Player Matchup

Geb
Geb
EsDeathrise
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,539 Elo+
Solo
Achilles
Achilles
Iplaywithnuts
Achilles
Level 23
God Stats
3W - 0L
1,798 SR
Queue Stats
48W - 63L
1,429 Elo+
Solo
Cliodhna
Cliodhna
RajaKertai
Cliodhna
Level 64
God Stats
1W - 2L
1,271 SR
Queue Stats
86W - 86L
1,549 Elo+
Solo
Heimdallr
Heimdallr
UnDoWarrior
Heimdallr
Level 28
God Stats
3W - 6L
1,151 SR
Queue Stats
422W - 397L
1,437 Elo+
Party 2
Janus
Janus
mariu99s
Janus
Level 122
God Stats
3W - 5L
1,505 SR
Queue Stats
276W - 251L
1,494 Elo+
Party 2
Team Averages
Level 52
1,445 SR
1,490 Elo+

VS

Team Averages
Level 42
1,463 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Bywyvelky
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,461 Elo+
Party 1
He Bo
He Bo
JmeSuisFaitBan
He Bo
Level 25
God Stats
2W - 3L
1,298 SR
Queue Stats
200W - 189L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JoseIbarrola
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Roxxah
Nu Wa
Level 15
God Stats
1W - 2L
1,518 SR
Queue Stats
78W - 82L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 13
9,997
769
3,744
11,698
12,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Iplaywithnuts
Achilles
17
5 / 4 / 11
10,397
800
10,275
15,164
16,771
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
RajaKertai
Cliodhna
18
6 / 4 / 9
11,112
855
12,451
12,567
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
UnDoWarrior
Heimdallr
16
4 / 4 / 7
10,394
800
2,807
10,821
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
mariu99s
Janus
20
4 / 1 / 14
11,888
914
9,836
7,838
2,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 5 / 4
9,317
717
12,276
12,264
3,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Bywyvelky
Hachiman
15
1 / 6 / 6
9,031
695
7,141
10,291
2,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 3
11,418
878
13,096
10,180
5,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
JoseIbarrola
Ah Muzen Cab
5
0 / 1 / 0
6,308
485
0
816
147
Nu Wa
Roxxah
Nu Wa
18
4 / 4 / 3
9,612
739
8,856
8,540
2,858
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
20
Kills
15
15
Deaths
20
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
4
1
L
Hachiman
Bywyvelky
Hachiman
1
6
6
0.67
W
1
2
13
3.75
W
Achilles
Iplaywithnuts
Achilles
5
4
11
2.63
L
7
4
3
2.13
L
Ah Muzen Cab
JoseIbarrola
Ah Muzen Cab
0
1
0
0
W
Cliodhna
RajaKertai
Cliodhna
6
4
9
2.63
L
Nu Wa
Roxxah
Nu Wa
4
4
3
1.38
W
Heimdallr
UnDoWarrior
Heimdallr
4
4
7
1.88
W
Janus
mariu99s
Janus
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,113
Damage
41,369
58,088
Taken
42,091
43,156
Mitigated
14,867
20,005
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,276
1,806
132
4,137
12,264
3,888
0
4,266
7,874
24,743
0
L
Hachiman
Bywyvelky
Hachiman
7,141
2,762
153
1,241
10,291
2,903
0
2,913
7,189
0
11,403
W
3,744
76
38
1,136
11,698
12,875
521
8,199
3,499
8,648
0
W
Achilles
Iplaywithnuts
Achilles
10,275
1,497
2,580
1,904
15,164
16,771
567
6,709
8,455
0
17,137
L
13,096
414
724
3,584
10,180
5,071
0
2,753
7,358
39,185
0
L
Ah Muzen Cab
JoseIbarrola
Ah Muzen Cab
0
0
0
0
816
147
0
774
42
0
0
W
Cliodhna
RajaKertai
Cliodhna
12,451
1,075
5,885
4,409
12,567
6,026
783
7,476
5,091
144
26,745
L
Nu Wa
Roxxah
Nu Wa
8,856
1,853
423
642
8,540
2,858
0
2,928
5,451
23,112
0
W
Heimdallr
UnDoWarrior
Heimdallr
2,807
181
751
709
10,821
4,537
1,848
7,096
3,725
0
13,362
W
Janus
mariu99s
Janus
9,836
245
1,245
1,348
7,838
2,947
1,169
4,748
3,090
61,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,788
Gold Earned
45,686
188
Minions Killed
130
0
Camps Cleared
0
1,347,316
Distance Traveled
929,380
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,317
717
26
2
0
224,075
0
L
Hachiman
9,031
695
11
1
0
243,229
0
W
Geb
9,997
769
6
0
0
259,778
0
W
Achilles
10,397
800
16
1
0
269,084
0
L
He Bo
11,418
878
72
6
0
230,131
3
L
Ah Muzen Cab
6,308
485
0
0
0
15
0
W
Cliodhna
11,112
855
26
2
0
268,397
3
L
Nu Wa
9,612
739
21
2
0
231,930
0
W
Heimdallr
10,394
800
33
3
0
262,333
0
W
Janus
11,888
914
107
8
0
287,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role