Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ForsakenLogic
Cthulhu
Level 147
God Stats
4W - 7L
1,560 SR
Queue Stats
12W - 11L
1,493 Elo+
Solo
Chronos
Chronos
Scuachorrito
Chronos
Level 104
God Stats
7W - 6L
1,500 SR
Queue Stats
567W - 596L
1,507 Elo+
Solo
Thoth
Thoth
jguillermo008
Thoth
Level 125
God Stats
9W - 8L
1,483 SR
Queue Stats
309W - 309L
1,533 Elo+
Solo
King Arthur
King Arthur
l vHBKv l
King Arthur
Level 65
God Stats
0W - 1L
1,489 SR
Queue Stats
5W - 10L
1,308 Elo+
Solo
Team Averages
Level 120
1,506 SR
1,468 Elo+

VS

Team Averages
Level 110
1,507 SR
1,413 Elo+
Poseidon
Poseidon
 
Poseidon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AlcoholicTampon
Ao Kuang
Level 153
God Stats
2W - 1L
1,517 SR
Queue Stats
32W - 28L
1,397 Elo+
Solo
Jing Wei
Jing Wei
HamInAWoodChiper
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,310 Elo+
Solo
Atlas
Atlas
MasterSilverr
Atlas
Level 103
God Stats
9W - 10L
1,500 SR
Queue Stats
452W - 509L
1,422 Elo+
Solo
Bellona
Bellona
carloVconde
Bellona
Level 108
God Stats
25W - 20L
1,520 SR
Queue Stats
91W - 112L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 1 / 1
5,532
553
6,237
7,570
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
8
1 / 1 / 0
5,111
511
2,292
8,327
2,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Scuachorrito
Chronos
9
2 / 1 / 2
5,664
566
4,521
4,927
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
5,829
583
1,220
4,875
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
l vHBKv l
King Arthur
10
0 / 2 / 0
5,238
524
2,695
6,699
3,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 0 / 0
7,161
716
3,980
3,416
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
9
1 / 1 / 2
5,601
560
3,852
6,112
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 3 / 1
5,308
531
4,766
6,726
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 2
4,921
492
2,117
6,468
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
carloVconde
Bellona
11
2 / 0 / 1
6,458
646
3,693
5,812
3,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
8
8
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
1
3.5
W
Poseidon
 
Poseidon
4
0
0
4
W
Ao Kuang
1
1
2
2
L
Cthulhu
1
1
0
1
W
1
3
1
0.5
W
0
2
2
0.5
L
Chronos
Scuachorrito
Chronos
2
1
2
3
W
Bellona
carloVconde
Bellona
2
0
1
2.5
L
0
3
1
0.17
L
King Arthur
l vHBKv l
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
18,408
32,398
Taken
28,534
14,133
Mitigated
10,001
8,363
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,237
1,891
0
2,279
7,570
4,612
0
2,968
4,602
3,350
18,322
W
Poseidon
 
Poseidon
3,980
1,044
0
720
3,416
1,022
0
1,261
2,155
50,193
0
W
Ao Kuang
3,852
1,050
0
1,168
6,112
1,846
0
1,047
5,065
26,515
0
L
Cthulhu
2,292
215
602
1,529
8,327
2,702
0
2,298
6,029
18,415
0
W
4,766
3,867
0
2,339
6,726
1,517
0
2,915
3,603
0
18,298
W
2,117
937
235
1,625
6,468
2,337
0
3,136
3,208
9,675
0
L
Chronos
Scuachorrito
Chronos
4,521
1,315
0
1,097
4,927
1,483
0
1,214
3,713
28,330
0
W
Bellona
carloVconde
Bellona
3,693
1,592
106
3,816
5,812
3,279
460
386
5,426
0
36,415
L
1,220
117
0
670
4,875
1,669
0
2,839
2,036
34,842
0
L
King Arthur
l vHBKv l
King Arthur
2,695
364
0
2,186
6,699
3,667
0
630
6,069
0
23,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
29,449
256
Minions Killed
281
0
Camps Cleared
0
1,015,170
Distance Traveled
1,053,175
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,532
553
37
4
0
202,411
2
W
Poseidon
7,161
716
106
11
0
234,155
3
W
Ao Kuang
5,601
560
58
6
0
225,644
2
L
Cthulhu
5,111
511
34
3
0
219,676
6
W
Jing Wei
5,308
531
33
3
0
211,447
1
W
Atlas
4,921
492
9
1
0
171,208
2
L
Chronos
5,664
566
52
5
0
213,632
4
W
Bellona
6,458
646
75
8
0
210,721
4
L
Thoth
5,829
583
80
8
0
177,863
0
L
King Arthur
5,238
524
53
5
0
201,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role