Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Sip of Sunshine
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,598 Elo+
Party 2
Nox
Nox
Swoop BASSxDROP
Nox
Level 144
God Stats
2W - 1L
1,456 SR
Queue Stats
164W - 150L
1,511 Elo+
Party 2
Ra
Ra
Vinao9734
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 46L
1,294 Elo+
Solo
Team Averages
Level 90
1,491 SR
1,481 Elo+

VS

Team Averages
Level 35
1,544 SR
1,391 Elo+
Cabrakan
Cabrakan
Betiito
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Horus
Horus
Just CutePepper
Horus
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 96L
1,591 Elo+
Party 3
Charybdis
Charybdis
KEIBAL89
Charybdis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 39L
1,211 Elo+
Party 1
Mercury
Mercury
just_vitaliy
Mercury
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 137L
1,341 Elo+
Party 1
Bacchus
Bacchus
xPRO x ITryHard
Bacchus
Level 29
God Stats
0W - 1L
1,718 SR
Queue Stats
23W - 36L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
12 / 0 / 30
11,091
1,008
16,545
10,234
5,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
 
Vulcan
16
12 / 3 / 19
10,541
958
20,963
7,930
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Sip of Sunshine
Gilgamesh
17
11 / 3 / 21
10,997
1,000
13,255
12,660
11,958
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
4 / 1 / 30
9,924
902
12,028
5,202
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 2 / 24
9,633
876
10,779
8,470
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Betiito
Cabrakan
14
1 / 10 / 3
8,361
760
4,708
19,502
25,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 8 / 6
7,396
672
4,190
16,825
19,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
KEIBAL89
Charybdis
14
2 / 10 / 4
8,431
766
4,848
14,843
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
just_vitaliy
Mercury
14
1 / 9 / 3
7,559
687
4,353
12,041
5,901
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 6 / 3
9,654
878
9,773
18,204
25,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
28
43
Kills
9
9
Deaths
43
124
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
0
30
27
W
Vulcan
 
Vulcan
12
3
19
7.17
L
Cabrakan
Betiito
Cabrakan
1
10
3
0.25
L
0
8
6
0.38
L
Charybdis
KEIBAL89
Charybdis
2
10
4
0.4
W
Gilgamesh
Sip of Sunshine
Gilgamesh
11
3
21
7.17
W
4
1
30
19
W
4
2
24
8
L
Mercury
just_vitaliy
Mercury
1
9
3
0.28
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,570
Damage
27,872
44,496
Taken
81,415
27,770
Mitigated
82,846
21,718
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,545
7,889
2,131
3,463
10,234
5,137
1,868
4,262
5,972
0
33,895
W
Vulcan
 
Vulcan
20,963
11,198
923
1,349
7,930
3,608
1,080
2,455
5,475
36,685
0
L
Cabrakan
Betiito
Cabrakan
4,708
184
0
613
19,502
25,575
0
11,299
8,029
17,492
0
L
4,190
1,975
1,817
2,443
16,825
19,293
0
8,220
8,437
0
7,911
L
Charybdis
KEIBAL89
Charybdis
4,848
2,055
243
1,372
14,843
6,688
0
7,563
7,160
0
15,305
W
Gilgamesh
Sip of Sunshine
Gilgamesh
13,255
3,140
1,124
1,788
12,660
11,958
610
2,062
10,598
0
24,135
W
12,028
1,895
1,693
678
5,202
2,809
1,749
2,326
2,876
21,725
0
W
10,779
759
5,620
2,949
8,470
4,258
295
3,376
5,094
22,357
0
L
Mercury
just_vitaliy
Mercury
4,353
1,254
0
104
12,041
5,901
0
5,696
6,191
0
14,323
L
9,773
591
389
1,553
18,204
25,389
0
10,184
7,828
16,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,186
Gold Earned
41,401
131
Minions Killed
66
0
Camps Cleared
0
1,127,716
Distance Traveled
916,302
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,091
1,008
34
3
0
244,465
0
W
Vulcan
10,541
958
30
3
0
235,254
0
L
Cabrakan
8,361
760
13
1
0
152,992
0
L
Horus
7,396
672
4
0
0
180,495
1
L
Charybdis
8,431
766
27
2
0
159,119
0
W
Gilgamesh
10,997
1,000
16
1
0
222,361
0
W
Nox
9,924
902
20
2
0
200,661
0
W
Ra
9,633
876
31
3
0
224,975
1
L
Mercury
7,559
687
16
1
0
208,389
0
L
Bacchus
9,654
878
6
1
0
215,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role