Player Matchup

Awilix
Awilix
 
Awilix
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ArshiaBirahm
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,092 Elo+
Party 2
Sol
Sol
ZyZyX23
Sol
Level 109
God Stats
0W - 1L
1,270 SR
Queue Stats
20W - 43L
1,345 Elo+
Party 2
Team Averages
Level 56
1,423 SR
1,312 Elo+

VS

Team Averages
Level 95
1,335 SR
1,454 Elo+
Nox
Nox
Lonelygamer
Nox
Level 34
God Stats
2W - 1L
1,244 SR
Queue Stats
48W - 52L
1,415 Elo+
Solo
Fenrir
Fenrir
MeliodasDeadly
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 63L
1,497 Elo+
Party 1
Shiva
Shiva
TheGhostlink
Shiva
Level 123
God Stats
1W - 2L
1,262 SR
Queue Stats
69W - 64L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 8 / 0
7,098
507
1,491
11,515
3,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ArshiaBirahm
Sylvanus
12
1 / 8 / 0
8,279
591
2,782
18,992
8,751
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
12
0 / 6 / 1
7,983
570
8,823
10,300
2,930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 15
10,602
757
10,776
6,037
2,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 1 / 8
10,857
776
16,472
14,203
9,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 16
10,342
739
8,428
11,111
10,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
61
1
Kills
22
22
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
8
0
0
L
Sylvanus
ArshiaBirahm
Sylvanus
1
8
0
0.13
W
6
0
15
13.5
W
12
1
8
16
W
4
0
16
12
L
Sol
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,096
Damage
35,676
40,807
Taken
31,351
14,838
Mitigated
22,117
2,603
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,491
282
0
360
11,515
3,157
0
3,962
7,297
0
11,682
L
Sylvanus
ArshiaBirahm
Sylvanus
2,782
718
269
929
18,992
8,751
0
4,565
14,222
7,321
0
W
10,776
540
259
1,441
6,037
2,198
1,523
2,558
3,479
44,570
0
W
16,472
3,059
0
3,288
14,203
9,273
0
5,247
8,652
0
40,977
W
8,428
1,542
1,277
2,630
11,111
10,646
254
4,760
6,351
0
29,554
L
Sol
8,823
1,792
0
1,045
10,300
2,930
0
2,249
7,840
32,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,360
Gold Earned
31,801
73
Minions Killed
158
0
Camps Cleared
12
686,731
Distance Traveled
839,963
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,098
507
22
2
0
234,865
3
L
Sylvanus
8,279
591
7
1
0
218,460
3
W
Nox
10,602
757
75
5
2
241,988
0
W
Fenrir
10,857
776
48
3
6
298,090
4
W
Shiva
10,342
739
35
3
4
299,885
0
L
Sol
7,983
570
44
3
0
233,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role