Player Matchup

Hun Batz
Hun Batz
DarioBP1
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,337 Elo+
Solo
Nox
Nox
Kapisaur
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,398 Elo+
Solo
Raijin
Raijin
Nembutals
Raijin
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 228L
1,404 Elo+
Party 2
Loki
Loki
Talun
Loki
Level 106
God Stats
3W - 8L
1,320 SR
Queue Stats
372W - 396L
1,446 Elo+
Solo
Hel
Hel
bhof
Hel
Level 28
God Stats
2W - 1L
1,719 SR
Queue Stats
67W - 55L
1,536 Elo+
Party 2
Team Averages
Level 60
1,508 SR
1,424 Elo+

VS

Team Averages
Level 53
1,676 SR
1,695 Elo+
Yemoja
Yemoja
Raessi
Yemoja
Level 62
God Stats
5W - 2L
1,753 SR
Queue Stats
207W - 92L
1,669 Elo+
Party 1
Hera
Hera
Snavillus
Hera
Level 67
God Stats
2W - 0L
1,679 SR
Queue Stats
194W - 82L
1,672 Elo+
Party 1
Ne Zha
Ne Zha
SystemOctave
Ne Zha
Level 78
God Stats
6W - 1L
1,953 SR
Queue Stats
131W - 51L
1,719 Elo+
Party 1
Nike
Nike
TallAntelope
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 32L
1,722 Elo+
Party 1
Nox
Nox
sithlordRED
Nox
Level 29
God Stats
3W - 1L
1,494 SR
Queue Stats
88W - 32L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarioBP1
Hun Batz
12
0 / 5 / 2
6,379
638
4,742
11,771
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 2
6,673
667
3,092
10,536
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Nembutals
Raijin
12
0 / 5 / 2
6,629
663
11,466
8,963
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Talun
Loki
12
1 / 4 / 1
6,687
669
7,145
7,805
2,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
bhof
Hel
14
3 / 4 / 1
7,621
762
6,472
10,267
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Raessi
Yemoja
14
1 / 1 / 12
8,555
856
2,995
7,325
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
18
7 / 0 / 13
9,958
996
20,855
11,216
6,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
15
7 / 2 / 11
9,070
907
8,158
8,666
4,511
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

15
4 / 1 / 11
9,250
925
8,412
11,262
11,491
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 11
8,610
861
5,864
6,720
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
4
Kills
21
21
Deaths
5
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DarioBP1
Hun Batz
0
5
2
0.2
L
0
3
2
0.33
L
Raijin
Nembutals
Raijin
0
5
2
0.2
W
Yemoja
Raessi
Yemoja
1
1
12
7
W
Hera
7
0
13
13.5
W
Ne Zha
7
2
11
6.25
W
4
1
11
9.5
L
Loki
Talun
Loki
1
4
1
0.38
L
Hel
bhof
Hel
3
4
1
0.88
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
46,284
49,342
Taken
45,189
18,233
Mitigated
31,985
19,831
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DarioBP1
Hun Batz
4,742
47
24
3,305
11,771
4,159
0
5,229
6,542
0
13,870
L
3,092
284
677
1,769
10,536
3,825
0
7,907
2,629
9,838
0
L
Raijin
Nembutals
Raijin
11,466
619
1,124
578
8,963
3,256
0
6,740
2,223
20,339
0
W
Yemoja
Raessi
Yemoja
2,995
899
9,128
1,815
7,325
6,161
881
4,270
2,875
7,856
0
W
Hera
20,855
2,632
772
1,729
11,216
6,362
819
4,681
6,405
40,061
0
W
Ne Zha
8,158
549
497
563
8,666
4,511
290
4,379
4,059
0
18,748
W
8,412
716
413
1,304
11,262
11,491
386
3,928
7,018
0
11,428
L
Loki
Talun
Loki
7,145
627
518
880
7,805
2,805
0
4,405
3,400
0
15,772
L
Hel
bhof
Hel
6,472
233
6,858
4,098
10,267
4,188
0
5,433
4,834
13,654
0
W
5,864
218
1,018
263
6,720
3,460
711
2,820
3,802
17,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,989
Gold Earned
45,443
84
Minions Killed
98
0
Camps Cleared
0
922,130
Distance Traveled
1,029,856
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,379
638
13
1
0
192,937
1
L
Nox
6,673
667
21
2
0
186,745
0
L
Raijin
6,629
663
16
2
0
163,262
4
W
Yemoja
8,555
856
11
1
0
169,214
2
W
Hera
9,958
996
36
4
0
200,489
0
W
Ne Zha
9,070
907
15
2
0
233,634
1
W
Nike
9,250
925
11
1
0
216,407
0
L
Loki
6,687
669
10
1
0
184,150
0
L
Hel
7,621
762
24
2
0
195,036
1
W
Nox
8,610
861
25
3
0
210,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role