Player Matchup

Ganesha
Ganesha
Evil_Princess_89
Ganesha
Level 100
God Stats
2W - 3L
1,161 SR
Queue Stats
387W - 412L
1,332 Elo+
Party 2
Gilgamesh
Gilgamesh
MrRekoJ86
Gilgamesh
Level 87
God Stats
9W - 1L
1,500 SR
Queue Stats
565W - 582L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Techno-freack201
Kukulkan
Level 104
God Stats
11W - 4L
1,836 SR
Queue Stats
590W - 614L
1,340 Elo+
Party 2
Erlang Shen
Erlang Shen
YarVinV
Erlang Shen
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 109L
1,307 Elo+
Solo
Ymir
Ymir
shorty_1989
Ymir
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
144W - 137L
1,172 Elo+
Party 2
Team Averages
Level 67
1,499 SR
1,302 Elo+

VS

Team Averages
Level 71
1,524 SR
1,326 Elo+
Rama
Rama
Finlayx2960
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,120 Elo+
Solo
Merlin
Merlin
cebulkowy-parow
Merlin
Level 51
God Stats
1W - 4L
1,479 SR
Queue Stats
183W - 192L
1,350 Elo+
Solo
Pele
Pele
spirea
Pele
Level 103
God Stats
2W - 2L
1,639 SR
Queue Stats
64W - 67L
1,398 Elo+
Solo
Nemesis
Nemesis
urqui23
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 71L
1,348 Elo+
Party 1
Da Ji
Da Ji
xabittoo
Da Ji
Level 120
God Stats
7W - 7L
1,500 SR
Queue Stats
353W - 363L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 17
8,461
846
6,484
13,208
9,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MrRekoJ86
Gilgamesh
5
0 / 1 / 1
5,806
581
1,283
1,002
754
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 3 / 10
9,841
984
17,404
9,230
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Erlang Shen
YarVinV
Erlang Shen
16
10 / 1 / 5
9,634
963
5,019
9,747
8,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 2 / 12
9,617
962
5,203
17,312
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,633
663
2,967
7,234
2,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 6
7,361
736
12,766
7,423
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
spirea
Pele
14
1 / 2 / 5
7,337
734
6,663
7,888
2,712
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
urqui23
Nemesis
13
1 / 5 / 4
7,114
711
6,185
8,561
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
xabittoo
Da Ji
13
5 / 5 / 4
7,811
781
13,294
9,979
3,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
22
Kills
9
9
Deaths
22
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
17
4.25
L
1
7
2
0.29
W
Gilgamesh
MrRekoJ86
Gilgamesh
0
1
1
0.5
W
6
3
10
3.67
W
Erlang Shen
YarVinV
Erlang Shen
10
1
5
12.5
L
1
3
6
1.33
W
6
2
12
6
L
Pele
spirea
Pele
1
2
5
1.75
L
Nemesis
urqui23
Nemesis
1
5
4
0.6
L
Da Ji
xabittoo
Da Ji
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,393
Damage
41,875
50,499
Taken
41,085
32,579
Mitigated
15,337
22,934
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,484
799
400
5,401
13,208
9,436
254
3,946
9,262
11,059
0
L
2,967
1,340
0
0
7,234
2,412
13
4,638
2,596
0
5,795
W
Gilgamesh
MrRekoJ86
Gilgamesh
1,283
304
0
16
1,002
754
0
293
709
0
1,283
W
17,404
1,135
207
2,435
9,230
3,472
485
2,335
6,895
40,277
0
W
Erlang Shen
YarVinV
Erlang Shen
5,019
2,529
1,895
4,042
9,747
8,808
294
2,036
7,711
0
8,625
L
12,766
1,124
871
1,918
7,423
2,377
0
6,358
1,065
25,057
0
W
5,203
921
749
7,789
17,312
10,109
316
4,156
13,156
17,170
0
L
Pele
spirea
Pele
6,663
723
962
2,738
7,888
2,712
0
5,900
1,988
0
16,691
L
Nemesis
urqui23
Nemesis
6,185
1,391
405
852
8,561
4,018
0
5,899
2,662
0
8,311
L
Da Ji
xabittoo
Da Ji
13,294
2,029
257
810
9,979
3,818
0
6,296
3,683
0
17,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
36,256
96
Minions Killed
64
0
Camps Cleared
0
821,414
Distance Traveled
896,760
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,461
846
0
0
0
185,438
0
L
Rama
6,633
663
3
0
0
137,494
0
W
Gilgamesh
5,806
581
0
0
0
15,545
0
W
Kukulkan
9,841
984
55
6
0
215,901
1
W
Erlang Shen
9,634
963
10
1
0
234,593
4
L
Merlin
7,361
736
28
3
0
158,650
0
W
Ymir
9,617
962
31
3
0
169,937
0
L
Pele
7,337
734
24
2
0
212,305
0
L
Nemesis
7,114
711
4
0
0
211,683
0
L
Da Ji
7,811
781
5
1
0
176,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role