Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AQuanch
Mulan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Solo
Rama
Rama
M0DERNF4IL
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Rukak
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,670 Elo+
Solo
Ah Puch
Ah Puch
xX_CrankZzZ
Ah Puch
Level 140
God Stats
5W - 2L
1,397 SR
Queue Stats
324W - 311L
1,549 Elo+
Party 2
Team Averages
Level 71
1,479 SR
1,514 Elo+

VS

Team Averages
Level 72
1,470 SR
1,520 Elo+
Nox
Nox
Come2Dubai
Nox
Level 23
God Stats
14W - 9L
1,363 SR
Queue Stats
528W - 510L
1,630 Elo+
Solo
Skadi
Skadi
Derickthedog
Skadi
Level 137
God Stats
4W - 4L
1,450 SR
Queue Stats
164W - 167L
1,425 Elo+
Solo
Hel
Hel
Egogorr2006
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
Ruiner2012
Cernunnos
Level 149
God Stats
4W - 3L
1,539 SR
Queue Stats
209W - 184L
1,547 Elo+
Party 1
He Bo
He Bo
jontox94
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 2 / 13
8,642
786
1,740
9,550
9,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
AQuanch
Mulan
16
7 / 4 / 11
9,842
895
11,478
12,282
15,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 1 / 13
9,693
881
9,318
8,829
3,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Rukak
Cthulhu
12
2 / 6 / 7
8,153
741
9,835
15,509
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
xX_CrankZzZ
Ah Puch
18
8 / 1 / 13
9,982
907
18,205
10,830
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
9,025
820
8,767
12,315
9,343
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 4 / 4
8,449
768
13,484
11,127
5,182
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 8
6,945
631
1,877
10,164
7,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Ruiner2012
Cernunnos
17
4 / 2 / 6
8,357
760
12,766
12,244
7,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
jontox94
He Bo
10
0 / 7 / 5
6,657
605
3,318
8,772
3,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
22
Kills
13
14
Deaths
22
57
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
13
4.25
W
Mulan
AQuanch
Mulan
7
4
11
3.13
L
4
4
8
2
L
5
4
4
1.75
L
0
5
8
0.8
W
3
1
13
9.5
L
Cernunnos
Ruiner2012
Cernunnos
4
2
6
3.5
W
Cthulhu
Rukak
Cthulhu
2
6
7
0.92
L
He Bo
jontox94
He Bo
0
7
5
0.36
W
Ah Puch
xX_CrankZzZ
Ah Puch
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,576
Damage
40,212
57,000
Taken
54,622
44,375
Mitigated
33,376
26,557
Healing
21,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,740
137
8,886
2,972
9,550
9,770
1,175
1,883
7,667
5,608
0
W
Mulan
AQuanch
Mulan
11,478
851
689
2,832
12,282
15,751
226
2,734
9,548
1,514
17,970
L
8,767
430
2,881
3,515
12,315
9,343
0
5,465
6,553
18,507
0
L
13,484
6,208
29
873
11,127
5,182
0
6,237
4,782
0
25,383
L
1,877
501
4,859
3,536
10,164
7,529
0
6,561
3,466
3,071
0
W
9,318
5,657
0
1,724
8,829
3,231
1,782
3,114
5,715
0
25,491
L
Cernunnos
Ruiner2012
Cernunnos
12,766
3,560
0
4,759
12,244
7,747
129
6,831
4,938
0
29,586
W
Cthulhu
Rukak
Cthulhu
9,835
83
588
2,089
15,509
11,104
0
2,918
12,591
15,414
0
L
He Bo
jontox94
He Bo
3,318
540
267
549
8,772
3,575
0
5,298
3,245
6,613
0
W
Ah Puch
xX_CrankZzZ
Ah Puch
18,205
313
1,211
5,566
10,830
4,519
1,360
3,313
7,517
32,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,312
Gold Earned
39,433
108
Minions Killed
116
0
Camps Cleared
0
1,020,586
Distance Traveled
954,243
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,642
786
4
0
0
160,336
0
W
Mulan
9,842
895
16
1
0
235,113
1
L
Nox
9,025
820
22
2
0
208,208
1
L
Skadi
8,449
768
33
3
0
198,928
0
L
Hel
6,945
631
1
0
0
187,551
0
W
Rama
9,693
881
41
4
0
184,207
0
L
Cernunnos
8,357
760
45
4
0
188,002
0
W
Cthulhu
8,153
741
14
1
0
216,564
1
L
He Bo
6,657
605
15
1
0
171,554
1
W
Ah Puch
9,982
907
33
3
0
224,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role