Player Matchup

Chiron
Chiron
Jonag
Chiron
Level 119
God Stats
8W - 1L
1,572 SR
Queue Stats
101W - 88L
1,524 Elo+
Party 1
Ra
Ra
Milanaug
Ra
Level 44
God Stats
2W - 1L
1,725 SR
Queue Stats
9W - 12L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
TBaws
Gilgamesh
Level 144
God Stats
8W - 6L
1,667 SR
Queue Stats
150W - 108L
1,518 Elo+
Party 1
Team Averages
Level 102
1,655 SR
1,535 Elo+

VS

Team Averages
Level 142
1,400 SR
1,510 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
bertel007
Yu Huang
Level 117
God Stats
6W - 11L
1,200 SR
Queue Stats
162W - 176L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jonag
Chiron
14
5 / 1 / 3
8,766
797
10,519
9,583
2,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 6
8,812
801
8,017
10,136
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TBaws
Gilgamesh
13
2 / 4 / 8
9,126
830
9,166
16,279
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 5 / 4
7,836
712
10,228
15,600
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
 
Chiron
12
2 / 2 / 5
7,744
704
8,066
7,500
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
bertel007
Yu Huang
11
2 / 3 / 2
7,534
685
10,305
9,105
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
8
9
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
5
4
1.2
L
Chiron
 
Chiron
2
2
5
2.25
W
Chiron
Jonag
Chiron
5
1
3
6.5
W
3
4
6
1.5
W
Gilgamesh
TBaws
Gilgamesh
2
4
8
1.5
L
Yu Huang
bertel007
Yu Huang
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,702
Damage
28,599
35,998
Taken
32,205
19,564
Mitigated
16,211
17,507
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,228
3,366
0
1,450
15,600
11,038
0
5,998
9,602
0
17,515
L
Chiron
 
Chiron
8,066
2,818
838
1,594
7,500
2,363
87
705
6,795
0
26,959
W
Chiron
Jonag
Chiron
10,519
5,898
1,174
3,101
9,583
2,923
1,360
3,078
6,393
0
39,788
W
8,017
471
4,065
4,338
10,136
2,859
926
3,084
6,807
28,095
0
W
Gilgamesh
TBaws
Gilgamesh
9,166
2,460
0
4,829
16,279
13,782
836
4,464
11,574
0
23,285
L
Yu Huang
bertel007
Yu Huang
10,305
1,017
0
1,737
9,105
2,810
0
1,624
7,481
25,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,704
Gold Earned
23,114
126
Minions Killed
98
6
Camps Cleared
4
669,131
Distance Traveled
588,652
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,836
712
18
2
1
188,800
3
L
Chiron
7,744
704
49
4
0
196,032
0
W
Chiron
8,766
797
55
5
3
218,465
5
W
Ra
8,812
801
50
5
2
219,290
0
W
Gilgamesh
9,126
830
21
2
1
231,376
3
L
Yu Huang
7,534
685
31
3
3
203,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role