Player Matchup

Cliodhna
Cliodhna
Lillwn
Cliodhna
Level 35
God Stats
0W - 6L
1,259 SR
Queue Stats
119W - 140L
1,350 Elo+
Solo
Danzaburou
Danzaburou
MisteurVinzZ
Danzaburou
Level 8
God Stats
23W - 19L
1,717 SR
Queue Stats
42W - 37L
1,510 Elo+
Party 1
Athena
Athena
Mutona-kun
Athena
Level 61
God Stats
15W - 11L
1,634 SR
Queue Stats
83W - 70L
1,526 Elo+
Party 1
Agni
Agni
Wadude_
Agni
Level 55
God Stats
4W - 7L
1,500 SR
Queue Stats
644W - 645L
1,450 Elo+
Solo
Jormungandr
Jormungandr
guillaume_db
Jormungandr
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
174W - 164L
1,460 Elo+
Party 1
Team Averages
Level 41
1,522 SR
1,459 Elo+

VS

Team Averages
Level 54
1,516 SR
1,488 Elo+
Discordia
Discordia
 
Discordia
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Centeur
Cthulhu
Level 62
God Stats
14W - 13L
1,346 SR
Queue Stats
373W - 355L
1,466 Elo+
Party 2
Chaac
Chaac
IceyHotDawgs
Chaac
Level 26
God Stats
23W - 13L
1,582 SR
Queue Stats
25W - 15L
1,523 Elo+
Party 3
Ullr
Ullr
Predatic
Ullr
Level 44
God Stats
22W - 15L
1,517 SR
Queue Stats
237W - 199L
1,499 Elo+
Party 2
Bakasura
Bakasura
Sirgreater
Bakasura
Level 93
God Stats
15W - 7L
1,635 SR
Queue Stats
120W - 131L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lillwn
Cliodhna
14
5 / 5 / 2
8,453
497
7,615
14,037
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MisteurVinzZ
Danzaburou
13
4 / 5 / 5
8,687
511
11,988
15,271
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Mutona-kun
Athena
13
3 / 5 / 5
8,575
504
4,007
16,173
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Wadude_
Agni
12
0 / 2 / 1
7,611
448
3,070
7,878
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
guillaume_db
Jormungandr
14
0 / 2 / 3
8,431
496
7,549
12,545
9,759
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 2 / 7
8,077
475
9,347
5,592
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Centeur
Cthulhu
14
2 / 2 / 3
7,963
468
6,877
12,597
11,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 9
7,819
460
8,903
12,096
8,041
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ullr
17
4 / 1 / 3
10,196
600
14,055
11,249
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Sirgreater
Bakasura
15
7 / 3 / 1
9,274
546
10,847
12,957
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
12
Kills
19
19
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
7
3.75
W
Cthulhu
Centeur
Cthulhu
2
2
3
1.75
W
2
4
9
1.63
L
Cliodhna
Lillwn
Cliodhna
5
5
2
1.2
L
Danzaburou
MisteurVinzZ
Danzaburou
4
5
5
1.3
L
Athena
Mutona-kun
Athena
3
5
5
1.1
W
Ullr
4
1
3
5.5
W
Bakasura
Sirgreater
Bakasura
7
3
1
2.5
L
Agni
Wadude_
Agni
0
2
1
0.25
L
Jormungandr
guillaume_db
Jormungandr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,229
Damage
50,029
65,904
Taken
54,491
35,966
Mitigated
29,842
17,783
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,347
551
0
690
5,592
1,627
392
922
4,670
43,607
0
W
Cthulhu
Centeur
Cthulhu
6,877
1,128
0
3,790
12,597
11,106
0
5,076
7,521
39,635
0
W
8,903
2,414
0
5,647
12,096
8,041
382
1,642
10,454
0
26,099
L
Cliodhna
Lillwn
Cliodhna
7,615
893
0
3,903
14,037
4,814
0
1,629
11,923
0
51,270
L
Danzaburou
MisteurVinzZ
Danzaburou
11,988
5,669
526
7,229
15,271
5,382
0
4,567
10,000
0
59,204
L
Athena
Mutona-kun
Athena
4,007
903
260
2,080
16,173
13,420
0
4,266
10,968
18,531
0
W
Ullr
14,055
6,648
0
3,274
11,249
4,197
990
5,099
6,150
0
76,065
W
Bakasura
Sirgreater
Bakasura
10,847
7,981
0
3,312
12,957
4,871
1,160
1,887
11,070
0
54,836
L
Agni
Wadude_
Agni
3,070
135
0
1,687
7,878
2,591
0
334
7,534
46,131
0
L
Jormungandr
guillaume_db
Jormungandr
7,549
2,549
0
2,098
12,545
9,759
0
4,538
7,016
52,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,757
Gold Earned
43,329
404
Minions Killed
455
0
Camps Cleared
0
1,495,411
Distance Traveled
1,650,723
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,077
475
69
4
0
326,761
2
W
Cthulhu
7,963
468
87
5
0
306,049
2
W
Chaac
7,819
460
44
3
0
326,290
2
L
Cliodhna
8,453
497
92
5
0
364,063
3
L
Danzaburou
8,687
511
97
6
0
285,022
4
L
Athena
8,575
504
21
1
0
310,278
2
W
Ullr
10,196
600
150
9
0
303,079
2
W
Bakasura
9,274
546
105
6
0
388,544
5
L
Agni
7,611
448
88
5
0
251,839
3
L
Jormungandr
8,431
496
106
6
0
284,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role