Player Matchup

Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Diamond II
Boragami
Sobek
Diamond II
Level 149
God Stats
8W - 6L
2,028 SR
Queue Stats
319W - 292L
2,313 MMR
Solo
Zeus
Zeus
Masters
FreezingFantasy
Zeus
Masters
Level 155
God Stats
18W - 8L
1,767 SR
Queue Stats
241W - 226L
2,507 MMR
Solo
Xbalanque
Xbalanque
Diamond I
OnlyMythical
Xbalanque
Diamond I
Level 159
God Stats
17W - 10L
1,724 SR
Queue Stats
186W - 156L
2,407 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
pastrypounder
Cu Chulainn
Diamond IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 10L
2,451 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,704 SR
2,236 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,597 SR
2,345 MMR
Fenrir
Fenrir
Masters
Aikα
Fenrir
Masters
Level 68
God Stats
3W - 3L
1,790 SR
Queue Stats
160W - 149L
2,351 MMR
Party 1
Susano
Susano
Masters
Blitzkov
Susano
Masters
Level 160
God Stats
7W - 7L
1,412 SR
Queue Stats
197W - 205L
2,276 MMR
Solo
Ares
Ares
Masters
Dаred
Ares
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
2,326 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
xAlexQc
The Morrigan
Diamond IV
Level 160
God Stats
3W - 7L
1,609 SR
Queue Stats
287W - 264L
2,277 MMR
Solo
Charybdis
Charybdis
Diamond I
Ðragoonx
Charybdis
Diamond I
Level 125
God Stats
14W - 14L
1,672 SR
Queue Stats
146W - 118L
2,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
12 / 0 / 11
13,798
627
22,701
21,626
10,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Boragami
Sobek
18
2 / 0 / 22
12,716
578
9,491
17,323
21,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 2 / 8
14,899
677
12,273
11,198
5,313
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
OnlyMythical
Xbalanque
20
9 / 2 / 12
15,214
692
19,155
19,238
8,061
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
pastrypounder
Cu Chulainn
19
5 / 4 / 11
12,884
586
16,270
22,079
29,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Hou YiJing WeiBellonaUllr

VS

Bans
CliodhnaDa JiCamazotzAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aikα
Fenrir
17
2 / 5 / 3
10,390
472
13,049
25,252
21,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Blitzkov
Susano
17
5 / 8 / 1
10,875
494
11,043
19,799
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Dаred
Ares
12
0 / 9 / 3
8,031
365
9,927
22,515
20,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
xAlexQc
The Morrigan
16
1 / 9 / 2
9,794
445
8,878
14,789
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Ðragoonx
Charybdis
16
0 / 8 / 3
9,948
452
6,736
16,440
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
39
Kills
8
8
Deaths
39
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
0
11
17.5
L
Fenrir
Aikα
Fenrir
2
5
3
0.7
L
Susano
Blitzkov
Susano
5
8
1
0.69
W
Sobek
Boragami
Sobek
2
0
22
13
L
Ares
Dаred
Ares
0
9
3
0.17
W
11
2
8
7.5
W
Xbalanque
OnlyMythical
Xbalanque
9
2
12
7.5
W
Cu Chulainn
pastrypounder
Cu Chulainn
5
4
11
2.63
L
The Morrigan
xAlexQc
The Morrigan
1
9
2
0.22
L
Charybdis
Ðragoonx
Charybdis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,890
Damage
49,633
91,464
Taken
98,795
74,954
Mitigated
56,016
30,858
Healing
20,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,701
10,398
0
8,878
21,626
10,672
1,084
2,637
18,857
0
124,331
L
Fenrir
Aikα
Fenrir
13,049
8,376
0
10,414
25,252
21,557
0
4,120
21,132
0
67,819
L
Susano
Blitzkov
Susano
11,043
2,922
0
3,832
19,799
5,101
0
1,985
17,814
0
65,024
W
Sobek
Boragami
Sobek
9,491
1,108
0
5,769
17,323
21,426
31
4,718
10,013
33,507
10,079
L
Ares
Dаred
Ares
9,927
820
0
2,014
22,515
20,428
0
7,327
15,188
29,235
0
W
12,273
1,831
0
1,886
11,198
5,313
2,277
5,417
5,621
125,375
0
W
Xbalanque
OnlyMythical
Xbalanque
19,155
11,553
0
11,473
19,238
8,061
4,727
1,930
17,157
0
133,415
W
Cu Chulainn
pastrypounder
Cu Chulainn
16,270
5,394
0
2,852
22,079
29,482
76
3,538
17,540
0
69,679
L
The Morrigan
xAlexQc
The Morrigan
8,878
393
0
825
14,789
5,592
366
4,839
9,950
70,032
930
L
Charybdis
Ðragoonx
Charybdis
6,736
3,484
0
3,018
16,440
3,338
0
2,716
13,724
0
64,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,511
Gold Earned
49,038
711
Minions Killed
539
0
Camps Cleared
0
2,275,203
Distance Traveled
1,965,527
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,798
627
140
6
0
521,276
3
L
Fenrir
10,390
472
125
6
0
400,087
6
L
Susano
10,875
494
110
5
0
406,083
4
W
Sobek
12,716
578
53
2
0
484,693
6
L
Ares
8,031
365
26
1
0
393,751
9
W
Zeus
14,899
677
197
9
0
406,940
6
W
Xbalanque
15,214
692
209
10
0
428,192
9
W
Cu Chulainn
12,884
586
112
5
0
434,102
3
L
The Morrigan
9,794
445
144
7
0
370,733
1
L
Charybdis
9,948
452
134
6
0
394,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role