Player Matchup

Jormungandr
Jormungandr
Masters
 
Jormungandr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
Expect Success
Ares
Diamond III
Level 159
God Stats
2W - 2L
1,733 SR
Queue Stats
81W - 68L
2,325 MMR
Solo
Apollo
Apollo
Diamond II
KungFloo 19
Apollo
Diamond II
Level 158
God Stats
8W - 6L
1,731 SR
Queue Stats
251W - 239L
2,324 MMR
Solo
Bastet
Bastet
Diamond III
Xl ClutchZ
Bastet
Diamond III
Level 107
God Stats
4W - 0L
1,880 SR
Queue Stats
71W - 59L
2,257 MMR
Solo
He Bo
He Bo
Masters
oriumi
He Bo
Masters
Level 160
God Stats
1W - 0L
2,129 SR
Queue Stats
119W - 48L
3,154 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,795 SR
2,312 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,676 SR
2,259 MMR
Awilix
Awilix
Masters
 
Awilix
Masters
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond II
NO_WARDS_NO_GANK
Achilles
Diamond II
Level 127
God Stats
17W - 10L
1,821 SR
Queue Stats
815W - 832L
2,326 MMR
Solo
Heimdallr
Heimdallr
Masters
Tschazam
Heimdallr
Masters
Level 149
God Stats
12W - 12L
1,646 SR
Queue Stats
380W - 370L
2,630 MMR
Solo
Bacchus
Bacchus
Diamond V
ZneakyUFO
Bacchus
Diamond V
Level 158
God Stats
2W - 4L
1,613 SR
Queue Stats
156W - 133L
2,145 MMR
Solo
Vulcan
Vulcan
Masters
xTheGameTG
Vulcan
Masters
Level 160
God Stats
5W - 3L
1,800 SR
Queue Stats
132W - 109L
2,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
3 / 0 / 12
13,135
657
14,020
13,261
17,707
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 3 / 20
11,198
560
9,980
19,766
22,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
20
9 / 1 / 8
13,829
691
14,533
19,910
9,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Xl ClutchZ
Bastet
18
5 / 3 / 12
11,611
581
9,757
14,268
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
oriumi
He Bo
18
7 / 5 / 10
11,939
597
18,970
12,523
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiChaac

VS

Bans
CliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
4 / 7 / 3
10,031
502
8,884
17,526
6,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 1
8,659
433
4,384
17,428
12,912
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Tschazam
Heimdallr
17
1 / 4 / 5
10,233
512
9,145
14,169
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ZneakyUFO
Bacchus
15
4 / 6 / 6
10,498
525
7,659
19,868
21,746
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
xTheGameTG
Vulcan
14
3 / 7 / 3
9,207
460
11,718
11,815
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
27
Kills
12
12
Deaths
27
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
12
9
L
Awilix
 
Awilix
4
7
3
0.79
W
3
3
20
4.33
W
Apollo
9
1
8
13
L
0
3
1
0.17
L
Heimdallr
Tschazam
Heimdallr
1
4
5
0.88
W
Bastet
Xl ClutchZ
Bastet
5
3
12
3.67
L
Bacchus
ZneakyUFO
Bacchus
4
6
6
1.17
W
He Bo
oriumi
He Bo
7
5
10
2.4
L
Vulcan
xTheGameTG
Vulcan
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,260
Damage
41,790
79,728
Taken
80,806
60,704
Mitigated
50,369
25,026
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,020
3,825
0
5,309
13,261
17,707
707
2,874
10,387
112,938
0
L
Awilix
 
Awilix
8,884
3,191
0
705
17,526
6,042
0
9,610
7,916
0
67,027
W
9,980
530
0
2,113
19,766
22,840
252
6,837
12,929
28,694
8,785
W
Apollo
14,533
9,209
0
13,252
19,910
9,537
3,521
2,389
17,521
0
131,877
L
4,384
412
0
3,210
17,428
12,912
0
9,838
7,590
0
54,228
L
Heimdallr
Tschazam
Heimdallr
9,145
3,330
0
3,245
14,169
5,638
301
3,113
11,056
0
81,993
W
Bastet
Xl ClutchZ
Bastet
9,757
2,220
0
3,504
14,268
5,010
126
3,532
10,736
0
81,080
L
Bacchus
ZneakyUFO
Bacchus
7,659
598
1,765
2,441
19,868
21,746
0
11,320
8,548
19,830
0
W
He Bo
oriumi
He Bo
18,970
202
0
848
12,523
5,610
784
3,745
8,778
86,965
0
L
Vulcan
xTheGameTG
Vulcan
11,718
5,568
0
1,163
11,815
4,031
0
8,041
3,774
61,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,712
Gold Earned
48,628
718
Minions Killed
515
0
Camps Cleared
0
2,097,690
Distance Traveled
1,955,247
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,135
657
214
11
0
400,793
1
L
Awilix
10,031
502
117
6
0
428,084
0
W
Ares
11,198
560
47
2
0
392,864
7
W
Apollo
13,829
691
188
9
0
416,260
1
L
Achilles
8,659
433
116
6
0
411,922
3
L
Heimdallr
10,233
512
161
8
0
343,848
4
W
Bastet
11,611
581
110
6
0
494,672
7
L
Bacchus
10,498
525
17
1
0
389,637
11
W
He Bo
11,939
597
159
8
0
393,101
3
L
Vulcan
9,207
460
104
5
0
381,756
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role