Player Matchup

Jormungandr
Jormungandr
Masters
Duckehs
Jormungandr
Masters
Level 127
God Stats
18W - 9L
1,834 SR
Queue Stats
230W - 209L
2,419 MMR
Solo
Anhur
Anhur
Diamond II
MAJESTICxLLAMA
Anhur
Diamond II
Level 155
God Stats
5W - 4L
1,477 SR
Queue Stats
137W - 119L
2,377 MMR
Solo
Chang'e
Chang'e
Masters
Rize Kahnum
Chang'e
Masters
Level 160
God Stats
51W - 23L
1,822 SR
Queue Stats
108W - 71L
2,532 MMR
Solo
Eset
Eset
Masters
santaluciamike
Eset
Masters
Level 160
God Stats
63W - 45L
1,726 SR
Queue Stats
387W - 387L
2,417 MMR
Solo
Gilgamesh
Gilgamesh
Masters
xTheGameTG
Gilgamesh
Masters
Level 160
God Stats
8W - 5L
1,669 SR
Queue Stats
132W - 109L
2,647 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,705 SR
2,478 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,649 SR
2,280 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond II
KungFloo 19
Neith
Diamond II
Level 158
God Stats
1W - 8L
1,553 SR
Queue Stats
251W - 239L
2,370 MMR
Solo
Apollo
Apollo
Diamond II
NO_WARDS_NO_GANK
Apollo
Diamond II
Level 127
God Stats
7W - 11L
1,775 SR
Queue Stats
815W - 832L
2,372 MMR
Solo
Ganesha
Ganesha
Diamond I
RBG SKY36054
Ganesha
Diamond I
Level 151
God Stats
54W - 60L
1,621 SR
Queue Stats
353W - 315L
2,507 MMR
Solo
Medusa
Medusa
Diamond II
Roxr
Medusa
Diamond II
Level 69
God Stats
4W - 2L
1,795 SR
Queue Stats
68W - 39L
2,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Duckehs
Jormungandr
13
1 / 0 / 1
7,152
650
2,944
7,402
7,246
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 2 / 3
7,148
650
5,872
6,858
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Rize Kahnum
Chang'e
11
3 / 2 / 1
6,414
583
7,146
7,596
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 7
6,337
576
3,562
7,184
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
xTheGameTG
Gilgamesh
11
2 / 2 / 3
6,302
573
3,531
8,202
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothKaliShiva

VS

Bans
CliodhnaLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 1 / 5
5,931
539
5,205
6,358
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,434
585
5,023
5,864
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 3 / 1
6,021
547
3,196
6,588
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
RBG SKY36054
Ganesha
10
0 / 3 / 5
5,870
534
2,856
8,709
4,866
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Roxr
Medusa
10
6 / 2 / 1
6,436
585
6,025
7,265
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
11
Kills
8
8
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
5
2.5
W
Jormungandr
Duckehs
Jormungandr
1
0
1
1.5
L
0
2
1
0.25
W
5
2
3
3.25
L
2
3
1
0.83
L
Ganesha
RBG SKY36054
Ganesha
0
3
5
0.83
W
Chang'e
Rize Kahnum
Chang'e
3
2
1
1.75
L
Medusa
Roxr
Medusa
6
2
1
3.25
W
0
2
7
1.75
W
Gilgamesh
xTheGameTG
Gilgamesh
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,055
Damage
22,305
37,242
Taken
34,784
18,376
Mitigated
14,862
12,897
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,205
957
0
1,412
6,358
4,107
36
3,258
3,100
38,660
0
W
Jormungandr
Duckehs
Jormungandr
2,944
552
0
3,595
7,402
7,246
0
0
7,402
47,680
0
L
5,023
2,200
0
2,409
5,864
2,363
50
2,545
3,319
0
41,172
W
5,872
3,218
0
2,928
6,858
1,846
466
779
6,079
0
44,749
L
3,196
1,500
0
1,397
6,588
1,544
0
832
5,756
0
31,678
L
Ganesha
RBG SKY36054
Ganesha
2,856
274
1,591
1,649
8,709
4,866
0
3,761
4,948
15,671
0
W
Chang'e
Rize Kahnum
Chang'e
7,146
288
760
2,504
7,596
2,195
0
4,113
3,483
42,764
0
L
Medusa
Roxr
Medusa
6,025
3,118
0
930
7,265
1,982
0
2,634
4,631
0
29,317
W
3,562
663
518
1,830
7,184
4,250
0
2,572
4,612
16,046
5,083
W
Gilgamesh
xTheGameTG
Gilgamesh
3,531
883
0
762
8,202
2,839
0
597
7,605
0
33,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,353
Gold Earned
30,692
374
Minions Killed
323
0
Camps Cleared
0
1,056,570
Distance Traveled
1,050,335
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,931
539
95
9
0
228,246
3
W
Jormungandr
7,152
650
116
11
0
207,251
2
L
Neith
6,434
585
92
8
0
190,902
2
W
Anhur
7,148
650
83
8
0
203,194
2
L
Apollo
6,021
547
80
7
0
216,024
3
L
Ganesha
5,870
534
0
0
0
215,411
3
W
Chang'e
6,414
583
74
7
0
212,165
5
L
Medusa
6,436
585
56
5
0
199,752
3
W
Eset
6,337
576
38
3
0
174,350
4
W
Gilgamesh
6,302
573
63
6
0
259,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role