Player Matchup

Nu Wa
Nu Wa
Ash145
Nu Wa
Level 27
God Stats
23W - 31L
1,293 SR
Queue Stats
46W - 64L
1,204 Elo+
Party 1
Chaac
Chaac
Drakoscar
Chaac
Level 68
God Stats
1W - 3L
1,758 SR
Queue Stats
58W - 72L
1,546 Elo+
Solo
Fenrir
Fenrir
Ultragigas
Fenrir
Level 88
God Stats
5W - 2L
1,465 SR
Queue Stats
82W - 110L
1,408 Elo+
Party 1
Team Averages
Level 61
1,505 SR
1,386 Elo+

VS

Team Averages
Level 115
1,496 SR
1,512 Elo+
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GODZMODE10
Ymir
Level 108
God Stats
2W - 1L
1,245 SR
Queue Stats
146W - 159L
1,461 Elo+
Solo
Hera
Hera
Viilann
Hera
Level 128
God Stats
3W - 1L
1,745 SR
Queue Stats
42W - 29L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ash145
Nu Wa
14
2 / 1 / 5
8,429
648
9,310
5,466
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Drakoscar
Chaac
14
1 / 2 / 8
8,688
668
8,960
13,330
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Ultragigas
Fenrir
14
6 / 3 / 2
9,296
715
7,887
9,070
5,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 4 / 4
8,454
650
8,548
10,306
3,657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 3
8,904
685
6,473
12,116
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
Viilann
Hera
13
2 / 5 / 3
8,437
649
6,836
9,128
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
9
Kills
5
6
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
4
1
W
Nu Wa
Ash145
Nu Wa
2
1
5
4.5
W
Chaac
Drakoscar
Chaac
1
2
8
2.5
L
1
0
3
2.5
W
Fenrir
Ultragigas
Fenrir
6
3
2
2.33
L
Hera
Viilann
Hera
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
21,857
27,866
Taken
31,550
19,986
Mitigated
16,886
6,924
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,548
3,135
0
30
10,306
3,657
314
2,541
6,946
0
31,157
W
Nu Wa
Ash145
Nu Wa
9,310
2,331
79
1,091
5,466
1,652
495
3,332
2,134
28,740
0
W
Chaac
Drakoscar
Chaac
8,960
1,267
0
4,441
13,330
13,142
347
5,956
7,374
0
36,186
L
6,473
151
258
3,252
12,116
9,401
71
4,437
6,787
29,558
0
W
Fenrir
Ultragigas
Fenrir
7,887
589
0
1,313
9,070
5,192
250
4,591
4,479
0
20,117
L
Hera
Viilann
Hera
6,836
1,695
0
974
9,128
3,828
299
2,001
6,768
32,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,413
Gold Earned
25,795
140
Minions Killed
151
6
Camps Cleared
6
772,620
Distance Traveled
709,359
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,454
650
42
3
3
259,462
3
W
Nu Wa
8,429
648
53
4
0
245,927
3
W
Chaac
8,688
668
62
5
2
260,431
1
L
Ymir
8,904
685
41
3
0
229,755
2
W
Fenrir
9,296
715
25
2
4
266,262
2
L
Hera
8,437
649
68
5
3
220,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role