Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
AlphaKenny0ne
Vamana
Gold IV
Level 157
God Stats
40W - 27L
1,842 SR
Queue Stats
371W - 378L
1,513 MMR
Solo
Sobek
Sobek
Gold III
GrumpelTiltSkin
Sobek
Gold III
Level 157
God Stats
2W - 2L
1,486 SR
Queue Stats
121W - 134L
1,417 MMR
Solo
Osiris
Osiris
Gold III
LikoX8
Osiris
Gold III
Level 109
God Stats
6W - 2L
1,317 SR
Queue Stats
57W - 52L
1,553 MMR
Solo
Nox
Nox
Gold III
xXAggroQueenXx
Nox
Gold III
Level 157
God Stats
4W - 7L
1,303 SR
Queue Stats
327W - 332L
1,456 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,490 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,494 SR
1,469 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver II
EkohAqua
Aphrodite
Silver II
Level 102
God Stats
0W - 1L
1,537 SR
Queue Stats
13W - 17L
1,415 MMR
Party 1
He Bo
He Bo
Silver II
YvgGhost
He Bo
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,573 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
disfigurer
Cu Chulainn
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 408L
1,275 MMR
Solo
Olorun
Olorun
Gold II
xCloudstar
Olorun
Gold II
Level 105
God Stats
0W - 2L
1,434 SR
Queue Stats
327W - 329L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 1
3,310
662
2,306
2,678
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 1
3,493
699
1,125
2,316
632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
1 / 0 / 0
3,593
719
1,362
2,960
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
LikoX8
Osiris
6
1 / 0 / 0
3,633
727
2,423
3,083
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 0 / 0
3,668
734
1,187
1,307
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaMedusaBastetKali

VS

Bans
CliodhnaGilgameshArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,511
702
1,375
1,947
649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
EkohAqua
Aphrodite
5
0 / 1 / 0
2,856
571
1,077
3,252
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
YvgGhost
He Bo
2
0 / 1 / 0
2,572
514
346
921
221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
disfigurer
Cu Chulainn
4
0 / 1 / 0
2,949
590
1,497
4,434
2,373
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
xCloudstar
Olorun
5
0 / 0 / 0
3,055
611
2,294
2,600
628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
L
Neith
 
Neith
0
0
0
0
W
0
0
1
0.5
L
Aphrodite
EkohAqua
Aphrodite
0
1
0
0
W
1
0
0
1
W
Osiris
LikoX8
Osiris
1
0
0
1
L
He Bo
YvgGhost
He Bo
0
1
0
0
L
Cu Chulainn
disfigurer
Cu Chulainn
0
1
0
0
L
Olorun
xCloudstar
Olorun
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,403
Damage
6,589
12,344
Taken
13,154
4,407
Mitigated
4,880
6,352
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,306
1,331
0
1,811
2,678
658
0
1,307
1,371
24,019
0
L
Neith
 
Neith
1,375
503
0
946
1,947
649
0
728
1,125
0
18,553
W
1,125
783
0
250
2,316
632
0
346
1,970
0
15,198
L
Aphrodite
EkohAqua
Aphrodite
1,077
200
815
1,435
3,252
1,009
0
2,538
714
7,336
0
W
1,362
326
0
2,082
2,960
1,543
0
2,064
896
4,389
0
W
Osiris
LikoX8
Osiris
2,423
1,194
0
2,021
3,083
1,211
0
0
3,083
0
15,011
L
He Bo
YvgGhost
He Bo
346
105
0
293
921
221
0
307
556
2,300
0
L
Cu Chulainn
disfigurer
Cu Chulainn
1,497
432
0
1,288
4,434
2,373
0
0
4,434
0
8,771
L
Olorun
xCloudstar
Olorun
2,294
1,567
269
1,213
2,600
628
0
1,130
1,470
15,696
0
W
1,187
277
0
188
1,307
363
0
0
1,307
11,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,697
Gold Earned
14,943
152
Minions Killed
103
0
Camps Cleared
0
510,657
Distance Traveled
383,712
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,310
662
39
8
0
90,891
0
L
Neith
3,511
702
33
7
0
90,345
2
W
Vamana
3,493
699
45
9
0
118,663
1
L
Aphrodite
2,856
571
12
2
0
92,398
1
W
Sobek
3,593
719
12
2
0
99,657
2
W
Osiris
3,633
727
31
6
0
107,464
1
L
He Bo
2,572
514
8
2
0
24,687
1
L
Cu Chulainn
2,949
590
17
3
0
97,892
1
L
Olorun
3,055
611
33
7
0
78,390
1
W
Nox
3,668
734
25
5
0
93,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role