
0
1,507
8,895
2,962
0
2,811
6,084
51,512
0
L
Camazotz
Boragami
Camazotz
5,889
1,518
0
9,175
16,865
5,336
0
7,791
9,074
0
55,315
L
6,569
4,410
0
3,825
10,890
1,579
0
654
10,236
0
60,130
W
Baba Yaga
Dooked
Baba Yaga
7,553
136
0
1,363
2,563
921
0
878
1,685
68,919
0
W
Hou Yi
10,577
6,691
0
6,024
12,200
3,946
0
760
11,440
0
86,569
L
2,968
1,102
1,265
1,532
10,237
5,095
0
4,038
5,291
23,094
1,993
W
Cabrakan
Ðragoonx
Cabrakan
7,077
1,298
0
2,462
10,731
16,474
36
3,586
7,145
21,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,760
Gold Earned
40,243
633
Minions Killed
490
0
Camps Cleared
0
1,763,183
Distance Traveled
1,534,200
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,736
609
151
9
0
449,261
3
L
Baron Samedi
8,022
501
103
6
0
275,603
6
W
Jormungandr
9,808
613
174
11
0
329,339
5
L
Merlin
7,614
476
125
8
0
288,350
5
L
Camazotz
7,893
493
103
6
0
363,740
2
L
Anhur
8,954
560
120
8
0
281,559
5
W
Baba Yaga
9,076
567
135
8
0
352,126
5
W
Hou Yi
10,225
639
148
9
0
290,987
7
L
Nox
7,760
485
39
2
0
324,948
3
W
Cabrakan
8,915
557
25
2
0
341,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role