Player Matchup

Da Ji
Da Ji
CrownedNemesis
Da Ji
Level 68
God Stats
13W - 3L
1,640 SR
Queue Stats
84W - 90L
1,529 Elo+
Party 2
Eset
Eset
JackalQueen
Eset
Level 122
God Stats
3W - 1L
1,285 SR
Queue Stats
198W - 211L
1,481 Elo+
Solo
Atlas
Atlas
RoseGod
Atlas
Level 66
God Stats
9W - 7L
1,571 SR
Queue Stats
32W - 33L
1,486 Elo+
Solo
Fenrir
Fenrir
Swagsters
Fenrir
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
134W - 125L
1,414 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gtfoohmf
Ah Muzen Cab
Level 49
God Stats
13W - 8L
1,610 SR
Queue Stats
62W - 66L
1,519 Elo+
Party 2
Team Averages
Level 78
1,521 SR
1,486 Elo+

VS

Team Averages
Level 78
1,532 SR
1,395 Elo+
Nox
Nox
HotTag
Nox
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,331 Elo+
Party 3
Kukulkan
Kukulkan
JoeZebra0412
Kukulkan
Level 128
God Stats
14W - 13L
1,586 SR
Queue Stats
203W - 208L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
SevargAuhsoj
Gilgamesh
Level 108
God Stats
2W - 2L
1,510 SR
Queue Stats
152W - 204L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
T3HM3CH4N1X
Danzaburou
Level 87
God Stats
45W - 42L
1,565 SR
Queue Stats
136W - 169L
1,500 Elo+
Party 1
King Arthur
King Arthur
Zobrak
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,167 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 16
11,979
1,198
13,601
8,947
5,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
6 / 2 / 17
11,248
1,125
11,667
8,642
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
RoseGod
Atlas
18
3 / 0 / 25
12,078
1,208
14,949
13,256
20,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Swagsters
Fenrir
17
8 / 0 / 17
11,638
1,164
11,862
14,852
15,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
gtfoohmf
Ah Muzen Cab
18
6 / 0 / 20
11,898
1,190
18,787
5,466
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

284

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
HotTag
Nox
15
0 / 5 / 3
9,459
946
7,457
10,564
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JoeZebra0412
Kukulkan
15
0 / 4 / 1
9,300
930
10,692
9,052
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SevargAuhsoj
Gilgamesh
15
2 / 8 / 2
9,715
972
11,730
18,813
16,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
T3HM3CH4N1X
Danzaburou
15
1 / 10 / 2
10,056
1,006
8,047
20,234
14,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Zobrak
King Arthur
15
1 / 5 / 3
9,905
991
8,485
16,358
15,625
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
15
32
Kills
4
4
Deaths
32
95
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
16
8.5
L
Nox
HotTag
Nox
0
5
3
0.3
W
6
2
17
7.25
L
Kukulkan
JoeZebra0412
Kukulkan
0
4
1
0.13
W
Atlas
RoseGod
Atlas
3
0
25
15.5
L
Gilgamesh
SevargAuhsoj
Gilgamesh
2
8
2
0.38
W
Fenrir
Swagsters
Fenrir
8
0
17
16.5
L
Danzaburou
T3HM3CH4N1X
Danzaburou
1
10
2
0.2
L
King Arthur
Zobrak
King Arthur
1
5
3
0.5
W
Ah Muzen Cab
gtfoohmf
Ah Muzen Cab
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,866
Damage
46,411
51,163
Taken
75,021
48,087
Mitigated
54,469
11,048
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,601
2,728
0
693
8,947
5,039
0
2,448
6,262
0
26,445
L
Nox
HotTag
Nox
7,457
241
165
667
10,564
4,081
0
3,941
6,498
18,363
0
W
11,667
1,500
1,512
3,739
8,642
4,421
0
1,805
6,698
34,918
0
L
Kukulkan
JoeZebra0412
Kukulkan
10,692
445
0
82
9,052
3,528
0
3,297
5,668
40,472
0
W
Atlas
RoseGod
Atlas
14,949
5,658
0
1,495
13,256
20,424
0
6,587
6,509
26,278
0
L
Gilgamesh
SevargAuhsoj
Gilgamesh
11,730
3,983
0
1,108
18,813
16,508
0
6,191
12,389
0
17,070
W
Fenrir
Swagsters
Fenrir
11,862
1,837
0
1,312
14,852
15,714
0
4,633
9,899
0
17,683
L
Danzaburou
T3HM3CH4N1X
Danzaburou
8,047
3,057
0
964
20,234
14,727
0
7,348
12,703
0
20,953
L
King Arthur
Zobrak
King Arthur
8,485
890
0
92
16,358
15,625
0
5,839
10,398
714
28,643
W
Ah Muzen Cab
gtfoohmf
Ah Muzen Cab
18,787
7,117
0
2,297
5,466
2,489
0
2,724
2,680
0
47,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,841
Gold Earned
48,435
195
Minions Killed
195
12
Camps Cleared
4
1,043,698
Distance Traveled
890,049
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,979
1,198
26
3
7
183,658
0
L
Nox
9,459
946
27
3
0
178,688
0
W
Eset
11,248
1,125
62
6
0
185,417
1
L
Kukulkan
9,300
930
79
8
2
178,860
2
W
Atlas
12,078
1,208
19
2
1
210,365
0
L
Gilgamesh
9,715
972
18
2
1
152,939
0
W
Fenrir
11,638
1,164
19
2
2
232,090
0
L
Danzaburou
10,056
1,006
32
3
0
173,204
0
L
King Arthur
9,905
991
39
4
1
206,358
0
W
Ah Muzen Cab
11,898
1,190
69
7
2
232,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role