Player Matchup

Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Eer0
Thoth
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,574 Elo+
Party 1
Ra
Ra
PederFaan
Ra
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
403W - 374L
1,537 Elo+
Party 2
Izanami
Izanami
vilezki
Izanami
Level 89
God Stats
1W - 2L
1,140 SR
Queue Stats
39W - 30L
1,554 Elo+
Party 1
Team Averages
Level 90
1,428 SR
1,533 Elo+

VS

Team Averages
Level 106
1,545 SR
1,478 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kenkerhank
Bakasura
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Party 3
Raijin
Raijin
Kenkerhenk
Raijin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 3
Cernunnos
Cernunnos
jsbhoy88
Cernunnos
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
361W - 399L
1,556 Elo+
Solo
King Arthur
King Arthur
super941
King Arthur
Level 91
God Stats
1W - 1L
1,724 SR
Queue Stats
311W - 324L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 0 / 14
9,511
951
7,530
7,064
3,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ganesha
 
Ganesha
15
0 / 2 / 21
8,868
887
6,086
13,611
16,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thoth
Eer0
Thoth
15
9 / 1 / 12
9,337
934
17,282
5,744
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 17
9,030
903
8,935
6,152
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
vilezki
Izanami
14
6 / 3 / 10
8,691
869
10,007
8,614
3,137
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 5 / 2
7,381
738
6,405
14,494
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Kenkerhank
Bakasura
12
1 / 4 / 2
6,544
654
1,992
8,827
5,272
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
Kenkerhenk
Raijin
12
1 / 4 / 1
6,530
653
6,975
8,615
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
jsbhoy88
Cernunnos
12
0 / 4 / 3
6,614
661
8,675
8,412
2,790
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
super941
King Arthur
11
0 / 7 / 2
6,236
624
5,170
13,115
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
15
24
Kills
5
6
Deaths
24
74
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
14
12
W
Ganesha
 
Ganesha
0
2
21
5.25
L
Sylvanus
 
Sylvanus
3
5
2
0.8
W
Thoth
Eer0
Thoth
9
1
12
15
L
Bakasura
Kenkerhank
Bakasura
1
4
2
0.5
L
Raijin
Kenkerhenk
Raijin
1
4
1
0.38
W
4
0
17
12.5
L
Cernunnos
jsbhoy88
Cernunnos
0
4
3
0.38
L
King Arthur
super941
King Arthur
0
7
2
0.14
W
Izanami
vilezki
Izanami
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,840
Damage
29,217
41,185
Taken
53,463
27,789
Mitigated
33,557
25,498
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,530
613
3,903
2,680
7,064
3,215
402
1,773
5,291
0
17,186
W
Ganesha
 
Ganesha
6,086
142
690
2,562
13,611
16,599
191
3,639
9,510
14,758
0
L
Sylvanus
 
Sylvanus
6,405
2,109
3,678
4,100
14,494
7,414
0
9,058
5,107
10,917
1,590
W
Thoth
Eer0
Thoth
17,282
821
946
887
5,744
2,168
534
1,994
3,697
24,984
0
L
Bakasura
Kenkerhank
Bakasura
1,992
1,424
400
1,725
8,827
5,272
0
4,457
4,187
0
2,499
L
Raijin
Kenkerhenk
Raijin
6,975
678
833
1,591
8,615
2,978
0
5,479
2,940
18,931
0
W
8,935
910
8,410
3,498
6,152
2,670
1,241
2,724
3,360
26,524
0
L
Cernunnos
jsbhoy88
Cernunnos
8,675
996
752
719
8,412
2,790
0
5,545
2,522
0
20,092
L
King Arthur
super941
King Arthur
5,170
591
1,212
524
13,115
15,103
0
6,397
6,404
0
7,105
W
Izanami
vilezki
Izanami
10,007
6,296
813
1,109
8,614
3,137
2,507
2,633
5,860
0
24,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
33,305
130
Minions Killed
80
0
Camps Cleared
0
997,684
Distance Traveled
825,926
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,511
951
12
1
0
236,144
0
W
Ganesha
8,868
887
2
0
0
187,298
4
L
Sylvanus
7,381
738
16
2
0
134,988
1
W
Thoth
9,337
934
24
2
0
205,467
0
L
Bakasura
6,544
654
16
2
0
188,608
0
L
Raijin
6,530
653
16
2
0
155,356
5
W
Ra
9,030
903
54
5
0
206,112
0
L
Cernunnos
6,614
661
24
2
0
173,914
0
L
King Arthur
6,236
624
8
1
0
173,060
2
W
Izanami
8,691
869
38
4
0
162,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role