Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Jaksh345
Medusa
Level 69
God Stats
19W - 8L
1,836 SR
Queue Stats
62W - 48L
1,677 Elo+
Party 1
Erlang Shen
Erlang Shen
LordeFlacco6969
Erlang Shen
Level 39
God Stats
14W - 5L
1,658 SR
Queue Stats
36W - 36L
1,477 Elo+
Solo
Zeus
Zeus
Strugglenet
Zeus
Level 157
God Stats
13W - 0L
1,827 SR
Queue Stats
539W - 318L
1,699 Elo+
Party 1
Team Averages
Level 87
1,664 SR
1,571 Elo+

VS

Team Averages
Level 71
1,589 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GENERAL SLINK
Artio
Level 28
God Stats
1W - 3L
1,570 SR
Queue Stats
97W - 105L
1,513 Elo+
Party 3
Cabrakan
Cabrakan
GreekStyx
Cabrakan
Level 17
God Stats
0W - 1L
1,823 SR
Queue Stats
15W - 13L
1,474 Elo+
Party 2
Kali
Kali
Rich9022
Kali
Level 61
God Stats
12W - 11L
1,488 SR
Queue Stats
72W - 58L
1,403 Elo+
Party 2
Poseidon
Poseidon
boze44
Poseidon
Level 88
God Stats
0W - 4L
1,563 SR
Queue Stats
192W - 179L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 3
6,247
625
5,368
5,860
2,096
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
 
Bacchus
10
2 / 0 / 5
5,954
595
3,484
3,649
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Jaksh345
Medusa
12
5 / 0 / 0
6,646
665
3,858
3,564
1,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
LordeFlacco6969
Erlang Shen
11
0 / 1 / 0
6,222
622
3,379
4,630
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 1 / 3
6,742
674
5,347
5,543
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 3 / 0
5,418
542
1,515
6,280
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 1
5,118
512
1,419
6,781
4,809
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
GreekStyx
Cabrakan
7
0 / 6 / 2
4,736
474
2,468
6,990
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
9
0 / 2 / 1
5,024
502
901
7,085
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
boze44
Poseidon
11
1 / 3 / 0
5,963
596
3,176
5,533
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
2
3
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
3
3.5
W
Bacchus
 
Bacchus
2
0
5
4.5
L
Anhur
 
Anhur
1
3
0
0.33
L
0
0
1
0.5
L
Cabrakan
GreekStyx
Cabrakan
0
6
2
0.17
W
Medusa
Jaksh345
Medusa
5
0
0
5
W
Erlang Shen
LordeFlacco6969
Erlang Shen
0
1
0
0
L
Kali
0
2
1
0.25
W
5
1
3
6.5
L
Poseidon
boze44
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,436
Damage
9,479
23,246
Taken
32,669
10,017
Mitigated
14,935
4,713
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,368
1,399
0
778
5,860
2,096
0
2,307
3,553
0
35,498
W
Bacchus
 
Bacchus
3,484
537
0
1,147
3,649
2,582
0
1,570
2,079
13,175
0
L
Anhur
 
Anhur
1,515
710
0
800
6,280
1,834
0
1,583
4,697
0
27,404
L
1,419
219
0
3,785
6,781
4,809
0
656
6,125
22,666
0
L
Cabrakan
GreekStyx
Cabrakan
2,468
160
117
476
6,990
4,355
0
3,406
3,584
10,152
0
W
Medusa
Jaksh345
Medusa
3,858
1,760
0
154
3,564
1,010
1,166
256
3,308
0
43,273
W
Erlang Shen
LordeFlacco6969
Erlang Shen
3,379
2,219
0
2,162
4,630
2,852
616
1,419
3,211
0
34,958
L
Kali
901
244
0
573
7,085
2,327
0
953
6,132
0
25,296
W
5,347
762
0
472
5,543
1,477
56
1,511
4,032
39,750
0
L
Poseidon
boze44
Poseidon
3,176
72
0
1,250
5,533
1,610
0
2,233
3,300
41,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
26,259
305
Minions Killed
278
0
Camps Cleared
0
1,061,250
Distance Traveled
950,991
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,247
625
66
7
0
222,422
5
W
Bacchus
5,954
595
12
1
0
217,403
5
L
Anhur
5,418
542
66
7
0
149,362
3
L
Artio
5,118
512
52
5
0
177,598
0
L
Cabrakan
4,736
474
20
2
0
183,980
3
W
Medusa
6,646
665
72
7
0
193,069
5
W
Erlang Shen
6,222
622
79
8
0
203,210
0
L
Kali
5,024
502
54
5
0
226,323
1
W
Zeus
6,742
674
76
8
0
225,146
2
L
Poseidon
5,963
596
86
9
0
213,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role