Player Matchup

Anubis
Anubis
EzlotheWizard
Anubis
Level 99
God Stats
29W - 14L
1,864 SR
Queue Stats
275W - 148L
1,732 Elo+
Party 1
Ymir
Ymir
JoePaul
Ymir
Level 107
God Stats
62W - 37L
1,660 SR
Queue Stats
119W - 81L
1,727 Elo+
Party 1
Izanami
Izanami
MemeAlex97
Izanami
Level 95
God Stats
0W - 1L
1,123 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 100
1,549 SR
1,653 Elo+

VS

Team Averages
Level 123
1,723 SR
1,636 Elo+
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CRISTIANINI1453
Gilgamesh
Level 140
God Stats
20W - 13L
1,696 SR
Queue Stats
241W - 211L
1,646 Elo+
Solo
Pele
Pele
SynysterDestiny
Pele
Level 139
God Stats
6W - 0L
1,972 SR
Queue Stats
73W - 38L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,013
638
7,455
7,722
3,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ymir
JoePaul
Ymir
11
1 / 6 / 2
6,996
636
5,396
14,273
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
MemeAlex97
Izanami
11
2 / 5 / 0
7,418
674
4,715
8,593
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 2 / 11
8,528
775
6,968
3,889
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
CRISTIANINI1453
Gilgamesh
14
4 / 0 / 9
8,905
810
6,837
12,726
9,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
9 / 1 / 7
9,728
884
14,911
9,154
3,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
16
16
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
11
4.25
W
Gilgamesh
CRISTIANINI1453
Gilgamesh
4
0
9
8.5
L
0
5
1
0.1
L
Ymir
JoePaul
Ymir
1
6
2
0.33
L
Izanami
MemeAlex97
Izanami
2
5
0
0.4
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,566
Damage
28,716
30,588
Taken
25,769
20,117
Mitigated
14,362
2,679
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,968
287
0
132
3,889
1,160
215
2,269
1,463
25,280
0
W
Gilgamesh
CRISTIANINI1453
Gilgamesh
6,837
2,408
195
4,841
12,726
9,749
93
7,714
4,701
0
22,394
L
7,455
783
0
1,730
7,722
3,374
0
1,646
5,953
33,601
0
L
Ymir
JoePaul
Ymir
5,396
1,301
0
449
14,273
12,038
0
2,542
11,400
8,201
0
L
Izanami
MemeAlex97
Izanami
4,715
2,283
0
500
8,593
4,705
0
2,442
6,018
0
18,627
W
14,911
2,583
0
3,185
9,154
3,453
57
2,853
6,249
0
45,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,427
Gold Earned
27,161
112
Minions Killed
140
5
Camps Cleared
7
561,643
Distance Traveled
691,277
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,528
775
49
4
3
215,396
4
W
Gilgamesh
8,905
810
31
3
1
230,694
7
L
Anubis
7,013
638
54
5
3
185,215
5
L
Ymir
6,996
636
6
1
0
191,707
2
L
Izanami
7,418
674
52
5
2
184,721
0
W
Pele
9,728
884
60
5
3
245,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role