Player Matchup

Baron Samedi
Baron Samedi
BlankFTP
Baron Samedi
Level 27
God Stats
2W - 0L
1,748 SR
Queue Stats
22W - 18L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
TheAyzee
Danzaburou
Level 37
God Stats
3W - 0L
1,748 SR
Queue Stats
29W - 25L
1,553 Elo+
Party 2
Horus
Horus
nickleless
Horus
Level 60
God Stats
3W - 0L
1,787 SR
Queue Stats
49W - 36L
1,605 Elo+
Party 2
Team Averages
Level 41
1,761 SR
1,571 Elo+

VS

Team Averages
Level 104
1,615 SR
1,522 Elo+
Mulan
Mulan
NastyBoyTellEm2
Mulan
Level 29
God Stats
1W - 1L
1,629 SR
Queue Stats
33W - 22L
1,578 Elo+
Party 1
Neith
Neith
elzbthb
Neith
Level 128
God Stats
45W - 65L
1,407 SR
Queue Stats
1,110W - 1,193L
1,490 Elo+
Solo
Janus
Janus
xxxjudge89xxx
Janus
Level 154
God Stats
4W - 6L
1,809 SR
Queue Stats
242W - 256L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlankFTP
Baron Samedi
14
4 / 1 / 7
9,118
760
8,804
8,189
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheAyzee
Danzaburou
14
7 / 2 / 4
10,442
870
12,870
9,563
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
12
1 / 3 / 8
8,638
720
3,545
17,355
16,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,672
639
8,177
13,174
10,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
elzbthb
Neith
12
2 / 2 / 4
7,730
644
6,367
7,530
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 5 / 3
7,739
645
13,468
8,919
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
6
6
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlankFTP
Baron Samedi
4
1
7
7.5
L
1
5
5
0.7
W
Danzaburou
TheAyzee
Danzaburou
7
2
4
4.5
L
Neith
elzbthb
Neith
2
2
4
2
W
Horus
1
3
8
1.67
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
28,012
35,107
Taken
29,623
23,122
Mitigated
14,890
16,161
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlankFTP
Baron Samedi
8,804
467
968
4,189
8,189
3,311
244
3,690
4,177
35,219
0
L
8,177
607
80
1,296
13,174
10,645
0
2,522
10,291
2,619
17,739
W
Danzaburou
TheAyzee
Danzaburou
12,870
5,852
0
3,840
9,563
3,503
1,883
4,446
4,746
0
38,339
L
Neith
elzbthb
Neith
6,367
1,484
0
1,020
7,530
2,394
279
2,715
4,606
0
18,527
W
Horus
3,545
1,287
1,019
6,145
17,355
16,308
116
6,498
9,976
0
9,657
L
13,468
785
0
340
8,919
1,851
90
2,852
5,813
34,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
23,141
126
Minions Killed
130
5
Camps Cleared
5
659,809
Distance Traveled
629,631
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,118
760
59
5
2
227,269
0
L
Mulan
7,672
639
30
3
2
203,304
3
W
Danzaburou
10,442
870
56
5
3
211,947
2
L
Neith
7,730
644
39
3
2
217,721
3
W
Horus
8,638
720
11
1
0
220,593
0
L
Janus
7,739
645
61
5
1
208,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role