Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Exit Safely
Baron Samedi
Level 88
God Stats
18W - 20L
1,755 SR
Queue Stats
294W - 313L
1,507 Elo+
Party 1
Achilles
Achilles
Killer-Steve98
Achilles
Level 128
God Stats
1W - 4L
1,316 SR
Queue Stats
164W - 193L
1,450 Elo+
Solo
Ymir
Ymir
PS_Genius-Gamer
Ymir
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 32L
1,389 Elo+
Party 3
Neith
Neith
Yonko_Rudeboy
Neith
Level 123
God Stats
10W - 8L
1,551 SR
Queue Stats
225W - 246L
1,520 Elo+
Party 3
Team Averages
Level 98
1,524 SR
1,473 Elo+

VS

Team Averages
Level 72
1,568 SR
1,401 Elo+
Khepri
Khepri
Jeeblitt
Khepri
Level 68
God Stats
1W - 2L
1,511 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 2
Odin
Odin
LozSen
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,341 Elo+
Party 2
Persephone
Persephone
Nycri
Persephone
Level 89
God Stats
8W - 4L
1,810 SR
Queue Stats
252W - 224L
1,552 Elo+
Solo
Heimdallr
Heimdallr
Wigbar
Heimdallr
Level 68
God Stats
1W - 4L
1,270 SR
Queue Stats
3W - 7L
1,341 Elo+
Party 2
Bastet
Bastet
my92stang
Bastet
Level 75
God Stats
3W - 2L
1,748 SR
Queue Stats
13W - 8L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 3 / 3
8,637
540
4,242
11,125
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Exit Safely
Baron Samedi
15
0 / 3 / 6
8,635
540
12,386
12,630
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
5 / 0 / 2
9,157
572
7,900
11,009
12,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 5
7,696
481
3,918
9,865
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 1 / 1
9,902
619
7,116
6,881
1,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jeeblitt
Khepri
12
1 / 1 / 4
7,516
470
3,552
10,434
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
LozSen
Odin
13
0 / 2 / 0
7,452
466
4,277
9,543
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Nycri
Persephone
14
5 / 2 / 2
8,754
547
11,178
9,849
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Wigbar
Heimdallr
13
0 / 2 / 1
7,774
486
3,877
8,327
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
my92stang
Bastet
12
2 / 4 / 4
7,230
452
10,691
13,010
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
8
8
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
3
1.5
W
Baron Samedi
Exit Safely
Baron Samedi
0
3
6
1
L
Khepri
Jeeblitt
Khepri
1
1
4
3
W
Achilles
5
0
2
6
L
Odin
LozSen
Odin
0
2
0
0
L
Persephone
Nycri
Persephone
5
2
2
3
W
2
1
5
4.5
L
Heimdallr
Wigbar
Heimdallr
0
2
1
0.25
W
1
1
1
1.5
L
Bastet
my92stang
Bastet
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,562
Damage
33,575
51,510
Taken
51,163
28,797
Mitigated
28,500
17,687
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,242
1,634
0
3,315
11,125
3,961
114
2,753
8,336
0
41,627
W
Baron Samedi
Exit Safely
Baron Samedi
12,386
719
1,071
5,646
12,630
4,704
1,533
5,935
6,695
67,512
0
L
Khepri
Jeeblitt
Khepri
3,552
383
0
2,099
10,434
9,505
0
5,314
5,120
21,073
3,542
W
Achilles
7,900
2,293
0
2,697
11,009
12,078
624
1,580
8,904
0
47,396
L
Odin
LozSen
Odin
4,277
653
0
978
9,543
7,281
0
524
9,019
10,415
33,170
L
Persephone
Nycri
Persephone
11,178
1,340
0
3,238
9,849
4,106
0
6,464
3,383
65,647
0
W
3,918
861
0
2,349
9,865
6,382
551
5,318
4,515
14,256
0
L
Heimdallr
Wigbar
Heimdallr
3,877
1,739
0
2,404
8,327
2,961
0
39
8,288
0
55,233
W
7,116
2,835
0
2,609
6,881
1,672
182
494
6,387
0
82,238
L
Bastet
my92stang
Bastet
10,691
3,388
0
5,702
13,010
4,647
0
3,963
9,047
0
40,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
38,726
476
Minions Killed
428
0
Camps Cleared
0
1,554,225
Distance Traveled
1,551,288
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,637
540
66
4
0
326,608
1
W
Baron Samedi
8,635
540
124
8
0
296,688
0
L
Khepri
7,516
470
39
2
0
310,603
1
W
Achilles
9,157
572
95
6
0
305,918
1
L
Odin
7,452
466
93
6
0
315,874
6
L
Persephone
8,754
547
113
7
0
314,501
4
W
Ymir
7,696
481
27
2
0
334,475
3
L
Heimdallr
7,774
486
116
7
0
288,049
2
W
Neith
9,902
619
164
10
0
290,536
5
L
Bastet
7,230
452
67
4
0
322,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role