Player Matchup

Bellona
Bellona
Cryptic N0S
Bellona
Level 76
God Stats
5W - 3L
1,646 SR
Queue Stats
160W - 143L
1,564 Elo+
Solo
Jormungandr
Jormungandr
P2BH
Jormungandr
Level 158
God Stats
37W - 28L
1,538 SR
Queue Stats
326W - 325L
1,521 Elo+
Solo
Da Ji
Da Ji
Reap Fatality
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,565 Elo+
Solo
Persephone
Persephone
Sailorv14
Persephone
Level 109
God Stats
63W - 51L
1,564 SR
Queue Stats
453W - 439L
1,533 Elo+
Solo
Danzaburou
Danzaburou
rainyshot8
Danzaburou
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
207W - 230L
1,415 Elo+
Solo
Team Averages
Level 103
1,550 SR
1,520 Elo+

VS

Team Averages
Level 71
1,397 SR
1,405 Elo+
Susano
Susano
 
Susano
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BrazzleMcDazzle
The Morrigan
Level 159
God Stats
10W - 12L
1,651 SR
Queue Stats
578W - 551L
1,582 Elo+
Solo
Chaac
Chaac
Codesn0
Chaac
Level 30
God Stats
0W - 3L
1,374 SR
Queue Stats
1W - 4L
1,241 Elo+
Solo
Medusa
Medusa
OakMirror551843
Medusa
Level 37
God Stats
0W - 3L
1,230 SR
Queue Stats
23W - 44L
1,319 Elo+
Solo
Ares
Ares
turtlegergans
Ares
Level 43
God Stats
5W - 3L
1,230 SR
Queue Stats
51W - 73L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cryptic N0S
Bellona
17
6 / 1 / 6
10,627
531
6,989
15,026
15,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
P2BH
Jormungandr
19
5 / 0 / 0
12,741
637
16,831
15,769
15,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 0
11,248
562
13,833
12,913
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
Sailorv14
Persephone
15
1 / 0 / 1
9,439
472
1,555
5,000
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
rainyshot8
Danzaburou
15
2 / 4 / 5
9,783
489
7,679
13,351
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
3 / 2 / 1
10,298
515
10,145
15,343
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
BrazzleMcDazzle
The Morrigan
13
1 / 2 / 1
8,786
439
4,647
8,221
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Codesn0
Chaac
13
0 / 3 / 0
7,852
393
5,321
13,433
9,974
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 8 / 0
7,222
361
4,347
11,218
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 5 / 2
8,144
407
6,674
14,818
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
19
Kills
7
7
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
2
1
1.75
L
The Morrigan
BrazzleMcDazzle
The Morrigan
1
2
1
0.75
L
Chaac
Codesn0
Chaac
0
3
0
0
W
Bellona
Cryptic N0S
Bellona
6
1
6
9
L
0
8
0
0
W
Jormungandr
P2BH
Jormungandr
5
0
0
5
W
5
2
0
2.5
W
Persephone
Sailorv14
Persephone
1
0
1
1.5
W
Danzaburou
rainyshot8
Danzaburou
2
4
5
1.13
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,887
Damage
31,134
62,059
Taken
63,033
43,700
Mitigated
30,039
21,269
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,145
1,918
0
4,724
15,343
5,017
0
4,182
11,121
0
76,246
L
The Morrigan
BrazzleMcDazzle
The Morrigan
4,647
1,197
0
677
8,221
2,226
0
1,609
6,576
45,060
260
L
Chaac
Codesn0
Chaac
5,321
762
0
2,847
13,433
9,974
0
10,475
2,958
283
39,152
W
Bellona
Cryptic N0S
Bellona
6,989
1,658
0
5,470
15,026
15,792
627
2,946
12,080
0
65,615
L
4,347
2,202
0
756
11,218
2,716
724
1,419
9,759
0
34,685
W
Jormungandr
P2BH
Jormungandr
16,831
6,018
0
4,875
15,769
15,987
1,662
979
14,790
99,485
0
W
13,833
2,295
0
4,637
12,913
5,334
693
2,145
10,768
0
90,109
W
Persephone
Sailorv14
Persephone
1,555
48
0
2,776
5,000
1,704
668
78
4,922
51,049
0
W
Danzaburou
rainyshot8
Danzaburou
7,679
2,759
0
3,511
13,351
4,883
764
5,181
8,170
0
57,825
L
6,674
461
402
3,675
14,818
10,106
204
509
14,233
16,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,838
Gold Earned
42,302
624
Minions Killed
406
0
Camps Cleared
0
1,835,547
Distance Traveled
1,642,206
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,298
515
137
7
0
444,240
2
L
The Morrigan
8,786
439
94
5
0
265,231
3
L
Chaac
7,852
393
86
4
0
317,896
1
W
Bellona
10,627
531
99
5
0
451,594
3
L
Medusa
7,222
361
71
4
0
313,875
1
W
Jormungandr
12,741
637
192
10
0
393,530
4
W
Da Ji
11,248
562
146
7
0
447,187
3
W
Persephone
9,439
472
83
4
0
189,025
1
W
Danzaburou
9,783
489
104
5
0
354,211
1
L
Ares
8,144
407
18
1
0
300,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role