Player Matchup

Da Ji
Da Ji
Silver I
Abowjob
Da Ji
Silver I
Level 69
God Stats
2W - 1L
1,335 SR
Queue Stats
17W - 15L
1,443 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
ChiquitAaBanana
Baron Samedi
Silver IV
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,363 MMR
Party 1
Sobek
Sobek
Silver I
MikeMexter
Sobek
Silver I
Level 95
God Stats
2W - 0L
1,723 SR
Queue Stats
18W - 16L
1,430 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 70
1,519 SR
1,412 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,681 SR
1,198 MMR
Geb
Geb
Silver III
ObiWeedKeNoVeh
Geb
Silver III
Level 62
God Stats
32W - 25L
1,534 SR
Queue Stats
267W - 388L
1,010 MMR
Solo
Heimdallr
Heimdallr
Bronze V
yyoJuan
Heimdallr
Bronze V
Level 71
God Stats
4W - 6L
1,803 SR
Queue Stats
70W - 120L
1,300 MMR
Solo
Janus
Janus
Silver I
Марио
Janus
Silver I
Level 148
God Stats
3W - 5L
1,706 SR
Queue Stats
197W - 251L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Abowjob
Da Ji
14
13 / 1 / 3
9,550
955
10,828
7,646
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ChiquitAaBanana
Baron Samedi
13
5 / 0 / 9
8,561
856
4,691
4,426
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
12
0 / 3 / 15
8,325
833
3,402
11,060
12,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ah Muzen CabAresAnubisScyllaDiscordia

VS

Bans
HerculesKhepriYmirGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
5,844
584
27
470
168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
yyoJuan
Heimdallr
10
2 / 8 / 0
6,685
669
3,430
9,757
2,911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
11
2 / 10 / 1
7,405
741
6,315
10,373
2,607
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
4
4
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Abowjob
Da Ji
13
1
3
14.5
W
Baron Samedi
ChiquitAaBanana
Baron Samedi
5
0
9
9.5
W
Sobek
0
3
15
2.5
L
0
0
1
0.5
L
Heimdallr
yyoJuan
Heimdallr
2
8
0
0.25
L
Janus
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
9,772
23,132
Taken
20,600
18,835
Mitigated
5,686
7,092
Healing
451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Abowjob
Da Ji
10,828
4,603
0
1,704
7,646
4,023
720
2,151
5,495
0
27,843
W
Baron Samedi
ChiquitAaBanana
Baron Samedi
4,691
356
1,266
1,684
4,426
2,322
1,263
1,402
3,024
32,895
0
W
Sobek
3,402
333
0
2,438
11,060
12,490
260
3,156
7,896
5,872
0
L
27
27
0
218
470
168
0
319
151
435
0
L
Heimdallr
yyoJuan
Heimdallr
3,430
1,443
0
188
9,757
2,911
0
3,513
6,244
0
13,408
L
Janus
6,315
78
0
45
10,373
2,607
0
4,597
5,776
22,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
19,934
112
Minions Killed
61
7
Camps Cleared
2
588,720
Distance Traveled
301,359
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,550
955
41
4
5
185,857
1
W
Baron Samedi
8,561
856
70
7
2
157,102
0
W
Sobek
8,325
833
1
0
0
245,761
2
L
Geb
5,844
584
0
0
0
17,812
0
L
Heimdallr
6,685
669
32
3
1
131,118
1
L
Janus
7,405
741
29
3
1
152,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role