Player Matchup

Thanatos
Thanatos
AncientAim
Thanatos
Level 149
God Stats
2W - 1L
1,399 SR
Queue Stats
103W - 99L
1,575 Elo+
Solo
Poseidon
Poseidon
InaudibleAnt95
Poseidon
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 167L
1,494 Elo+
Party 2
Mulan
Mulan
Infam3
Mulan
Level 143
God Stats
95W - 90L
1,547 SR
Queue Stats
424W - 449L
1,483 Elo+
Solo
Charybdis
Charybdis
cojonpocho
Charybdis
Level 87
God Stats
1W - 1L
1,282 SR
Queue Stats
34W - 25L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
warlock2712
Gilgamesh
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 188L
1,494 Elo+
Party 2
Team Averages
Level 109
1,446 SR
1,517 Elo+

VS

Team Averages
Level 90
1,684 SR
1,502 Elo+
Fafnir
Fafnir
Ewthulhu
Fafnir
Level 80
God Stats
1W - 1L
1,724 SR
Queue Stats
129W - 152L
1,480 Elo+
Party 1
Poseidon
Poseidon
FENR0X
Poseidon
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,462 Elo+
Party 3
Zhong Kui
Zhong Kui
Nerolyte
Zhong Kui
Level 63
God Stats
2W - 6L
1,807 SR
Queue Stats
108W - 129L
1,474 Elo+
Party 1
Sol
Sol
Sukyrito
Sol
Level 123
God Stats
0W - 2L
1,472 SR
Queue Stats
9W - 10L
1,549 Elo+
Party 3
Hercules
Hercules
Unlawful1
Hercules
Level 67
God Stats
4W - 2L
1,915 SR
Queue Stats
90W - 113L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AncientAim
Thanatos
20
10 / 7 / 9
13,392
788
16,661
17,368
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
20
2 / 4 / 9
12,321
725
11,812
9,255
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Infam3
Mulan
20
6 / 1 / 11
13,083
770
10,864
21,465
20,214
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
cojonpocho
Charybdis
20
5 / 0 / 9
12,713
748
20,611
9,573
3,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
warlock2712
Gilgamesh
19
2 / 2 / 14
11,924
701
10,563
20,161
18,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ewthulhu
Fafnir
18
1 / 4 / 5
11,306
665
5,406
15,810
10,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
FENR0X
Poseidon
19
5 / 7 / 4
12,188
717
12,526
14,188
3,734
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Nerolyte
Zhong Kui
19
4 / 6 / 5
12,082
711
14,719
15,939
12,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
0 / 5 / 5
11,463
674
9,951
12,796
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Unlawful1
Hercules
18
2 / 3 / 9
12,182
717
8,936
21,682
28,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
25
Kills
12
14
Deaths
25
52
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AncientAim
Thanatos
10
7
9
2.07
L
Fafnir
Ewthulhu
Fafnir
1
4
5
0.88
L
Poseidon
FENR0X
Poseidon
5
7
4
1
W
Poseidon
2
4
9
1.63
W
Mulan
Infam3
Mulan
6
1
11
11.5
L
Zhong Kui
Nerolyte
Zhong Kui
4
6
5
1.08
L
0
5
5
0.5
L
Hercules
Unlawful1
Hercules
2
3
9
2.17
W
Charybdis
cojonpocho
Charybdis
5
0
9
9.5
W
Gilgamesh
warlock2712
Gilgamesh
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,511
Damage
51,538
77,822
Taken
80,415
54,612
Mitigated
59,215
22,555
Healing
23,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AncientAim
Thanatos
16,661
4,307
0
10,472
17,368
9,114
1,406
8,683
8,685
0
43,435
L
Fafnir
Ewthulhu
Fafnir
5,406
1,672
0
4,681
15,810
10,865
0
2,353
13,377
29,225
0
L
Poseidon
FENR0X
Poseidon
12,526
1,793
0
618
14,188
3,734
63
710
13,266
41,619
0
W
Poseidon
11,812
374
0
111
9,255
3,345
771
6,178
3,077
51,118
0
W
Mulan
Infam3
Mulan
10,864
641
0
4,410
21,465
20,214
955
11,194
10,271
0
44,466
L
Zhong Kui
Nerolyte
Zhong Kui
14,719
953
0
3,228
15,939
12,071
376
3,877
11,836
47,925
0
L
9,951
2,248
0
3,968
12,796
3,932
1,226
1,764
10,890
62,367
0
L
Hercules
Unlawful1
Hercules
8,936
2,310
0
11,049
21,682
28,613
0
3,108
18,209
0
18,269
W
Charybdis
cojonpocho
Charybdis
20,611
11,946
0
2,019
9,573
3,388
5,148
6,266
3,307
0
64,679
W
Gilgamesh
warlock2712
Gilgamesh
10,563
1,651
371
5,172
20,161
18,551
382
10,281
9,880
0
32,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,433
Gold Earned
59,221
332
Minions Killed
309
0
Camps Cleared
0
1,807,922
Distance Traveled
1,638,778
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,392
788
49
3
0
349,941
0
L
Fafnir
11,306
665
55
3
0
349,684
0
L
Poseidon
12,188
717
56
3
0
286,900
0
W
Poseidon
12,321
725
81
5
0
342,268
0
W
Mulan
13,083
770
68
4
0
380,870
3
L
Zhong Kui
12,082
711
79
5
0
312,834
1
L
Sol
11,463
674
100
6
0
337,870
3
L
Hercules
12,182
717
19
1
0
351,490
5
W
Charybdis
12,713
748
82
5
0
354,461
4
W
Gilgamesh
11,924
701
52
3
0
380,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role