Player Matchup

Janus
Janus
AutisticAvenger
Janus
Level 74
God Stats
2W - 0L
1,569 SR
Queue Stats
3W - 0L
1,776 Elo+
Party 2
Chernobog
Chernobog
Unycorny
Chernobog
Level 88
God Stats
5W - 1L
1,495 SR
Queue Stats
13W - 10L
1,776 Elo+
Party 2
Mulan
Mulan
VeerTien
Mulan
Level 97
God Stats
4W - 0L
1,689 SR
Queue Stats
11W - 7L
1,776 Elo+
Party 2
Khepri
Khepri
Zagimo2
Khepri
Level 48
God Stats
1W - 0L
1,721 SR
Queue Stats
12W - 8L
1,776 Elo+
Party 2
Ravana
Ravana
zagimo
Ravana
Level 147
God Stats
3W - 0L
1,689 SR
Queue Stats
13W - 10L
1,776 Elo+
Party 2
Team Averages
Level 91
1,633 SR
1,776 Elo+

VS

Team Averages
Level 70
1,651 SR
1,544 Elo+
Neith
Neith
Bean69420
Neith
Level 14
God Stats
3W - 3L
1,490 SR
Queue Stats
11W - 9L
1,472 Elo+
Party 3
Shiva
Shiva
Gunjubas
Shiva
Level 40
God Stats
1W - 2L
1,866 SR
Queue Stats
59W - 54L
1,554 Elo+
Party 1
Nemesis
Nemesis
Smoti
Nemesis
Level 121
God Stats
1W - 2L
1,768 SR
Queue Stats
136W - 115L
1,569 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vetslo
Morgan Le Fay
Level 37
God Stats
1W - 6L
1,472 SR
Queue Stats
19W - 17L
1,615 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wurst3298
Kumbhakarna
Level 140
God Stats
5W - 4L
1,662 SR
Queue Stats
181W - 188L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 17
12,602
504
22,382
13,194
6,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Unycorny
Chernobog
20
14 / 2 / 13
13,846
554
25,029
14,895
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
VeerTien
Mulan
18
9 / 6 / 15
12,743
510
23,474
29,317
45,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Zagimo2
Khepri
17
3 / 3 / 29
12,101
484
9,986
18,913
27,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
zagimo
Ravana
20
15 / 4 / 18
14,622
585
26,005
18,343
12,706
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bean69420
Neith
16
2 / 11 / 5
10,796
432
2,953
15,743
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
Gunjubas
Shiva
19
9 / 8 / 4
13,218
529
23,945
30,158
34,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Smoti
Nemesis
16
6 / 10 / 2
11,452
458
14,808
27,562
11,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Vetslo
Morgan Le Fay
15
1 / 10 / 4
10,057
402
16,919
19,843
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Wurst3298
Kumbhakarna
15
1 / 9 / 7
10,435
417
4,267
30,641
35,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
41
48
Kills
19
19
Deaths
48
92
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
4
17
3.88
L
Neith
Bean69420
Neith
2
11
5
0.41
L
Shiva
Gunjubas
Shiva
9
8
4
1.38
L
Nemesis
Smoti
Nemesis
6
10
2
0.7
W
Chernobog
Unycorny
Chernobog
14
2
13
10.25
W
Mulan
VeerTien
Mulan
9
6
15
2.75
L
Morgan Le Fay
Vetslo
Morgan Le Fay
1
10
4
0.3
L
Kumbhakarna
Wurst3298
Kumbhakarna
1
9
7
0.5
W
Khepri
Zagimo2
Khepri
3
3
29
5.83
W
Ravana
zagimo
Ravana
15
4
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,876
Damage
62,892
94,662
Taken
123,947
100,089
Mitigated
93,274
25,787
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,382
1,960
0
678
13,194
6,309
1,525
2,614
10,580
90,214
0
L
Neith
Bean69420
Neith
2,953
1,188
0
1,665
15,743
4,506
0
6,599
9,054
0
40,465
L
Shiva
Gunjubas
Shiva
23,945
5,717
314
9,649
30,158
34,861
477
4,744
24,910
0
81,416
L
Nemesis
Smoti
Nemesis
14,808
7,294
0
4,626
27,562
11,463
0
5,417
21,807
0
64,763
W
Chernobog
Unycorny
Chernobog
25,029
13,231
0
6,237
14,895
7,665
1,886
4,528
10,367
0
110,121
W
Mulan
VeerTien
Mulan
23,474
4,080
0
11,411
29,317
45,791
2,131
5,156
24,161
607
66,520
L
Morgan Le Fay
Vetslo
Morgan Le Fay
16,919
1,521
238
2,277
19,843
6,704
0
6,804
12,864
56,533
0
L
Kumbhakarna
Wurst3298
Kumbhakarna
4,267
497
548
2,441
30,641
35,740
0
8,757
21,625
32,844
0
W
Khepri
Zagimo2
Khepri
9,986
668
0
1,044
18,913
27,618
170
5,002
13,201
28,569
6,428
W
Ravana
zagimo
Ravana
26,005
7,740
0
6,417
18,343
12,706
616
3,886
13,765
0
118,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,914
Gold Earned
55,958
584
Minions Killed
435
0
Camps Cleared
0
2,415,461
Distance Traveled
2,105,344
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,602
504
136
5
0
449,837
3
L
Neith
10,796
432
110
4
0
361,083
0
L
Shiva
13,218
529
132
5
0
408,994
5
L
Nemesis
11,452
458
94
4
0
472,508
2
W
Chernobog
13,846
554
162
6
0
441,234
0
W
Mulan
12,743
510
104
4
0
450,885
2
L
Morgan Le Fay
10,057
402
73
3
0
412,359
6
L
Kumbhakarna
10,435
417
26
1
0
450,400
6
W
Khepri
12,101
484
37
1
0
529,409
7
W
Ravana
14,622
585
145
6
0
544,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role