Player Matchup

Merlin
Merlin
AlcoholicTampon
Merlin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
Asharose
Zhong Kui
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 160L
1,509 Elo+
Solo
Anhur
Anhur
PillCosbyzZz
Anhur
Level 69
God Stats
3W - 2L
1,411 SR
Queue Stats
440W - 469L
1,463 Elo+
Solo
Ares
Ares
SirGoobster
Ares
Level 101
God Stats
2W - 1L
1,791 SR
Queue Stats
102W - 91L
1,536 Elo+
Solo
Bakasura
Bakasura
brokenfallen
Bakasura
Level 89
God Stats
2W - 3L
1,708 SR
Queue Stats
236W - 246L
1,523 Elo+
Solo
Team Averages
Level 113
1,582 SR
1,483 Elo+

VS

Team Averages
Level 105
1,426 SR
1,461 Elo+
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Eduardodudu1010
Shiva
Level 149
God Stats
1W - 3L
1,284 SR
Queue Stats
128W - 152L
1,466 Elo+
Solo
Loki
Loki
ErAz-ripz
Loki
Level 89
God Stats
33W - 28L
1,549 SR
Queue Stats
245W - 262L
1,429 Elo+
Solo
Achilles
Achilles
Rasmin
Achilles
Level 32
God Stats
0W - 6L
1,500 SR
Queue Stats
320W - 340L
1,446 Elo+
Solo
Cernunnos
Cernunnos
edudorba
Cernunnos
Level 113
God Stats
2W - 5L
1,296 SR
Queue Stats
258W - 258L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,845
590
5,210
4,753
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Asharose
Zhong Kui
15
6 / 1 / 2
9,274
618
12,458
10,638
9,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
6,533
436
6,684
9,095
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,948
463
3,615
9,424
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
brokenfallen
Bakasura
16
3 / 0 / 2
9,118
608
6,193
11,272
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 0
7,166
478
4,617
7,656
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 3
7,215
481
4,764
9,951
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
12
1 / 6 / 0
7,124
475
4,707
10,713
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Rasmin
Achilles
10
1 / 6 / 0
6,213
414
4,008
16,486
8,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
edudorba
Cernunnos
11
3 / 3 / 2
6,873
458
8,904
10,069
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
14
Kills
7
7
Deaths
16
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
W
3
1
1
3.5
W
Zhong Kui
Asharose
Zhong Kui
6
1
2
7
L
1
0
3
2.5
L
Loki
1
6
0
0.17
W
1
3
1
0.5
L
Achilles
Rasmin
Achilles
1
6
0
0.17
W
1
2
1
0.75
W
Bakasura
brokenfallen
Bakasura
3
0
2
4
L
Cernunnos
edudorba
Cernunnos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
27,000
45,182
Taken
54,875
22,893
Mitigated
23,985
14,731
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,617
336
0
1,307
7,656
3,854
0
2,735
4,606
41,828
0
W
5,210
81
0
1,290
4,753
1,432
552
2,156
2,597
58,675
0
W
Zhong Kui
Asharose
Zhong Kui
12,458
587
0
4,359
10,638
9,606
666
0
10,638
60,617
0
L
4,764
517
349
3,938
9,951
6,576
137
1,712
8,089
0
29,876
L
Loki
4,707
1,415
0
2,837
10,713
3,022
0
3,747
6,892
0
46,830
W
6,684
1,996
0
2,552
9,095
2,146
0
291
8,804
0
32,520
L
Achilles
Rasmin
Achilles
4,008
997
0
2,857
16,486
8,097
0
10,993
5,493
0
26,715
W
3,615
23
0
2,282
9,424
5,601
0
650
8,774
18,735
0
W
Bakasura
brokenfallen
Bakasura
6,193
4,063
0
4,248
11,272
4,108
0
1,520
9,752
0
66,326
L
Cernunnos
edudorba
Cernunnos
8,904
3,342
0
3,318
10,069
2,436
343
2,096
7,777
0
45,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,718
Gold Earned
34,591
473
Minions Killed
356
0
Camps Cleared
0
1,450,996
Distance Traveled
1,456,822
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,166
478
80
5
0
302,300
9
W
Merlin
8,845
590
115
8
0
280,260
6
W
Zhong Kui
9,274
618
128
9
0
269,557
1
L
Shiva
7,215
481
45
3
0
286,167
0
L
Loki
7,124
475
86
6
0
317,990
0
W
Anhur
6,533
436
72
5
0
252,781
4
L
Achilles
6,213
414
55
4
0
291,524
3
W
Ares
6,948
463
19
1
0
282,397
2
W
Bakasura
9,118
608
139
9
0
366,001
1
L
Cernunnos
6,873
458
90
6
0
258,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role