Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BackThePACK2794
Baron Samedi
Level 37
God Stats
2W - 9L
1,322 SR
Queue Stats
47W - 61L
1,419 Elo+
Solo
Horus
Horus
Chunka81
Horus
Level 46
God Stats
17W - 15L
1,698 SR
Queue Stats
141W - 156L
1,445 Elo+
Solo
Danzaburou
Danzaburou
GeesusThaLorde
Danzaburou
Level 66
God Stats
4W - 3L
1,545 SR
Queue Stats
8W - 8L
1,283 Elo+
Solo
Kali
Kali
XxMeliodasxX885
Kali
Level 49
God Stats
30W - 28L
1,494 SR
Queue Stats
67W - 78L
1,343 Elo+
Solo
Team Averages
Level 65
1,512 SR
1,398 Elo+

VS

Team Averages
Level 75
1,425 SR
1,385 Elo+
Bacchus
Bacchus
Big Pappy9798
Bacchus
Level 69
God Stats
42W - 43L
1,484 SR
Queue Stats
409W - 423L
1,309 Elo+
Solo
Loki
Loki
Blessdboi
Loki
Level 85
God Stats
5W - 5L
1,383 SR
Queue Stats
328W - 361L
1,399 Elo+
Solo
Nemesis
Nemesis
Death Gun9824
Nemesis
Level 68
God Stats
4W - 8L
1,320 SR
Queue Stats
632W - 605L
1,408 Elo+
Solo
Ullr
Ullr
KinderSaucer
Ullr
Level 113
God Stats
3W - 5L
1,500 SR
Queue Stats
174W - 179L
1,530 Elo+
Solo
Chang'e
Chang'e
Look Mom iQ
Chang'e
Level 40
God Stats
5W - 5L
1,438 SR
Queue Stats
90W - 143L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
13 / 2 / 10
13,877
578
26,529
20,791
11,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
BackThePACK2794
Baron Samedi
17
7 / 4 / 5
11,560
482
14,968
16,318
18,349
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Chunka81
Horus
16
4 / 6 / 13
12,134
506
10,158
23,616
27,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
GeesusThaLorde
Danzaburou
19
7 / 5 / 7
13,113
546
21,752
14,473
6,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 5 / 10
13,406
559
15,724
28,418
13,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
4 / 5 / 9
11,369
474
18,000
27,596
31,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
18
9 / 8 / 5
12,314
513
15,411
18,361
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
16
1 / 6 / 2
10,477
437
8,209
18,775
14,314
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 7 / 9
10,836
452
13,340
22,537
6,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Look Mom iQ
Chang'e
16
3 / 9 / 5
10,758
448
11,080
23,334
7,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
35
Kills
21
22
Deaths
35
45
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
2
10
9
W
Baron Samedi
BackThePACK2794
Baron Samedi
7
4
5
2.38
L
Bacchus
4
5
9
1.7
L
Loki
9
8
5
1.44
W
Horus
Chunka81
Horus
4
6
13
1.75
L
Nemesis
1
6
2
0.33
W
Danzaburou
GeesusThaLorde
Danzaburou
7
5
7
2.1
L
4
7
9
1.21
L
Chang'e
Look Mom iQ
Chang'e
3
9
5
0.61
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,131
Damage
66,040
103,616
Taken
110,603
77,333
Mitigated
66,593
41,574
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
26,529
1,905
0
12,323
20,791
11,215
1,126
7,329
13,237
94,897
0
W
Baron Samedi
BackThePACK2794
Baron Samedi
14,968
1,089
1,012
5,276
16,318
18,349
138
1,347
14,957
57,734
0
L
Bacchus
18,000
2,324
540
2,868
27,596
31,692
327
12,559
15,037
40,648
0
L
Loki
15,411
4,552
0
3,426
18,361
7,050
0
5,180
13,181
0
77,192
W
Horus
Chunka81
Horus
10,158
5,389
2,308
3,887
23,616
27,803
138
7,985
15,299
0
30,061
L
Nemesis
8,209
2,873
0
916
18,775
14,314
3,295
5,031
13,744
0
51,698
W
Danzaburou
GeesusThaLorde
Danzaburou
21,752
8,560
0
2,125
14,473
6,330
4,988
3,928
10,545
0
87,146
L
13,340
6,037
0
3,437
22,537
6,437
2,385
9,352
12,945
0
61,843
L
Chang'e
Look Mom iQ
Chang'e
11,080
1,535
2,238
5,658
23,334
7,100
325
9,375
13,959
53,032
0
W
15,724
8,503
213
14,430
28,418
13,636
0
7,745
20,498
0
132,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,090
Gold Earned
55,754
521
Minions Killed
439
0
Camps Cleared
0
2,217,868
Distance Traveled
2,077,368
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,877
578
111
5
0
383,884
0
W
Baron Samedi
11,560
482
90
4
0
407,442
4
L
Bacchus
11,369
474
39
2
0
423,243
0
L
Loki
12,314
513
106
4
0
440,112
1
W
Horus
12,134
506
30
1
0
445,772
4
L
Nemesis
10,477
437
100
4
0
420,324
1
W
Danzaburou
13,113
546
125
5
0
467,025
2
L
Ullr
10,836
452
101
4
0
418,983
0
L
Chang'e
10,758
448
93
4
0
374,706
0
W
Kali
13,406
559
165
7
0
513,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role