Player Matchup

Nox
Nox
Skymen007
Nox
Level 131
God Stats
8W - 6L
1,431 SR
Queue Stats
257W - 316L
1,468 Elo+
Party 1
Medusa
Medusa
Stont_
Medusa
Level 55
God Stats
31W - 39L
1,442 SR
Queue Stats
182W - 232L
1,422 Elo+
Party 1
Arachne
Arachne
hazeSm0kes
Arachne
Level 120
God Stats
9W - 3L
1,888 SR
Queue Stats
140W - 160L
1,480 Elo+
Party 1
Ah Puch
Ah Puch
prvt_joka
Ah Puch
Level 72
God Stats
1W - 1L
1,183 SR
Queue Stats
101W - 135L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
timmbo190
Gilgamesh
Level 69
God Stats
18W - 15L
1,472 SR
Queue Stats
581W - 666L
1,408 Elo+
Party 1
Team Averages
Level 89
1,483 SR
1,460 Elo+

VS

Team Averages
Level 47
1,300 SR
1,314 Elo+
Rama
Rama
Ale 947
Rama
Level 29
God Stats
11W - 20L
1,193 SR
Queue Stats
103W - 193L
1,339 Elo+
Party 3
Nox
Nox
BerserKer D19
Nox
Level 68
God Stats
3W - 8L
1,247 SR
Queue Stats
213W - 304L
1,373 Elo+
Party 3
Ra
Ra
Gaige4416
Ra
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,292 Elo+
Party 2
Mercury
Mercury
aJaKxV
Mercury
Level 26
God Stats
4W - 4L
1,286 SR
Queue Stats
9W - 11L
1,292 Elo+
Party 2
Baba Yaga
Baba Yaga
kyde116
Baba Yaga
Level 37
God Stats
0W - 1L
1,275 SR
Queue Stats
32W - 58L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 20
15,286
1,176
21,278
10,320
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Stont_
Medusa
20
5 / 4 / 15
13,769
1,059
15,152
17,297
5,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
hazeSm0kes
Arachne
20
12 / 4 / 16
15,439
1,188
20,431
17,318
5,396
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
prvt_joka
Ah Puch
20
6 / 3 / 19
13,917
1,071
17,754
11,260
3,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
timmbo190
Gilgamesh
20
4 / 6 / 22
14,240
1,095
14,586
20,363
21,024
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ale 947
Rama
19
2 / 9 / 10
12,583
968
11,214
20,784
7,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 4 / 11
14,861
1,143
12,073
14,782
6,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 10 / 16
13,811
1,062
24,181
18,733
6,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
aJaKxV
Mercury
19
6 / 9 / 6
13,395
1,030
9,414
21,088
7,978
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
kyde116
Baba Yaga
19
1 / 5 / 16
12,898
992
12,682
17,200
6,854
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
79
37
Kills
20
20
Deaths
37
92
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Rama
Ale 947
Rama
2
9
10
0.78
L
8
4
11
3.38
L
3
10
16
1.1
W
10
3
20
6.67
W
Medusa
Stont_
Medusa
5
4
15
3.13
L
Mercury
aJaKxV
Mercury
6
9
6
1
W
Arachne
hazeSm0kes
Arachne
12
4
16
5
L
Baba Yaga
kyde116
Baba Yaga
1
5
16
1.8
W
Ah Puch
prvt_joka
Ah Puch
6
3
19
5.17
W
Gilgamesh
timmbo190
Gilgamesh
4
6
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,201
Damage
69,564
76,558
Taken
92,587
38,812
Mitigated
35,540
11,438
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Ale 947
Rama
11,214
8,894
0
928
20,784
7,228
0
12,784
7,969
0
28,879
L
12,073
672
984
1,337
14,782
6,702
0
3,553
10,978
29,509
0
L
24,181
2,668
1,003
806
18,733
6,778
0
7,509
10,885
67,774
0
W
21,278
1,345
184
1,459
10,320
3,396
0
6,086
4,234
49,421
0
W
Medusa
Stont_
Medusa
15,152
10,239
0
3,080
17,297
5,668
0
10,437
6,860
0
51,110
L
Mercury
aJaKxV
Mercury
9,414
4,718
86
645
21,088
7,978
0
8,440
12,514
0
18,377
W
Arachne
hazeSm0kes
Arachne
20,431
16,608
0
4,124
17,318
5,396
0
10,568
6,750
0
37,858
L
Baba Yaga
kyde116
Baba Yaga
12,682
1,244
46
2,749
17,200
6,854
0
6,746
10,382
33,810
0
W
Ah Puch
prvt_joka
Ah Puch
17,754
1,492
0
1,992
11,260
3,328
0
8,783
2,477
37,208
0
W
Gilgamesh
timmbo190
Gilgamesh
14,586
2,808
0
599
20,363
21,024
0
13,062
7,301
0
25,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,651
Gold Earned
67,548
260
Minions Killed
316
12
Camps Cleared
6
1,224,490
Distance Traveled
1,147,399
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,583
968
44
3
4
202,087
0
L
Nox
14,861
1,143
62
5
0
237,541
0
L
Ra
13,811
1,062
111
9
0
246,501
1
W
Nox
15,286
1,176
68
5
3
247,734
0
W
Medusa
13,769
1,059
87
7
3
242,621
0
L
Mercury
13,395
1,030
27
2
2
239,536
2
W
Arachne
15,439
1,188
31
2
5
263,807
0
L
Baba Yaga
12,898
992
72
6
0
221,734
0
W
Ah Puch
13,917
1,071
49
4
1
243,621
0
W
Gilgamesh
14,240
1,095
25
2
0
226,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role