Player Matchup

Sun Wukong
Sun Wukong
Highway Rodgery
Sun Wukong
Level 68
God Stats
2W - 1L
1,228 SR
Queue Stats
57W - 47L
1,494 Elo+
Solo
Cabrakan
Cabrakan
KnownID
Cabrakan
Level 89
God Stats
37W - 23L
1,665 SR
Queue Stats
394W - 398L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Swayz8
Danzaburou
Level 70
God Stats
25W - 25L
1,619 SR
Queue Stats
125W - 141L
1,430 Elo+
Solo
Athena
Athena
TRUE_OneShot22
Athena
Level 102
God Stats
4W - 5L
1,227 SR
Queue Stats
437W - 414L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
TRUE_Rxmbo03
Zhong Kui
Level 61
God Stats
29W - 30L
1,372 SR
Queue Stats
239W - 264L
1,450 Elo+
Party 1
Team Averages
Level 78
1,422 SR
1,462 Elo+

VS

Team Averages
Level 111
1,479 SR
1,463 Elo+
Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TheLupos_
Tiamat
Level 108
God Stats
5W - 4L
1,332 SR
Queue Stats
340W - 325L
1,440 Elo+
Solo
Susano
Susano
Velez_iacc_14
Susano
Level 81
God Stats
73W - 54L
1,538 SR
Queue Stats
244W - 245L
1,481 Elo+
Solo
Bellona
Bellona
itsNapash
Bellona
Level 124
God Stats
15W - 15L
1,525 SR
Queue Stats
255W - 268L
1,439 Elo+
Solo
Skadi
Skadi
mdeissler
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Highway Rodgery
Sun Wukong
14
4 / 1 / 2
8,231
549
6,322
7,859
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cabrakan
KnownID
Cabrakan
12
3 / 5 / 7
7,618
508
9,122
12,812
8,531
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Swayz8
Danzaburou
13
6 / 2 / 2
8,371
558
9,480
11,259
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 10
8,038
536
7,797
13,456
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
TRUE_Rxmbo03
Zhong Kui
14
6 / 0 / 4
8,362
557
6,953
7,294
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 4 / 0
6,158
411
3,194
11,852
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
TheLupos_
Tiamat
10
0 / 5 / 0
6,268
418
5,468
8,145
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 5
6,811
454
5,885
12,905
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
itsNapash
Bellona
12
2 / 4 / 3
7,132
475
4,814
9,014
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
mdeissler
Skadi
12
4 / 7 / 2
7,214
481
11,452
13,118
3,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
22
Kills
9
9
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
0
0.25
W
Sun Wukong
Highway Rodgery
Sun Wukong
4
1
2
5
W
Cabrakan
KnownID
Cabrakan
3
5
7
1.3
W
Danzaburou
Swayz8
Danzaburou
6
2
2
3.5
W
3
1
10
8
W
Zhong Kui
TRUE_Rxmbo03
Zhong Kui
6
0
4
8
L
Tiamat
TheLupos_
Tiamat
0
5
0
0
L
2
2
5
2.25
L
Bellona
itsNapash
Bellona
2
4
3
0.88
L
Skadi
mdeissler
Skadi
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,674
Damage
30,813
52,680
Taken
55,034
28,199
Mitigated
29,700
19,169
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,194
587
0
3,237
11,852
7,786
0
3,488
8,364
4,623
23,572
W
Sun Wukong
Highway Rodgery
Sun Wukong
6,322
1,875
0
2,278
7,859
6,135
186
1,044
6,463
0
47,454
W
Cabrakan
KnownID
Cabrakan
9,122
1,272
293
2,057
12,812
8,531
138
664
12,041
32,070
2,925
W
Danzaburou
Swayz8
Danzaburou
9,480
3,377
0
3,830
11,259
3,439
747
814
10,386
0
49,566
W
7,797
1,776
0
5,852
13,456
5,570
448
1,756
11,523
48,359
0
W
Zhong Kui
TRUE_Rxmbo03
Zhong Kui
6,953
459
246
4,613
7,294
4,524
368
1,271
5,730
49,327
0
L
Tiamat
TheLupos_
Tiamat
5,468
428
0
1,218
8,145
4,072
0
5,868
2,277
32,047
0
L
5,885
1,015
343
3,738
12,905
10,510
0
6,827
6,078
0
18,970
L
Bellona
itsNapash
Bellona
4,814
1,793
0
1,628
9,014
4,305
0
3,618
5,396
0
36,239
L
Skadi
mdeissler
Skadi
11,452
6,602
100
2,778
13,118
3,027
99
3,703
9,415
0
49,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,620
Gold Earned
33,583
389
Minions Killed
296
0
Camps Cleared
0
1,411,249
Distance Traveled
1,353,401
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,158
411
56
4
0
288,987
1
W
Sun Wukong
8,231
549
82
5
0
278,008
4
W
Cabrakan
7,618
508
57
4
0
264,370
0
W
Danzaburou
8,371
558
72
5
0
271,032
5
W
Athena
8,038
536
76
5
0
314,127
3
W
Zhong Kui
8,362
557
102
7
0
283,712
2
L
Tiamat
6,268
418
70
5
0
258,377
4
L
Susano
6,811
454
25
2
0
279,153
1
L
Bellona
7,132
475
74
5
0
303,400
1
L
Skadi
7,214
481
71
5
0
223,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role