Player Matchup

Vulcan
Vulcan
ColossalSweat
Vulcan
Level 127
God Stats
4W - 2L
1,294 SR
Queue Stats
132W - 98L
1,591 Elo+
Party 1
Kali
Kali
SunWuStrong
Kali
Level 29
God Stats
7W - 2L
1,779 SR
Queue Stats
89W - 74L
1,514 Elo+
Party 1
Sol
Sol
T0H3way
Sol
Level 129
God Stats
9W - 2L
1,669 SR
Queue Stats
593W - 575L
1,519 Elo+
Party 1
Cerberus
Cerberus
ksupremekai
Cerberus
Level 160
God Stats
17W - 18L
1,611 SR
Queue Stats
865W - 772L
1,616 Elo+
Party 1
Neith
Neith
myadave
Neith
Level 118
God Stats
43W - 40L
1,492 SR
Queue Stats
183W - 185L
1,386 Elo+
Solo
Team Averages
Level 113
1,569 SR
1,525 Elo+

VS

Team Averages
Level 92
1,498 SR
1,436 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
A_BURNING_PANDA
Sun Wukong
Level 26
God Stats
2W - 7L
1,306 SR
Queue Stats
36W - 52L
1,341 Elo+
Party 2
Ares
Ares
A_STONED_PANDA
Ares
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 150L
1,388 Elo+
Party 2
Ymir
Ymir
AlcoholicTampon
Ymir
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KosherxTriscuit
Ah Muzen Cab
Level 116
God Stats
1W - 5L
1,682 SR
Queue Stats
109W - 101L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
7,464
498
12,259
7,539
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 8
8,083
539
8,392
16,422
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
14
4 / 1 / 5
9,093
606
9,237
8,051
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ksupremekai
Cerberus
16
7 / 1 / 2
9,418
628
7,682
8,373
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
myadave
Neith
15
5 / 0 / 2
8,345
556
7,790
6,590
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 2 / 3
7,350
490
6,813
10,111
4,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
A_BURNING_PANDA
Sun Wukong
10
2 / 8 / 0
6,592
439
3,679
13,645
9,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 6 / 6
6,577
438
3,448
15,974
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 1 / 1
7,898
527
6,338
12,805
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
KosherxTriscuit
Ah Muzen Cab
12
2 / 5 / 2
7,484
499
9,043
10,799
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
22
Kills
9
9
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
3
1.25
L
Sun Wukong
A_BURNING_PANDA
Sun Wukong
2
8
0
0.25
L
0
6
6
0.5
L
4
1
1
4.5
W
3
3
5
1.83
L
Ah Muzen Cab
KosherxTriscuit
Ah Muzen Cab
2
5
2
0.6
W
3
4
8
1.75
W
Sol
4
1
5
6.5
W
Cerberus
ksupremekai
Cerberus
7
1
2
8
W
Neith
myadave
Neith
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,360
Damage
29,321
46,975
Taken
63,334
27,871
Mitigated
32,837
18,777
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,813
423
726
2,181
10,111
4,532
0
4,594
5,259
46,760
0
L
Sun Wukong
A_BURNING_PANDA
Sun Wukong
3,679
2,106
0
1,059
13,645
9,516
0
6,763
6,267
0
26,005
L
3,448
703
105
1,781
15,974
10,086
0
8,052
7,788
10,712
0
L
6,338
1,885
0
4,650
12,805
5,312
0
3,722
8,860
47,934
0
W
12,259
4,827
0
1,821
7,539
2,482
0
4,240
3,299
45,056
0
L
Ah Muzen Cab
KosherxTriscuit
Ah Muzen Cab
9,043
4,206
0
3,832
10,799
3,391
0
4,695
5,982
0
51,763
W
8,392
4,605
0
6,465
16,422
12,609
0
8,591
7,831
0
21,550
W
Sol
9,237
4,856
0
4,570
8,051
1,963
0
300
7,751
65,227
0
W
Cerberus
ksupremekai
Cerberus
7,682
1,196
0
3,170
8,373
8,466
0
1,827
6,546
58,877
0
W
Neith
myadave
Neith
7,790
4,480
462
2,289
6,590
2,351
0
1,641
4,949
0
53,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,403
Gold Earned
35,901
475
Minions Killed
330
0
Camps Cleared
0
1,412,565
Distance Traveled
1,467,743
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,350
490
86
6
0
319,030
1
L
Sun Wukong
6,592
439
42
3
0
267,705
3
L
Ares
6,577
438
15
1
0
291,962
1
L
Ymir
7,898
527
95
6
0
296,671
5
W
Vulcan
7,464
498
77
5
0
316,871
4
L
Ah Muzen Cab
7,484
499
92
6
0
292,375
5
W
Kali
8,083
539
34
2
0
302,728
5
W
Sol
9,093
606
122
8
0
280,514
6
W
Cerberus
9,418
628
145
10
0
241,383
3
W
Neith
8,345
556
97
6
0
271,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role