Player Matchup

Mercury
Mercury
Darkiv
Mercury
Level 31
God Stats
4W - 4L
1,267 SR
Queue Stats
85W - 118L
1,331 Elo+
Party 2
Ganesha
Ganesha
DemonxLord
Ganesha
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
168W - 199L
1,322 Elo+
Party 2
Ra
Ra
NAWAFKOO
Ra
Level 60
God Stats
52W - 45L
1,540 SR
Queue Stats
337W - 375L
1,491 Elo+
Party 2
Chiron
Chiron
Vythorax
Chiron
Level 26
God Stats
12W - 6L
1,500 SR
Queue Stats
92W - 105L
1,407 Elo+
Party 4
Zeus
Zeus
zui18
Zeus
Level 85
God Stats
6W - 5L
1,517 SR
Queue Stats
69W - 74L
1,409 Elo+
Party 4
Team Averages
Level 46
1,465 SR
1,392 Elo+

VS

Team Averages
Level 47
1,534 SR
1,402 Elo+
Cliodhna
Cliodhna
ARGHHHROARRR
Cliodhna
Level 18
God Stats
1W - 7L
1,218 SR
Queue Stats
16W - 27L
1,353 Elo+
Party 1
Hachiman
Hachiman
ChummyFir794
Hachiman
Level 27
God Stats
3W - 2L
1,596 SR
Queue Stats
17W - 23L
1,355 Elo+
Party 1
Nike
Nike
GMickey
Nike
Level 54
God Stats
11W - 12L
1,553 SR
Queue Stats
461W - 513L
1,473 Elo+
Party 3
Bellona
Bellona
Partyinthefarty
Bellona
Level 108
God Stats
10W - 6L
1,580 SR
Queue Stats
43W - 51L
1,368 Elo+
Party 1
Chang'e
Chang'e
PilenceOjsa
Chang'e
Level 29
God Stats
2W - 5L
1,723 SR
Queue Stats
115W - 156L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darkiv
Mercury
12
1 / 1 / 5
7,084
506
3,031
7,040
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
DemonxLord
Ganesha
11
0 / 0 / 9
7,001
500
4,927
11,238
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 0 / 0
7,429
531
5,558
8,438
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Vythorax
Chiron
11
3 / 3 / 0
6,607
472
5,557
7,748
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
zui18
Zeus
15
8 / 1 / 0
8,766
626
9,916
6,256
2,179
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ARGHHHROARRR
Cliodhna
11
2 / 4 / 2
7,108
508
5,780
11,348
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
ChummyFir794
Hachiman
11
2 / 1 / 2
6,582
470
8,623
7,601
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
GMickey
Nike
9
0 / 4 / 3
5,866
419
1,923
9,618
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 1 / 0
7,828
559
6,853
9,574
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
PilenceOjsa
Chang'e
12
1 / 4 / 0
6,899
493
4,139
9,474
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
5
5
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ARGHHHROARRR
Cliodhna
2
4
2
0.75
L
Hachiman
ChummyFir794
Hachiman
2
1
2
3
W
Mercury
Darkiv
Mercury
1
1
5
3.5
W
Ganesha
DemonxLord
Ganesha
0
0
9
4.5
L
Nike
GMickey
Nike
0
4
3
0.38
W
1
0
0
1
L
0
1
0
0
L
Chang'e
PilenceOjsa
Chang'e
1
4
0
0.25
W
Chiron
Vythorax
Chiron
3
3
0
1
W
Zeus
zui18
Zeus
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,989
Damage
27,318
40,720
Taken
47,615
21,411
Mitigated
19,639
15,171
Healing
16,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ARGHHHROARRR
Cliodhna
5,780
1,046
0
1,679
11,348
3,596
0
3,401
7,947
0
47,460
L
Hachiman
ChummyFir794
Hachiman
8,623
6,458
0
5,086
7,601
2,201
0
2,787
4,814
0
32,832
W
Mercury
Darkiv
Mercury
3,031
724
0
130
7,040
2,209
0
611
6,383
0
49,597
W
Ganesha
DemonxLord
Ganesha
4,927
860
187
3,209
11,238
10,580
114
1,286
9,858
15,323
0
L
Nike
GMickey
Nike
1,923
493
0
2,002
9,618
4,150
0
1,855
7,763
0
16,042
W
5,558
352
0
5,332
8,438
4,089
0
0
8,438
48,904
0
L
6,853
1,858
0
4,195
9,574
6,522
0
5,536
4,038
0
55,287
L
Chang'e
PilenceOjsa
Chang'e
4,139
220
456
3,175
9,474
3,170
0
6,822
2,652
36,417
0
W
Chiron
Vythorax
Chiron
5,557
3,146
354
3,281
7,748
2,354
270
0
7,748
0
37,391
W
Zeus
zui18
Zeus
9,916
2,807
0
2,678
6,256
2,179
0
1,948
4,154
57,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
34,283
413
Minions Killed
380
0
Camps Cleared
0
1,388,376
Distance Traveled
1,311,288
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,108
508
79
6
0
299,516
3
L
Hachiman
6,582
470
50
4
0
248,066
4
W
Mercury
7,084
506
90
6
0
310,998
1
W
Ganesha
7,001
500
6
0
0
266,277
5
L
Nike
5,866
419
32
2
0
215,990
3
W
Ra
7,429
531
105
8
0
285,094
1
L
Bellona
7,828
559
141
10
0
278,395
3
L
Chang'e
6,899
493
78
6
0
269,321
6
W
Chiron
6,607
472
96
7
0
249,817
0
W
Zeus
8,766
626
116
8
0
276,190
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role