Player Matchup

Erlang Shen
Erlang Shen
Silver IV
KingKida7569
Erlang Shen
Silver IV
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 19L
1,403 MMR
Solo
Hel
Hel
Gold IV
Monchis321
Hel
Gold IV
Level 125
God Stats
4W - 2L
1,757 SR
Queue Stats
146W - 145L
1,374 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
Patiurko
Jormungandr
Gold IV
Level 155
God Stats
1W - 1L
1,202 SR
Queue Stats
279W - 302L
1,291 MMR
Party 3
Nike
Nike
Gold I
TheMexicanLink
Nike
Gold I
Level 160
God Stats
4W - 2L
1,742 SR
Queue Stats
111W - 107L
1,615 MMR
Party 3
Xbalanque
Xbalanque
Gold V
douuuuuuu
Xbalanque
Gold V
Level 129
God Stats
19W - 2L
1,953 SR
Queue Stats
174W - 206L
1,507 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,631 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,497 SR
1,410 MMR
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
HEEHAAWW
Cu Chulainn
Silver II
Level 148
God Stats
7W - 8L
1,649 SR
Queue Stats
189W - 219L
1,082 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Noc Chosen
Zhong Kui
Silver II
Level 136
God Stats
4W - 5L
1,432 SR
Queue Stats
44W - 53L
1,469 MMR
Party 1
Ravana
Ravana
Silver I
Noc Dom
Ravana
Silver I
Level 110
God Stats
4W - 5L
1,387 SR
Queue Stats
39W - 47L
1,514 MMR
Party 1
Sobek
Sobek
Gold V
wizzywizard
Sobek
Gold V
Level 155
God Stats
3W - 4L
1,519 SR
Queue Stats
150W - 171L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingKida7569
Erlang Shen
20
6 / 2 / 7
14,366
553
17,493
26,708
23,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 4 / 10
14,145
544
21,392
23,141
10,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Patiurko
Jormungandr
17
2 / 4 / 9
12,519
482
14,257
32,472
28,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
5 / 1 / 6
13,371
514
12,581
25,478
27,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
douuuuuuu
Xbalanque
20
5 / 6 / 6
14,039
540
19,803
18,244
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BastetShivaMedusaChaacGilgamesh

VS

Bans
GebArtioScyllaMorgan Le FayArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 3 / 0
14,018
539
17,702
19,861
8,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
HEEHAAWW
Cu Chulainn
18
2 / 4 / 2
12,330
474
15,429
24,192
23,459
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Noc Chosen
Zhong Kui
17
1 / 5 / 7
11,433
440
16,856
23,549
28,566
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Noc Dom
Ravana
20
5 / 6 / 3
12,810
493
14,684
18,581
9,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 3 / 4
11,842
455
13,375
27,959
36,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
21
Kills
17
17
Deaths
21
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
3
0
1.67
L
Cu Chulainn
HEEHAAWW
Cu Chulainn
2
4
2
0.75
W
Erlang Shen
KingKida7569
Erlang Shen
6
2
7
4.75
W
3
4
10
2
L
Zhong Kui
Noc Chosen
Zhong Kui
1
5
7
0.9
L
Ravana
Noc Dom
Ravana
5
6
3
1.08
W
Jormungandr
Patiurko
Jormungandr
2
4
9
1.63
W
5
1
6
8
W
Xbalanque
douuuuuuu
Xbalanque
5
6
6
1.33
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,526
Damage
78,046
126,043
Taken
114,142
95,643
Mitigated
105,646
51,003
Healing
29,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
17,702
8,525
0
6,975
19,861
8,234
0
4,273
15,588
0
140,419
L
Cu Chulainn
HEEHAAWW
Cu Chulainn
15,429
3,279
0
4,696
24,192
23,459
776
6,841
16,437
0
87,396
W
Erlang Shen
KingKida7569
Erlang Shen
17,493
9,151
0
4,509
26,708
23,403
1,849
7,530
19,178
0
125,266
W
21,392
1,738
9,848
13,826
23,141
10,244
1,342
8,962
14,179
134,402
0
L
Zhong Kui
Noc Chosen
Zhong Kui
16,856
1,828
0
6,976
23,549
28,566
0
8,832
14,592
79,652
0
L
Ravana
Noc Dom
Ravana
14,684
4,548
0
4,891
18,581
9,230
0
5,963
12,296
0
98,996
W
Jormungandr
Patiurko
Jormungandr
14,257
2,645
4,420
7,983
32,472
28,892
535
7,870
23,533
60,167
11,197
W
12,581
2,732
0
4,833
25,478
27,468
513
2,911
22,567
0
83,347
W
Xbalanque
douuuuuuu
Xbalanque
19,803
12,040
0
5,584
18,244
5,636
7,924
3,265
14,979
0
105,062
L
13,375
1,092
0
5,874
27,959
36,157
662
8,645
19,232
40,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,440
Gold Earned
62,433
768
Minions Killed
702
0
Camps Cleared
0
2,535,530
Distance Traveled
2,436,220
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,018
539
213
8
0
466,091
2
L
Cu Chulainn
12,330
474
168
6
0
452,976
0
W
Erlang Shen
14,366
553
160
6
0
577,739
2
W
Hel
14,145
544
213
8
0
511,822
5
L
Zhong Kui
11,433
440
120
5
0
454,723
2
L
Ravana
12,810
493
152
6
0
567,530
1
W
Jormungandr
12,519
482
87
3
0
473,043
8
W
Nike
13,371
514
145
6
0
519,940
1
W
Xbalanque
14,039
540
163
6
0
452,986
5
L
Sobek
11,842
455
49
2
0
494,900
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role