Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Blaspemí
Kukulkan
Level 158
God Stats
8W - 7L
1,249 SR
Queue Stats
726W - 793L
1,435 Elo+
Solo
Hel
Hel
IkillYou295
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,426 Elo+
Party 2
Scylla
Scylla
Lawrence JM 99
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,429 Elo+
Solo
Atlas
Atlas
nomekianer
Atlas
Level 51
God Stats
0W - 1L
1,802 SR
Queue Stats
6W - 13L
1,405 Elo+
Party 2
Team Averages
Level 90
1,510 SR
1,439 Elo+

VS

Team Averages
Level 110
1,478 SR
1,484 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
NowUSeeMe
Thanatos
Level 89
God Stats
4W - 2L
1,277 SR
Queue Stats
222W - 204L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
PadFlenders
Kumbhakarna
Level 149
God Stats
11W - 2L
1,759 SR
Queue Stats
321W - 361L
1,431 Elo+
Solo
The Morrigan
The Morrigan
jazzyb54
The Morrigan
Level 149
God Stats
1W - 0L
1,354 SR
Queue Stats
13W - 7L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
sanza9
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 9 / 9
8,160
742
12,416
12,567
4,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Blaspemí
Kukulkan
16
7 / 4 / 10
9,251
841
13,917
9,148
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 8 / 7
6,894
627
4,249
9,691
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 5 / 13
8,837
803
11,446
7,904
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
15
3 / 5 / 12
8,554
778
6,578
15,983
15,766
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
7 / 3 / 17
10,611
965
10,096
17,057
22,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
NowUSeeMe
Thanatos
15
10 / 6 / 6
9,765
888
9,150
12,759
5,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
PadFlenders
Kumbhakarna
16
0 / 2 / 21
9,521
866
4,672
14,599
16,094
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
jazzyb54
The Morrigan
16
9 / 4 / 13
10,461
951
13,502
8,931
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
sanza9
Aphrodite
16
5 / 5 / 15
9,538
867
10,101
13,255
7,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
103
19
Kills
31
31
Deaths
20
51
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
9
9
0.94
W
Athena
 
Athena
7
3
17
5.17
L
Kukulkan
Blaspemí
Kukulkan
7
4
10
3
L
1
8
7
0.56
L
4
5
13
2.1
W
Thanatos
NowUSeeMe
Thanatos
10
6
6
2.17
W
Kumbhakarna
PadFlenders
Kumbhakarna
0
2
21
5.25
W
The Morrigan
jazzyb54
The Morrigan
9
4
13
3.88
L
Atlas
3
5
12
1.8
W
Aphrodite
sanza9
Aphrodite
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,606
Damage
47,521
55,293
Taken
66,601
29,476
Mitigated
55,352
11,084
Healing
30,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,416
1,380
101
326
12,567
4,654
0
8,007
4,560
0
22,297
W
Athena
 
Athena
10,096
3,241
1,883
1,848
17,057
22,500
750
8,513
8,544
19,083
0
L
Kukulkan
Blaspemí
Kukulkan
13,917
1,424
1,341
1,786
9,148
3,146
676
7,308
1,840
24,671
0
L
4,249
638
1,864
658
9,691
3,120
0
6,397
3,294
7,796
0
L
11,446
1,241
702
735
7,904
2,790
136
4,866
3,038
23,528
0
W
Thanatos
NowUSeeMe
Thanatos
9,150
2,049
2,116
6,823
12,759
5,596
757
7,750
5,009
0
13,989
W
Kumbhakarna
PadFlenders
Kumbhakarna
4,672
51
1,471
4,000
14,599
16,094
239
6,406
8,155
14,217
0
W
The Morrigan
jazzyb54
The Morrigan
13,502
2,291
570
944
8,931
3,455
2,237
4,848
3,821
23,448
3,093
L
Atlas
6,578
2,361
860
2,711
15,983
15,766
136
8,928
7,055
13,658
0
W
Aphrodite
sanza9
Aphrodite
10,101
1,641
4,578
5,772
13,255
7,707
401
8,529
4,726
17,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
49,896
94
Minions Killed
102
0
Camps Cleared
0
906,502
Distance Traveled
1,057,193
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,160
742
21
2
0
182,395
2
W
Athena
10,611
965
23
2
0
241,916
1
L
Kukulkan
9,251
841
22
2
0
176,704
1
L
Hel
6,894
627
6
1
0
159,886
0
L
Scylla
8,837
803
33
3
0
194,534
0
W
Thanatos
9,765
888
11
1
0
189,924
0
W
Kumbhakarna
9,521
866
8
1
0
241,738
0
W
The Morrigan
10,461
951
43
4
0
180,069
0
L
Atlas
8,554
778
12
1
0
192,983
0
W
Aphrodite
9,538
867
17
2
0
203,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role