Player Matchup

Cthulhu
Cthulhu
NINJAproMax056
Cthulhu
Level 36
God Stats
26W - 28L
1,680 SR
Queue Stats
158W - 182L
1,426 Elo+
Party 2
Cliodhna
Cliodhna
TonyCam
Cliodhna
Level 144
God Stats
5W - 4L
1,351 SR
Queue Stats
231W - 231L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
kingFritto
Sun Wukong
Level 45
God Stats
1W - 1L
1,250 SR
Queue Stats
62W - 50L
1,328 Elo+
Solo
Agni
Agni
xHirigollenx
Agni
Level 126
God Stats
17W - 9L
1,596 SR
Queue Stats
123W - 134L
1,467 Elo+
Solo
Jing Wei
Jing Wei
xl-F4NTASMA-lz
Jing Wei
Level 48
God Stats
10W - 9L
1,623 SR
Queue Stats
94W - 118L
1,346 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,389 Elo+

VS

Team Averages
Level 70
1,485 SR
1,453 Elo+
Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HyruleKai
Pele
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
QuirkyWallflower
Izanami
Level 48
God Stats
31W - 34L
1,426 SR
Queue Stats
153W - 178L
1,346 Elo+
Solo
Chaac
Chaac
ShadeSlayer242
Chaac
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,471 Elo+
Party 1
Athena
Athena
Veloric
Athena
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,311
531
2,823
5,621
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
TonyCam
Cliodhna
10
2 / 0 / 2
5,899
590
2,065
5,257
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
kingFritto
Sun Wukong
11
4 / 0 / 0
6,458
646
5,175
5,444
2,090
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 1 / 0
6,151
615
4,458
4,099
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
7
0 / 1 / 0
4,357
436
2,109
4,478
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 3 / 0
5,290
529
2,799
6,499
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
7
0 / 6 / 0
4,573
457
1,651
6,489
2,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
5,610
561
3,782
3,629
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
4,697
470
2,207
6,354
1,963
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Veloric
Athena
6
0 / 2 / 0
4,686
469
3,171
6,064
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
12
Kills
2
2
Deaths
13
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
0
0.33
L
Pele
0
6
0
0
W
1
0
3
2.5
L
1
1
0
1
L
0
1
0
0
W
Cliodhna
TonyCam
Cliodhna
2
0
2
3
L
Athena
Veloric
Athena
0
2
0
0
W
Sun Wukong
kingFritto
Sun Wukong
4
0
0
4
W
5
1
0
5
W
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,630
Damage
13,610
24,899
Taken
29,035
8,279
Mitigated
11,368
10,673
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,799
839
93
1,652
6,499
2,517
0
2,991
3,508
19,675
2,395
L
Pele
1,651
289
0
510
6,489
2,106
0
930
5,559
0
21,499
W
2,823
330
74
2,419
5,621
2,605
0
2,072
3,316
15,097
0
L
3,782
2,506
0
1,528
3,629
1,088
884
1,067
2,562
0
39,486
L
2,207
224
0
2,059
6,354
1,963
0
0
6,354
0
19,283
W
Cliodhna
TonyCam
Cliodhna
2,065
303
0
2,926
5,257
1,486
0
765
4,283
0
33,823
L
Athena
Veloric
Athena
3,171
1,088
0
1,896
6,064
3,694
0
2,293
3,771
11,619
0
W
Sun Wukong
kingFritto
Sun Wukong
5,175
1,589
0
1,961
5,444
2,090
0
0
5,371
0
34,969
W
4,458
273
0
1,358
4,099
1,182
88
2,182
1,917
29,422
0
W
Jing Wei
2,109
1,634
0
1,935
4,478
916
0
627
3,851
0
16,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
24,856
260
Minions Killed
224
0
Camps Cleared
0
979,509
Distance Traveled
877,128
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,290
529
44
4
0
170,423
0
L
Pele
4,573
457
42
4
0
160,649
0
W
Cthulhu
5,311
531
22
2
0
211,020
2
L
Izanami
5,610
561
86
9
0
171,788
0
L
Chaac
4,697
470
38
4
0
186,321
1
W
Cliodhna
5,899
590
73
7
0
225,056
2
L
Athena
4,686
469
14
1
0
187,947
3
W
Sun Wukong
6,458
646
75
8
0
191,633
1
W
Agni
6,151
615
61
6
0
206,689
3
W
Jing Wei
4,357
436
29
3
0
145,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role