Player Matchup

Ah Puch
Ah Puch
Blauzin
Ah Puch
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 56L
1,592 Elo+
Party 4
Geb
Geb
ChromeHeartCrypt
Geb
Level 124
God Stats
7W - 11L
1,524 SR
Queue Stats
48W - 35L
1,652 Elo+
Party 2
Mercury
Mercury
PapiAvatar13
Mercury
Level 110
God Stats
10W - 7L
1,559 SR
Queue Stats
126W - 140L
1,497 Elo+
Party 4
Yu Huang
Yu Huang
Positr0x
Yu Huang
Level 116
God Stats
2W - 4L
1,454 SR
Queue Stats
96W - 128L
1,547 Elo+
Party 4
Khepri
Khepri
RainSznHD
Khepri
Level 119
God Stats
0W - 1L
1,297 SR
Queue Stats
6W - 6L
1,718 Elo+
Party 2
Team Averages
Level 120
1,467 SR
1,601 Elo+

VS

Team Averages
Level 147
1,521 SR
1,539 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
BriefDespair
Erlang Shen
Level 157
God Stats
4W - 3L
1,606 SR
Queue Stats
116W - 84L
1,599 Elo+
Party 1
Ratatoskr
Ratatoskr
RayMv11
Ratatoskr
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 177L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blauzin
Ah Puch
14
2 / 4 / 2
8,045
536
8,368
13,401
8,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 6 / 2
6,663
444
6,443
10,872
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
PapiAvatar13
Mercury
13
5 / 6 / 1
7,649
510
7,156
10,554
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Positr0x
Yu Huang
11
0 / 4 / 0
6,743
450
2,054
7,550
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
RainSznHD
Khepri
13
0 / 4 / 3
6,875
458
4,726
9,767
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 1 / 6
10,064
671
8,959
7,543
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
 
Charybdis
15
7 / 2 / 4
9,644
643
7,888
9,921
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
 
Cerberus
11
1 / 3 / 9
7,314
488
4,403
11,194
7,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
BriefDespair
Erlang Shen
16
8 / 0 / 11
9,744
650
9,547
12,364
5,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
RayMv11
Ratatoskr
15
2 / 4 / 2
9,132
609
7,512
12,852
7,633
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
24
24
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
6
9
W
Charybdis
 
Charybdis
7
2
4
4.5
W
Cerberus
 
Cerberus
1
3
9
1.83
L
Ah Puch
Blauzin
Ah Puch
2
4
2
0.75
W
Erlang Shen
BriefDespair
Erlang Shen
8
0
11
13.5
L
2
6
2
0.5
L
Mercury
PapiAvatar13
Mercury
5
6
1
0.92
L
Yu Huang
Positr0x
Yu Huang
0
4
0
0
L
Khepri
RainSznHD
Khepri
0
4
3
0.38
W
Ratatoskr
RayMv11
Ratatoskr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
38,309
52,144
Taken
53,874
20,748
Mitigated
26,622
9,867
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,959
739
607
3,496
7,543
3,080
531
2,228
5,217
61,137
0
W
Charybdis
 
Charybdis
7,888
3,984
0
4,831
9,921
3,274
3,392
4,301
5,436
0
72,280
W
Cerberus
 
Cerberus
4,403
303
0
2,480
11,194
7,102
364
4,232
6,702
19,183
0
L
Ah Puch
Blauzin
Ah Puch
8,368
1,520
0
6,419
13,401
8,102
0
526
12,857
52,179
0
W
Erlang Shen
BriefDespair
Erlang Shen
9,547
5,472
0
3,725
12,364
5,533
0
3,418
8,736
0
57,537
L
6,443
1,923
0
822
10,872
4,133
0
3,979
6,759
23,255
3,128
L
Mercury
PapiAvatar13
Mercury
7,156
4,262
0
562
10,554
2,960
0
2,826
7,568
0
47,116
L
Yu Huang
Positr0x
Yu Huang
2,054
435
0
530
7,550
2,194
0
2,266
5,134
35,701
0
L
Khepri
RainSznHD
Khepri
4,726
423
196
1,338
9,767
3,359
0
3,231
6,464
36,008
0
W
Ratatoskr
RayMv11
Ratatoskr
7,512
1,870
0
3,281
12,852
7,633
209
6,016
6,836
0
53,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
45,898
390
Minions Killed
472
0
Camps Cleared
0
1,304,399
Distance Traveled
1,473,603
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,064
671
112
7
0
276,943
3
W
Charybdis
9,644
643
120
8
0
252,208
3
W
Cerberus
7,314
488
36
2
0
286,687
4
L
Ah Puch
8,045
536
104
7
0
239,654
4
W
Erlang Shen
9,744
650
87
6
0
353,515
4
L
Geb
6,663
444
46
3
0
236,114
1
L
Mercury
7,649
510
90
6
0
330,849
4
L
Yu Huang
6,743
450
78
5
0
228,826
3
L
Khepri
6,875
458
72
5
0
268,956
4
W
Ratatoskr
9,132
609
117
8
0
304,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role