Player Matchup

Amaterasu
Amaterasu
TheycallmeDan
Amaterasu
Level 118
God Stats
5W - 3L
1,831 SR
Queue Stats
172W - 160L
1,527 Elo+
Party 1
Chiron
Chiron
VonDinkleSmuck
Chiron
Level 23
God Stats
2W - 0L
1,821 SR
Queue Stats
37W - 34L
1,711 Elo+
Party 3
Ra
Ra
haloxddx25
Ra
Level 82
God Stats
9W - 11L
1,298 SR
Queue Stats
77W - 74L
1,556 Elo+
Solo
Xing Tian
Xing Tian
miroku131
Xing Tian
Level 148
God Stats
18W - 10L
1,702 SR
Queue Stats
203W - 182L
1,529 Elo+
Party 3
Arachne
Arachne
taffylaffy
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,425 Elo+
Party 1
Team Averages
Level 80
1,630 SR
1,550 Elo+

VS

Team Averages
Level 85
1,643 SR
1,569 Elo+
Awilix
Awilix
ASG ThE MOnKey
Awilix
Level 126
God Stats
21W - 18L
1,662 SR
Queue Stats
161W - 132L
1,644 Elo+
Party 2
Artemis
Artemis
ItsPerston
Artemis
Level 16
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Meilana
Da Ji
Level 158
God Stats
3W - 5L
1,573 SR
Queue Stats
160W - 140L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
Rizbonk
Cthulhu
Level 66
God Stats
12W - 9L
1,762 SR
Queue Stats
100W - 83L
1,623 Elo+
Party 2
Thoth
Thoth
ruftin_vi
Thoth
Level 61
God Stats
10W - 13L
1,532 SR
Queue Stats
254W - 257L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
TheycallmeDan
Amaterasu
20
3 / 6 / 3
14,656
586
14,163
23,789
25,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 1 / 5
15,911
636
23,985
20,071
8,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 6
14,521
581
12,131
15,917
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
miroku131
Xing Tian
18
4 / 1 / 14
13,754
550
7,641
23,336
28,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
taffylaffy
Arachne
20
8 / 6 / 6
14,121
565
14,981
20,832
8,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 3
14,262
570
23,109
24,855
19,989
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ItsPerston
Artemis
15
0 / 12 / 1
9,811
392
9,512
16,129
4,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Meilana
Da Ji
17
5 / 6 / 2
11,420
457
12,604
17,353
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Rizbonk
Cthulhu
15
0 / 4 / 7
10,524
421
14,295
21,728
25,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
ruftin_vi
Thoth
15
0 / 9 / 0
10,256
410
4,433
13,139
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
36
Kills
17
17
Deaths
36
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
12
5
3
2.7
L
Artemis
ItsPerston
Artemis
0
12
1
0.04
L
Da Ji
Meilana
Da Ji
5
6
2
1
L
Cthulhu
Rizbonk
Cthulhu
0
4
7
0.88
W
Amaterasu
TheycallmeDan
Amaterasu
3
6
3
0.75
W
15
1
5
17.5
W
6
3
6
3
W
Xing Tian
miroku131
Xing Tian
4
1
14
11
L
Thoth
ruftin_vi
Thoth
0
9
0
0
W
Arachne
taffylaffy
Arachne
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,901
Damage
63,953
103,945
Taken
93,204
77,337
Mitigated
61,298
36,654
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,109
10,824
0
8,876
24,855
19,989
0
5,435
19,420
0
97,494
L
Artemis
ItsPerston
Artemis
9,512
4,915
0
2,219
16,129
4,259
1,088
3,019
13,110
0
55,089
L
Da Ji
Meilana
Da Ji
12,604
1,828
0
4,002
17,353
5,938
0
3,989
13,364
0
57,298
L
Cthulhu
Rizbonk
Cthulhu
14,295
623
684
3,552
21,728
25,595
0
3,869
17,859
43,292
3,482
W
Amaterasu
TheycallmeDan
Amaterasu
14,163
8,528
0
6,799
23,789
25,218
8,256
2,037
21,752
0
98,892
W
23,985
10,955
1,202
9,616
20,071
8,483
4,659
3,871
16,200
0
125,918
W
12,131
873
4,097
7,330
15,917
7,057
2,080
4,334
11,583
117,359
1,216
W
Xing Tian
miroku131
Xing Tian
7,641
708
208
2,430
23,336
28,084
883
5,024
18,312
36,772
0
L
Thoth
ruftin_vi
Thoth
4,433
148
0
311
13,139
5,517
292
3,241
9,898
76,319
0
W
Arachne
taffylaffy
Arachne
14,981
11,347
0
4,972
20,832
8,495
1,108
2,369
18,463
0
95,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,963
Gold Earned
56,273
674
Minions Killed
550
0
Camps Cleared
0
2,450,952
Distance Traveled
2,019,439
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
14,262
570
171
7
0
496,901
1
L
Artemis
9,811
392
97
4
0
305,587
1
L
Da Ji
11,420
457
84
3
0
328,963
1
L
Cthulhu
10,524
421
61
2
0
531,469
10
W
Amaterasu
14,656
586
158
6
0
466,492
2
W
Chiron
15,911
636
177
7
0
485,533
2
W
Ra
14,521
581
187
7
0
505,469
6
W
Xing Tian
13,754
550
39
2
0
478,493
2
L
Thoth
10,256
410
137
5
0
356,519
3
W
Arachne
14,121
565
113
5
0
514,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role