Player Matchup

Scylla
Scylla
IceRycekVI
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,094 Elo+
Party 1
Fenrir
Fenrir
kubaXpazdzioch
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,094 Elo+
Party 1
Hercules
Hercules
masterMT1
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,094 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,094 Elo+

VS

Team Averages
Level 87
1,290 SR
1,522 Elo+
Set
Set
Skyrix6009
Set
Level 56
God Stats
1W - 4L
1,189 SR
Queue Stats
11W - 15L
1,387 Elo+
Party 2
Merlin
Merlin
gpaLtan
Merlin
Level 46
God Stats
1W - 4L
1,189 SR
Queue Stats
14W - 17L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iMMortalRaM
Ah Muzen Cab
Level 160
God Stats
4W - 0L
1,490 SR
Queue Stats
30W - 13L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IceRycekVI
Scylla
14
8 / 8 / 2
10,243
854
7,626
10,322
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 7
7,987
666
6,255
12,106
4,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
masterMT1
Hercules
12
1 / 8 / 7
7,923
660
4,285
12,102
13,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 13
9,662
805
5,421
7,393
3,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
gpaLtan
Merlin
15
5 / 4 / 12
10,228
852
6,615
6,742
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
iMMortalRaM
Ah Muzen Cab
16
12 / 2 / 9
11,165
930
17,579
9,805
3,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
10
Kills
22
22
Deaths
10
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
IceRycekVI
Scylla
8
8
2
1.13
W
5
4
13
2.88
W
Merlin
gpaLtan
Merlin
5
4
12
2.75
W
Ah Muzen Cab
iMMortalRaM
Ah Muzen Cab
12
2
9
8.25
L
1
6
7
0.75
L
Hercules
masterMT1
Hercules
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,166
Damage
29,615
34,530
Taken
23,940
20,855
Mitigated
9,919
3,142
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
IceRycekVI
Scylla
7,626
635
0
60
10,322
2,448
0
1,836
8,486
28,979
0
W
5,421
2,996
0
1,210
7,393
3,799
202
3,313
3,797
0
20,150
W
Merlin
gpaLtan
Merlin
6,615
522
0
998
6,742
2,340
767
2,984
3,643
30,454
0
W
Ah Muzen Cab
iMMortalRaM
Ah Muzen Cab
17,579
6,921
0
3,834
9,805
3,780
1,260
1,715
7,810
0
63,960
L
6,255
1,689
0
1,364
12,106
4,903
0
2,646
9,460
0
15,125
L
Hercules
masterMT1
Hercules
4,285
1,314
0
1,718
12,102
13,504
0
2,507
9,595
0
7,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,153
Gold Earned
31,055
94
Minions Killed
163
3
Camps Cleared
9
558,353
Distance Traveled
653,265
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,243
854
60
5
3
178,437
1
W
Set
9,662
805
52
4
2
216,160
1
W
Merlin
10,228
852
46
4
4
212,109
5
W
Ah Muzen Cab
11,165
930
65
5
3
224,996
0
L
Fenrir
7,987
666
26
2
0
194,195
2
L
Hercules
7,923
660
8
1
0
185,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role