Player Matchup

Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
Astrõ
Ullr
Gold II
Level 160
God Stats
14W - 12L
1,789 SR
Queue Stats
37W - 25L
1,893 MMR
Solo
Khepri
Khepri
Platinum II
MerKin Morrison
Khepri
Platinum II
Level 126
God Stats
2W - 3L
1,834 SR
Queue Stats
228W - 231L
1,870 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
QuicknEZ
Sun Wukong
Platinum I
Level 148
God Stats
50W - 38L
1,676 SR
Queue Stats
131W - 109L
2,016 MMR
Solo
Tiamat
Tiamat
Diamond V
YaHomieJordan
Tiamat
Diamond V
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
516W - 510L
1,959 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,660 SR
1,848 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,615 SR
1,956 MMR
Persephone
Persephone
Platinum I
BackhandMovie66
Persephone
Platinum I
Level 129
God Stats
4W - 1L
1,764 SR
Queue Stats
91W - 71L
1,987 MMR
Solo
Cupid
Cupid
Platinum IV
GenuinelyMid
Cupid
Platinum IV
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 40L
1,985 MMR
Solo
Ganesha
Ganesha
Platinum V
TheOne-EXE
Ganesha
Platinum V
Level 70
God Stats
6W - 4L
1,539 SR
Queue Stats
87W - 75L
1,905 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
dTaiNeD-
Cabrakan
Diamond IV
Level 157
God Stats
16W - 10L
1,771 SR
Queue Stats
281W - 261L
2,098 MMR
Solo
Da Ji
Da Ji
Platinum IV
oFamosoJanusSolo
Da Ji
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 50L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
13 / 3 / 9
14,894
596
21,396
23,122
15,284
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
Astrõ
Ullr
20
6 / 3 / 5
14,321
573
19,461
19,142
9,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 12
12,545
502
6,770
20,859
30,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
QuicknEZ
Sun Wukong
20
4 / 1 / 10
14,499
580
15,653
29,945
31,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 6 / 9
12,403
496
12,445
17,383
12,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioBastetCliodhna

VS

Bans
KaliAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BackhandMovie66
Persephone
17
2 / 7 / 4
12,393
496
18,034
14,390
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 7 / 2
12,144
486
18,340
23,375
9,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
TheOne-EXE
Ganesha
15
0 / 6 / 9
10,497
420
5,194
22,715
26,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
dTaiNeD-
Cabrakan
19
5 / 3 / 2
13,067
523
12,076
19,387
32,505
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 5
12,704
508
16,525
24,518
12,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
28
Kills
14
14
Deaths
28
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
13
3
9
5.83
W
Ullr
Astrõ
Ullr
6
3
5
2.83
L
Persephone
BackhandMovie66
Persephone
2
7
4
0.57
L
2
7
2
0.43
W
4
1
12
10
W
Sun Wukong
QuicknEZ
Sun Wukong
4
1
10
9
L
Ganesha
TheOne-EXE
Ganesha
0
6
9
0.75
W
1
6
9
0.92
L
Cabrakan
dTaiNeD-
Cabrakan
5
3
2
2
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,725
Damage
70,169
110,451
Taken
104,385
99,482
Mitigated
86,235
34,203
Healing
25,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
21,396
10,244
0
3,415
23,122
15,284
4,000
8,887
13,956
0
111,927
W
Ullr
Astrõ
Ullr
19,461
8,697
0
4,543
19,142
9,236
6,288
2,791
16,289
0
124,755
L
Persephone
BackhandMovie66
Persephone
18,034
611
0
1,850
14,390
5,494
0
2,522
11,861
88,181
0
L
18,340
10,913
366
10,148
23,375
9,193
88
2,100
21,275
0
101,758
W
6,770
600
0
6,786
20,859
30,805
512
5,633
15,008
26,154
0
W
Sun Wukong
QuicknEZ
Sun Wukong
15,653
3,895
0
16,137
29,945
31,590
1,174
9,447
19,667
0
98,679
L
Ganesha
TheOne-EXE
Ganesha
5,194
368
0
2,346
22,715
26,810
0
8,633
14,082
22,772
0
W
12,445
1,010
0
3,322
17,383
12,567
512
7,968
8,993
78,200
0
L
Cabrakan
dTaiNeD-
Cabrakan
12,076
1,236
0
3,889
19,387
32,505
0
2,826
16,236
89,967
0
L
16,525
4,654
0
6,830
24,518
12,233
0
3,133
21,385
0
106,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,662
Gold Earned
60,805
635
Minions Killed
672
0
Camps Cleared
0
2,554,848
Distance Traveled
2,260,409
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,894
596
134
5
0
566,442
5
W
Ullr
14,321
573
165
7
0
472,593
7
L
Persephone
12,393
496
169
7
0
450,121
5
L
Cupid
12,144
486
163
7
0
404,347
4
W
Khepri
12,545
502
19
1
0
492,509
8
W
Sun Wukong
14,499
580
185
7
0
531,745
5
L
Ganesha
10,497
420
4
0
0
490,495
2
W
Tiamat
12,403
496
132
5
0
491,559
3
L
Cabrakan
13,067
523
194
8
0
408,128
5
L
Da Ji
12,704
508
142
6
0
507,318
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role