Player Matchup

Hachiman
Hachiman
Apollyone
Hachiman
Level 105
God Stats
9W - 17L
1,164 SR
Queue Stats
560W - 551L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
DarKuromon
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,192 Elo+
Party 2
Nu Wa
Nu Wa
Emilos22
Nu Wa
Level 108
God Stats
30W - 34L
1,567 SR
Queue Stats
608W - 627L
1,444 Elo+
Party 1
Skadi
Skadi
KazuNervtSo
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 76L
1,230 Elo+
Party 2
Zeus
Zeus
KenUndSo
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 46L
1,256 Elo+
Party 2
Team Averages
Level 63
1,446 SR
1,316 Elo+

VS

Team Averages
Level 73
1,451 SR
1,517 Elo+
Medusa
Medusa
La-Drouillasse
Medusa
Level 149
God Stats
20W - 16L
1,307 SR
Queue Stats
720W - 638L
1,468 Elo+
Party 3
Jormungandr
Jormungandr
NoRespect187
Jormungandr
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,443 Elo+
Solo
Zeus
Zeus
TortosDeLaVega
Zeus
Level 68
God Stats
15W - 10L
1,631 SR
Queue Stats
74W - 47L
1,441 Elo+
Party 3
Hercules
Hercules
buboiul
Hercules
Level 36
God Stats
2W - 0L
1,571 SR
Queue Stats
22W - 26L
1,692 Elo+
Solo
Bakasura
Bakasura
looser_ger_1
Bakasura
Level 61
God Stats
9W - 9L
1,245 SR
Queue Stats
54W - 54L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Apollyone
Hachiman
18
8 / 12 / 12
13,615
1,238
22,525
24,593
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Zhong Kui
DarKuromon
Zhong Kui
18
2 / 11 / 14
11,902
1,082
15,992
21,660
11,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
Emilos22
Nu Wa
19
4 / 5 / 19
13,137
1,194
19,734
14,776
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
7 / 8 / 11
12,881
1,171
12,210
16,416
4,794
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
3 / 14 / 9
11,598
1,054
13,546
22,871
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 19
15,977
1,452
28,638
14,077
4,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
NoRespect187
Jormungandr
20
5 / 6 / 37
14,169
1,288
14,528
23,988
27,494
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 3 / 24
14,876
1,352
24,770
8,741
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
buboiul
Hercules
20
5 / 7 / 28
13,327
1,212
19,178
25,968
26,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
looser_ger_1
Bakasura
19
10 / 8 / 18
13,475
1,225
7,970
17,272
5,738
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
176
24
Kills
50
50
Deaths
24
65
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Apollyone
Hachiman
8
12
12
1.17
L
Zhong Kui
DarKuromon
Zhong Kui
2
11
14
0.82
L
Nu Wa
Emilos22
Nu Wa
4
5
19
2.7
L
7
8
11
1.56
L
Zeus
3
14
9
0.54
W
18
0
19
27.5
W
Jormungandr
NoRespect187
Jormungandr
5
6
37
3.92
W
12
3
24
8
W
Hercules
buboiul
Hercules
5
7
28
2.71
W
Bakasura
looser_ger_1
Bakasura
10
8
18
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,007
Damage
95,084
100,316
Taken
90,046
33,308
Mitigated
67,313
7,584
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Apollyone
Hachiman
22,525
17,725
0
4,034
24,593
6,976
0
7,643
16,748
0
55,481
L
Zhong Kui
DarKuromon
Zhong Kui
15,992
2,334
0
2,262
21,660
11,077
0
9,101
11,967
37,681
0
L
Nu Wa
Emilos22
Nu Wa
19,734
3,904
0
356
14,776
4,167
0
6,348
8,297
42,161
0
L
12,210
4,465
0
0
16,416
4,794
0
8,207
8,083
0
28,074
L
Zeus
13,546
2,922
0
932
22,871
6,294
0
7,999
14,528
20,572
0
W
28,638
11,797
0
1,839
14,077
4,947
0
7,986
6,091
0
65,844
W
Jormungandr
NoRespect187
Jormungandr
14,528
2,654
0
0
23,988
27,494
0
12,392
11,596
40,892
0
W
24,770
685
0
744
8,741
2,760
0
4,427
4,314
40,560
0
W
Hercules
buboiul
Hercules
19,178
5,119
0
9,898
25,968
26,374
0
13,373
12,595
0
35,729
W
Bakasura
looser_ger_1
Bakasura
7,970
5,391
0
1,116
17,272
5,738
0
11,094
6,178
0
18,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,133
Gold Earned
71,824
212
Minions Killed
226
4
Camps Cleared
12
978,787
Distance Traveled
1,089,593
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,615
1,238
48
4
1
192,193
1
L
Zhong Kui
11,902
1,082
43
4
0
191,533
1
L
Nu Wa
13,137
1,194
53
5
0
212,528
0
L
Skadi
12,881
1,171
46
4
0
200,484
3
L
Zeus
11,598
1,054
22
2
3
182,049
0
W
Medusa
15,977
1,452
70
6
4
255,432
0
W
Jormungandr
14,169
1,288
45
4
0
207,249
0
W
Zeus
14,876
1,352
50
5
2
215,210
0
W
Hercules
13,327
1,212
28
3
3
202,105
0
W
Bakasura
13,475
1,225
33
3
3
209,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role