Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Anime_guy9
Tyr
Level 45
God Stats
2W - 3L
1,245 SR
Queue Stats
171W - 161L
1,387 Elo+
Party 2
Nox
Nox
MolarKelp
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,221 Elo+
Party 1
Amaterasu
Amaterasu
Ttv_M-G0D78
Amaterasu
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
185W - 176L
1,387 Elo+
Party 2
Chiron
Chiron
mafedan
Chiron
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,399 Elo+
Party 1
Team Averages
Level 67
1,449 SR
1,379 Elo+

VS

Team Averages
Level 56
1,579 SR
1,429 Elo+
Cerberus
Cerberus
AxXoHD
Cerberus
Level 48
God Stats
17W - 18L
1,502 SR
Queue Stats
672W - 716L
1,336 Elo+
Solo
Raijin
Raijin
HORT_On_Fire-_-
Raijin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 239L
1,507 Elo+
Party 3
Zhong Kui
Zhong Kui
IchHab_3Beine187
Zhong Kui
Level 89
God Stats
11W - 5L
1,905 SR
Queue Stats
174W - 179L
1,493 Elo+
Party 3
Da Ji
Da Ji
Stoned-Im-Wald
Da Ji
Level 50
God Stats
7W - 8L
1,565 SR
Queue Stats
96W - 116L
1,449 Elo+
Party 3
Skadi
Skadi
pitsukii
Skadi
Level 49
God Stats
2W - 2L
1,424 SR
Queue Stats
146W - 161L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
7 / 1 / 3
5,469
781
4,357
4,559
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 2
4,019
574
1,240
5,097
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
2 / 0 / 4
5,147
735
2,704
3,359
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Ttv_M-G0D78
Amaterasu
8
2 / 0 / 0
4,573
653
2,036
4,716
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
mafedan
Chiron
7
4 / 0 / 2
4,553
650
3,631
4,410
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AxXoHD
Cerberus
6
1 / 2 / 0
4,309
616
1,648
6,516
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 5 / 0
3,575
511
1,330
5,759
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
7
1 / 1 / 0
4,411
630
3,783
4,104
2,202
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

3
0 / 4 / 0
3,273
468
1,571
3,381
606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
pitsukii
Skadi
6
0 / 3 / 0
3,835
548
3,504
4,545
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
2
2
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
3
8.5
W
0
1
2
1
L
Cerberus
AxXoHD
Cerberus
1
2
0
0.5
L
0
5
0
0
L
Zhong Kui
1
1
0
1
W
2
0
4
4
L
0
4
0
0
W
Amaterasu
Ttv_M-G0D78
Amaterasu
2
0
0
2
W
Chiron
mafedan
Chiron
4
0
2
5
L
Skadi
pitsukii
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,968
Damage
11,836
22,141
Taken
24,305
8,041
Mitigated
6,995
12,158
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,357
1,092
0
4,263
4,559
1,295
396
660
3,899
0
22,618
W
1,240
0
0
1,803
5,097
2,125
0
1,707
3,390
0
9,836
L
Cerberus
AxXoHD
Cerberus
1,648
33
0
2,282
6,516
1,953
259
0
6,516
8,826
0
L
1,330
443
0
970
5,759
1,381
0
2,170
3,423
10,409
0
L
Zhong Kui
3,783
731
0
1,799
4,104
2,202
895
0
4,104
18,914
0
W
2,704
459
0
1,335
3,359
1,050
823
1,136
2,223
21,726
0
L
1,571
347
0
40
3,381
606
0
326
3,013
0
5,692
W
Amaterasu
Ttv_M-G0D78
Amaterasu
2,036
685
0
2,269
4,716
2,693
406
2,689
2,027
0
18,060
W
Chiron
mafedan
Chiron
3,631
2,010
232
2,256
4,410
878
264
569
3,841
0
17,536
L
Skadi
pitsukii
Skadi
3,504
1,133
0
845
4,545
853
0
0
4,545
0
17,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,761
Gold Earned
19,403
187
Minions Killed
124
0
Camps Cleared
0
722,076
Distance Traveled
580,432
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,469
781
39
6
0
161,825
0
W
Tyr
4,019
574
23
3
0
149,887
0
L
Cerberus
4,309
616
26
4
0
131,731
0
L
Raijin
3,575
511
16
2
0
126,101
0
L
Zhong Kui
4,411
630
45
6
0
95,929
0
W
Nox
5,147
735
56
8
0
136,587
1
L
Da Ji
3,273
468
14
2
0
95,057
0
W
Amaterasu
4,573
653
38
5
0
141,344
0
W
Chiron
4,553
650
31
4
0
132,433
0
L
Skadi
3,835
548
23
3
0
131,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role