Player Matchup

Agni
Agni
Platinum IV
CRoWFoRt-_-Tr1Xz
Agni
Platinum IV
Level 128
God Stats
40W - 11L
2,002 SR
Queue Stats
387W - 368L
1,689 MMR
Solo
Fenrir
Fenrir
Platinum V
DanaeRosie
Fenrir
Platinum V
Level 41
God Stats
0W - 2L
1,301 SR
Queue Stats
59W - 60L
1,645 MMR
Solo
Skadi
Skadi
Gold I
GulliSig
Skadi
Gold I
Level 148
God Stats
58W - 39L
1,651 SR
Queue Stats
289W - 290L
1,717 MMR
Solo
Da Ji
Da Ji
Platinum V
MOE_SHADOW99
Da Ji
Platinum V
Level 126
God Stats
0W - 1L
1,151 SR
Queue Stats
139W - 138L
1,651 MMR
Solo
Ares
Ares
Bronze III
lademir_putin
Ares
Bronze III
Level 32
God Stats
1W - 1L
1,265 SR
Queue Stats
7W - 5L
1,645 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,474 SR
1,670 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,470 SR
1,670 MMR
Ymir
Ymir
Silver I
Arnauet_ElPika
Ymir
Silver I
Level 142
God Stats
3W - 0L
1,304 SR
Queue Stats
34W - 34L
1,546 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
OZONEreborn90
Kukulkan
Platinum V
Level 129
God Stats
2W - 4L
1,150 SR
Queue Stats
159W - 165L
1,708 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Rafaa_098
Jormungandr
Platinum V
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
337W - 327L
1,649 MMR
Solo
Pele
Pele
Platinum V
dangitmorty
Pele
Platinum V
Level 62
God Stats
12W - 7L
1,686 SR
Queue Stats
90W - 86L
1,820 MMR
Party 1
Charybdis
Charybdis
Gold I
huntapantha
Charybdis
Gold I
Level 109
God Stats
15W - 10L
1,709 SR
Queue Stats
158W - 146L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,558
581
13,792
8,422
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
DanaeRosie
Fenrir
10
1 / 5 / 0
6,223
479
1,653
8,271
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
GulliSig
Skadi
12
0 / 3 / 3
7,128
548
6,806
7,736
2,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 2
7,337
564
2,438
7,713
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 4
6,540
503
3,657
7,286
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
BastetPersephoneCliodhnaNemesis

VS

Bans
AtlasShivaLokiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 9
6,878
529
3,099
13,685
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
OZONEreborn90
Kukulkan
13
0 / 1 / 4
7,520
578
3,340
4,652
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Rafaa_098
Jormungandr
13
8 / 2 / 3
8,626
664
6,416
11,733
8,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 1 / 3
7,706
593
8,114
10,045
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charybdis
huntapantha
Charybdis
14
2 / 0 / 5
8,208
631
4,415
5,988
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
17
17
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
2
6
0
0.33
L
Fenrir
DanaeRosie
Fenrir
1
5
0
0.2
L
Skadi
GulliSig
Skadi
0
3
3
0.5
L
2
1
2
3
W
Kukulkan
OZONEreborn90
Kukulkan
0
1
4
2
W
Jormungandr
Rafaa_098
Jormungandr
8
2
3
4.75
W
6
1
3
7.5
W
Charybdis
huntapantha
Charybdis
2
0
5
4.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,346
Damage
25,384
39,428
Taken
46,103
14,922
Mitigated
23,438
7,591
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,099
850
0
2,864
13,685
8,654
0
6,246
7,439
17,700
0
L
13,792
742
0
546
8,422
2,471
0
2,804
5,618
43,801
0
L
Fenrir
DanaeRosie
Fenrir
1,653
148
0
1,614
8,271
4,059
340
4,023
4,248
0
28,615
L
Skadi
GulliSig
Skadi
6,806
2,279
0
589
7,736
2,141
0
1,740
5,996
0
50,015
L
2,438
234
0
3,592
7,713
2,481
0
854
6,859
0
35,605
W
Kukulkan
OZONEreborn90
Kukulkan
3,340
137
0
1,070
4,652
1,522
359
1,681
2,943
55,943
0
W
Jormungandr
Rafaa_098
Jormungandr
6,416
1,842
0
2,145
11,733
8,892
0
4,362
7,219
38,603
0
W
8,114
1,888
0
2,090
10,045
2,654
0
3,833
6,188
0
50,320
W
Charybdis
huntapantha
Charybdis
4,415
2,463
0
2,706
5,988
1,716
2,139
977
5,011
0
56,619
L
3,657
221
0
1,250
7,286
3,770
0
3,434
3,852
10,029
4,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
38,938
329
Minions Killed
426
0
Camps Cleared
0
1,300,668
Distance Traveled
1,353,732
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,878
529
24
2
0
252,987
3
L
Agni
7,558
581
74
6
0
237,172
7
L
Fenrir
6,223
479
56
4
0
277,757
3
L
Skadi
7,128
548
95
7
0
243,328
3
L
Da Ji
7,337
564
78
6
0
276,476
1
W
Kukulkan
7,520
578
115
9
0
261,324
3
W
Jormungandr
8,626
664
88
7
0
259,202
4
W
Pele
7,706
593
77
6
0
325,191
1
W
Charybdis
8,208
631
122
9
0
255,028
5
L
Ares
6,540
503
26
2
0
265,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role