Player Matchup

Set
Set
Diamond III
 
Set
Diamond III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond III
HllaScorp
Cernunnos
Diamond III
Level 160
God Stats
11W - 5L
1,870 SR
Queue Stats
133W - 118L
2,260 MMR
Solo
Janus
Janus
Diamond I
ThiccyB
Janus
Diamond I
Level 127
God Stats
16W - 18L
1,653 SR
Queue Stats
768W - 771L
2,418 MMR
Solo
Mercury
Mercury
Platinum I
Zexxxet
Mercury
Platinum I
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 33L
2,305 MMR
Solo
Artio
Artio
Diamond II
tuproxisdd112
Artio
Diamond II
Level 157
God Stats
26W - 14L
1,911 SR
Queue Stats
568W - 562L
2,380 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,687 SR
2,173 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,617 SR
2,181 MMR
Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond II
Kourend
Susano
Diamond II
Level 160
God Stats
2W - 3L
1,798 SR
Queue Stats
274W - 253L
2,402 MMR
Solo
Chiron
Chiron
Diamond II
Osphate
Chiron
Diamond II
Level 148
God Stats
2W - 5L
1,756 SR
Queue Stats
115W - 102L
2,368 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
TAINZYYY
Ao Kuang
Diamond II
Level 158
God Stats
0W - 2L
1,334 SR
Queue Stats
280W - 253L
2,416 MMR
Solo
Ares
Ares
Diamond IV
ZetsusWrath
Ares
Diamond IV
Level 146
God Stats
27W - 32L
1,698 SR
Queue Stats
395W - 386L
2,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
14 / 1 / 9
16,929
770
23,470
17,776
19,951
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
HllaScorp
Cernunnos
20
6 / 5 / 7
14,313
651
20,408
18,604
7,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ThiccyB
Janus
19
2 / 4 / 11
13,281
604
14,119
16,568
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Zexxxet
Mercury
20
11 / 3 / 9
14,398
654
20,048
20,985
9,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 3 / 16
13,712
623
6,598
28,843
36,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AgniAtlasDa JiKali

VS

Bans
CliodhnaThothArachneKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
1 / 6 / 4
10,942
497
13,056
19,557
20,546
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Kourend
Susano
18
6 / 8 / 0
12,041
547
12,939
21,492
9,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
Osphate
Chiron
16
2 / 9 / 5
11,477
522
10,685
22,542
7,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
TAINZYYY
Ao Kuang
17
5 / 9 / 4
10,855
493
13,188
21,997
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 7 / 8
10,227
465
9,122
22,636
23,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
39
Kills
16
16
Deaths
39
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
14
1
9
18.5
L
Zhong Kui
 
Zhong Kui
1
6
4
0.5
W
Cernunnos
HllaScorp
Cernunnos
6
5
7
1.9
L
Susano
Kourend
Susano
6
8
0
0.75
L
Chiron
Osphate
Chiron
2
9
5
0.5
L
Ao Kuang
TAINZYYY
Ao Kuang
5
9
4
0.78
W
Janus
ThiccyB
Janus
2
4
11
1.88
L
2
7
8
0.86
W
Mercury
Zexxxet
Mercury
11
3
9
5.17
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,643
Damage
58,990
102,776
Taken
108,224
80,137
Mitigated
69,521
41,680
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
23,470
10,063
0
7,748
17,776
19,951
1,746
6,679
11,097
0
139,171
L
Zhong Kui
 
Zhong Kui
13,056
1,855
0
4,912
19,557
20,546
886
3,174
16,059
85,693
0
W
Cernunnos
HllaScorp
Cernunnos
20,408
10,898
0
8,904
18,604
7,607
2,813
5,121
12,783
0
137,656
L
Susano
Kourend
Susano
12,939
3,879
0
3,666
21,492
9,848
0
5,372
15,995
0
91,760
L
Chiron
Osphate
Chiron
10,685
2,733
413
2,298
22,542
7,272
0
2,981
18,944
0
59,741
L
Ao Kuang
TAINZYYY
Ao Kuang
13,188
1,987
0
6,112
21,997
8,175
0
6,538
15,347
74,061
0
W
Janus
ThiccyB
Janus
14,119
1,533
317
4,580
16,568
6,550
2,984
6,846
9,722
98,311
0
L
9,122
188
2,026
2,200
22,636
23,680
0
6,407
16,002
23,008
5,100
W
Mercury
Zexxxet
Mercury
20,048
13,153
0
5,324
20,985
9,555
3,023
9,180
11,805
0
107,549
W
6,598
295
4,057
10,750
28,843
36,474
1,164
8,802
19,453
23,805
2,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,633
Gold Earned
55,542
735
Minions Killed
601
0
Camps Cleared
0
2,358,421
Distance Traveled
1,996,822
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,929
770
226
10
0
461,147
5
L
Zhong Kui
10,942
497
165
8
0
379,830
6
W
Cernunnos
14,313
651
172
8
0
407,824
5
L
Susano
12,041
547
158
7
0
404,213
6
L
Chiron
11,477
522
133
6
0
388,383
5
L
Ao Kuang
10,855
493
113
5
0
402,954
1
W
Janus
13,281
604
171
8
0
424,135
6
L
Ares
10,227
465
32
1
0
421,442
5
W
Mercury
14,398
654
135
6
0
548,774
3
W
Artio
13,712
623
31
1
0
516,541
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role