Player Matchup

Ymir
Ymir
CatlikeDonkey71
Ymir
Level 60
God Stats
5W - 5L
1,717 SR
Queue Stats
163W - 169L
1,217 Elo+
Party 1
Danzaburou
Danzaburou
FatBatman23
Danzaburou
Level 28
God Stats
10W - 9L
1,396 SR
Queue Stats
30W - 48L
1,121 Elo+
Party 1
Achilles
Achilles
Killerbryan8212
Achilles
Level 91
God Stats
5W - 5L
1,453 SR
Queue Stats
369W - 401L
1,286 Elo+
Solo
Hades
Hades
Shadysn1per14
Hades
Level 37
God Stats
5W - 11L
1,023 SR
Queue Stats
54W - 56L
1,221 Elo+
Party 1
Arachne
Arachne
cbi_czar
Arachne
Level 64
God Stats
3W - 2L
1,484 SR
Queue Stats
381W - 427L
1,449 Elo+
Solo
Team Averages
Level 56
1,415 SR
1,259 Elo+

VS

Team Averages
Level 67
1,552 SR
1,351 Elo+
Yu Huang
Yu Huang
P_XXI
Yu Huang
Level 88
God Stats
4W - 2L
1,856 SR
Queue Stats
39W - 40L
1,433 Elo+
Solo
Cernunnos
Cernunnos
Saint_Atem
Cernunnos
Level 88
God Stats
11W - 10L
1,451 SR
Queue Stats
127W - 136L
1,356 Elo+
Solo
Loki
Loki
Wickerkill
Loki
Level 45
God Stats
7W - 6L
1,563 SR
Queue Stats
26W - 27L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
kelvinCOMEGABRIE
Sun Wukong
Level 51
God Stats
1W - 2L
1,465 SR
Queue Stats
216W - 245L
1,278 Elo+
Solo
Athena
Athena
parcogondar
Athena
Level 62
God Stats
10W - 5L
1,424 SR
Queue Stats
162W - 197L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
7,837
522
8,582
13,512
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
FatBatman23
Danzaburou
12
3 / 5 / 4
7,705
514
8,392
11,258
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
13
0 / 1 / 2
7,261
484
5,799
9,792
9,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 3
7,935
529
6,856
10,264
4,583
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
cbi_czar
Arachne
16
13 / 1 / 0
9,913
661
11,254
10,209
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
P_XXI
Yu Huang
14
4 / 6 / 3
8,180
545
8,377
11,024
4,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Saint_Atem
Cernunnos
12
7 / 4 / 4
7,887
526
12,587
10,398
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 0
6,822
455
2,467
10,681
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
kelvinCOMEGABRIE
Sun Wukong
12
1 / 2 / 0
7,156
477
7,398
13,143
7,633
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
12
2 / 5 / 6
7,694
513
4,142
14,194
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
21
Kills
14
15
Deaths
21
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
W
Danzaburou
FatBatman23
Danzaburou
3
5
4
1
W
Achilles
0
1
2
1
L
Yu Huang
P_XXI
Yu Huang
4
6
3
0.92
L
Cernunnos
Saint_Atem
Cernunnos
7
4
4
2.25
W
2
3
3
1.17
L
0
4
0
0
W
Arachne
cbi_czar
Arachne
13
1
0
13
L
Sun Wukong
kelvinCOMEGABRIE
Sun Wukong
1
2
0
0.5
L
Athena
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,883
Damage
34,971
55,035
Taken
59,440
31,940
Mitigated
30,553
16,062
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,582
2,058
0
815
13,512
10,778
44
3,907
9,605
24,995
0
W
Danzaburou
FatBatman23
Danzaburou
8,392
3,639
0
3,407
11,258
3,480
1,129
3,647
7,611
0
38,851
W
Achilles
5,799
2,897
0
3,450
9,792
9,279
648
200
9,592
0
32,604
L
Yu Huang
P_XXI
Yu Huang
8,377
241
377
1,742
11,024
4,024
191
5,927
5,097
48,385
0
L
Cernunnos
Saint_Atem
Cernunnos
12,587
6,016
0
2,274
10,398
3,298
144
2,696
7,702
0
39,475
W
6,856
950
195
5,225
10,264
4,583
1,460
4,638
5,626
41,043
0
L
2,467
393
0
3,536
10,681
3,711
745
82
10,445
0
33,763
W
Arachne
cbi_czar
Arachne
11,254
7,472
0
2,970
10,209
3,820
1,631
704
9,505
0
61,958
L
Sun Wukong
kelvinCOMEGABRIE
Sun Wukong
7,398
1,595
0
1,484
13,143
7,633
20
486
12,132
751
37,029
L
Athena
4,142
1,453
241
1,966
14,194
11,887
0
6,247
7,947
20,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,651
Gold Earned
37,739
340
Minions Killed
327
0
Camps Cleared
0
1,371,607
Distance Traveled
1,351,734
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,837
522
34
2
0
249,042
1
W
Danzaburou
7,705
514
72
5
0
260,263
0
W
Achilles
7,261
484
50
3
0
276,947
4
L
Yu Huang
8,180
545
87
6
0
264,074
2
L
Cernunnos
7,887
526
57
4
0
221,015
2
W
Hades
7,935
529
75
5
0
256,562
0
L
Loki
6,822
455
79
5
0
266,721
1
W
Arachne
9,913
661
109
7
0
328,793
0
L
Sun Wukong
7,156
477
70
5
0
303,129
4
L
Athena
7,694
513
34
2
0
296,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role