Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
NNoobCR
Hel
Level 146
God Stats
2W - 3L
1,513 SR
Queue Stats
140W - 119L
1,593 Elo+
Solo
Chernobog
Chernobog
Seitenx
Chernobog
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
459W - 453L
1,600 Elo+
Solo
Team Averages
Level 155
1,503 SR
1,539 Elo+

VS

Team Averages
Level 142
1,382 SR
1,607 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BigWhiteBoy
Tyr
Level 157
God Stats
1W - 1L
1,307 SR
Queue Stats
24W - 22L
1,724 Elo+
Solo
Set
Set
StraponSean
Set
Level 140
God Stats
1W - 0L
1,753 SR
Queue Stats
40W - 34L
1,635 Elo+
Solo
Medusa
Medusa
ZneakyUFO
Medusa
Level 158
God Stats
13W - 17L
1,215 SR
Queue Stats
366W - 390L
1,602 Elo+
Solo
Artemis
Artemis
zebramf
Artemis
Level 109
God Stats
2W - 2L
1,136 SR
Queue Stats
107W - 115L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 6 / 9
10,126
779
13,199
12,719
13,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
 
Fenrir
15
5 / 7 / 6
10,090
776
7,417
11,654
4,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
 
Vulcan
15
1 / 6 / 7
9,268
713
15,481
10,906
3,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
15
2 / 5 / 8
9,160
705
7,536
15,027
8,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
Seitenx
Chernobog
17
5 / 7 / 8
10,004
770
11,539
16,401
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 2 / 14
10,033
772
7,537
11,523
10,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 3 / 16
10,715
824
6,676
18,190
22,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 6 / 16
10,844
834
11,743
16,188
15,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
ZneakyUFO
Medusa
17
8 / 3 / 11
10,894
838
14,902
11,771
5,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
zebramf
Artemis
17
6 / 3 / 17
10,650
819
17,956
13,469
8,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
105
17
Kills
31
31
Deaths
17
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
6
9
1.42
L
Fenrir
 
Fenrir
5
7
6
1.14
L
Vulcan
 
Vulcan
1
6
7
0.75
W
Hel
 
Hel
2
2
14
4.5
W
7
3
16
5
L
Hel
2
5
8
1.2
L
Chernobog
Seitenx
Chernobog
5
7
8
1.29
W
8
6
16
2.67
W
Medusa
ZneakyUFO
Medusa
8
3
11
4.5
W
Artemis
zebramf
Artemis
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,172
Damage
58,814
66,707
Taken
71,141
36,400
Mitigated
61,436
22,242
Healing
28,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,199
1,221
740
1,871
12,719
13,660
154
1,014
11,486
79
21,708
L
Fenrir
 
Fenrir
7,417
1,632
0
1,268
11,654
4,740
0
1,041
10,449
0
8,987
L
Vulcan
 
Vulcan
15,481
2,939
520
971
10,906
3,569
571
844
9,731
34,547
0
W
Hel
 
Hel
7,537
300
10,744
6,418
11,523
10,017
863
6,019
5,504
20,402
0
W
6,676
654
1,930
3,458
18,190
22,372
227
5,282
12,908
0
15,000
L
Hel
7,536
42
5,286
6,543
15,027
8,049
409
1,674
12,868
21,541
0
L
Chernobog
Seitenx
Chernobog
11,539
5,738
2,359
2,684
16,401
6,382
1,076
2,288
13,631
0
20,908
W
11,743
3,624
0
1,186
16,188
15,341
936
4,046
12,142
0
25,783
W
Medusa
ZneakyUFO
Medusa
14,902
3,863
586
520
11,771
5,347
2,104
2,812
8,959
0
38,035
W
Artemis
zebramf
Artemis
17,956
5,998
140
3,622
13,469
8,359
2,045
4,937
8,532
0
30,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,648
Gold Earned
53,136
120
Minions Killed
160
0
Camps Cleared
0
1,095,117
Distance Traveled
1,179,677
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,126
779
23
2
0
235,359
2
L
Fenrir
10,090
776
2
0
0
160,933
0
L
Vulcan
9,268
713
56
4
0
233,280
1
W
Hel
10,033
772
29
2
0
250,148
0
W
Tyr
10,715
824
17
1
0
262,960
2
L
Hel
9,160
705
24
2
0
254,321
0
L
Chernobog
10,004
770
15
1
0
211,224
2
W
Set
10,844
834
37
3
0
236,374
0
W
Medusa
10,894
838
32
2
0
212,458
0
W
Artemis
10,650
819
45
3
0
217,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role