Player Matchup

Khepri
Khepri
Diegol2304
Khepri
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 124L
1,450 Elo+
Solo
Janus
Janus
ErenJaeger361X
Janus
Level 29
God Stats
6W - 10L
1,284 SR
Queue Stats
57W - 98L
1,208 Elo+
Party 2
Kali
Kali
G1org10SM
Kali
Level 40
God Stats
1W - 4L
1,234 SR
Queue Stats
158W - 207L
1,295 Elo+
Party 2
Achilles
Achilles
PAPICOm__m
Achilles
Level 99
God Stats
2W - 6L
1,499 SR
Queue Stats
252W - 294L
1,389 Elo+
Solo
Neith
Neith
RalphPG2128
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 200L
1,441 Elo+
Solo
Team Averages
Level 71
1,403 SR
1,357 Elo+

VS

Team Averages
Level 63
1,600 SR
1,413 Elo+
Yu Huang
Yu Huang
EmmanuelVallej
Yu Huang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,358 Elo+
Solo
Loki
Loki
PunishedVan
Loki
Level 28
God Stats
17W - 9L
1,651 SR
Queue Stats
101W - 91L
1,486 Elo+
Party 1
Awilix
Awilix
TheycallmeDan
Awilix
Level 118
God Stats
8W - 5L
1,665 SR
Queue Stats
172W - 160L
1,511 Elo+
Party 1
Atlas
Atlas
taffylaffy
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,398 Elo+
Party 1
Cupid
Cupid
threefirstnamez
Cupid
Level 82
God Stats
9W - 8L
1,682 SR
Queue Stats
271W - 225L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Diegol2304
Khepri
10
1 / 4 / 4
6,771
484
3,939
10,348
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 5 / 1
7,259
519
2,890
7,147
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
13
4 / 3 / 2
7,552
539
5,397
9,787
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PAPICOm__m
Achilles
12
1 / 3 / 2
6,814
487
2,476
9,468
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 3
6,008
429
4,480
6,542
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
4 / 2 / 4
7,613
544
6,667
6,315
2,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 2
7,712
551
6,412
6,300
1,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 1 / 5
8,628
616
8,490
6,232
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
11
3 / 4 / 4
7,116
508
4,077
10,875
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 2 / 3
6,996
500
5,680
8,334
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
12
Kills
19
19
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
Diegol2304
Khepri
1
4
4
0.75
W
Yu Huang
4
2
4
3
L
4
5
1
0.9
L
Kali
4
3
2
1.67
L
Achilles
PAPICOm__m
Achilles
1
3
2
0.67
W
1
3
2
0.67
L
2
4
3
0.88
W
9
1
5
11.5
W
Atlas
3
4
4
1.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,182
Damage
31,326
43,292
Taken
38,056
19,849
Mitigated
16,006
8,219
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Diegol2304
Khepri
3,939
539
77
1,092
10,348
8,296
0
2,806
7,542
21,011
0
W
Yu Huang
6,667
925
128
2,256
6,315
2,059
519
540
5,742
39,018
0
L
2,890
337
0
250
7,147
2,037
834
4,157
2,990
35,545
0
L
Kali
5,397
2,766
0
2,626
9,787
3,231
0
919
8,868
0
38,650
L
Achilles
PAPICOm__m
Achilles
2,476
273
0
2,360
9,468
4,358
84
1,087
8,381
0
32,665
W
6,412
1,116
0
719
6,300
1,591
327
0
6,016
0
45,504
L
4,480
2,158
0
1,814
6,542
1,927
0
1,775
4,767
0
21,679
W
8,490
3,606
0
3,222
6,232
1,854
0
297
5,935
0
47,168
W
Atlas
4,077
2,136
92
1,221
10,875
7,886
465
3,947
6,928
23,312
0
W
5,680
2,860
27
3,957
8,334
2,616
731
2,045
6,289
0
46,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,404
Gold Earned
38,065
297
Minions Killed
359
0
Camps Cleared
0
1,209,584
Distance Traveled
1,285,550
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,771
484
30
2
0
240,070
0
W
Yu Huang
7,613
544
71
5
0
252,927
4
L
Janus
7,259
519
81
6
0
268,100
1
L
Kali
7,552
539
81
6
0
279,711
2
L
Achilles
6,814
487
76
5
0
276,495
5
W
Loki
7,712
551
93
7
0
253,213
5
L
Neith
6,008
429
29
2
0
145,208
1
W
Awilix
8,628
616
78
6
0
326,887
0
W
Atlas
7,116
508
39
3
0
215,384
0
W
Cupid
6,996
500
78
6
0
237,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role