Player Matchup

King Arthur
King Arthur
Arminiux
King Arthur
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
571W - 631L
1,504 Elo+
Solo
Khepri
Khepri
BluManChop
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo
Artio
Artio
Statham2077
Artio
Level 29
God Stats
8W - 0L
2,005 SR
Queue Stats
151W - 68L
1,601 Elo+
Party 1
He Bo
He Bo
Vielth
He Bo
Level 61
God Stats
7W - 1L
1,500 SR
Queue Stats
479W - 258L
1,642 Elo+
Party 1
Jormungandr
Jormungandr
ПотныйЧпокер
Jormungandr
Level 26
God Stats
4W - 0L
1,766 SR
Queue Stats
74W - 31L
1,604 Elo+
Party 1
Team Averages
Level 35
1,654 SR
1,527 Elo+

VS

Team Averages
Level 23
1,532 SR
1,514 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Coolll2022
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
PSIHOZ-GAME
Cu Chulainn
Level 28
God Stats
3W - 2L
1,661 SR
Queue Stats
96W - 123L
1,441 Elo+
Solo
Ganesha
Ganesha
TheBookOfLs
Ganesha
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
433W - 447L
1,564 Elo+
Solo
Amaterasu
Amaterasu
oceanic-sodium3
Amaterasu
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 50L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arminiux
King Arthur
13
1 / 5 / 13
8,484
707
7,741
10,586
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
BluManChop
Khepri
15
1 / 2 / 11
9,722
810
4,605
11,606
11,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 2 / 12
11,386
949
17,319
24,449
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Vielth
He Bo
16
6 / 1 / 14
9,952
829
15,719
8,190
6,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 1 / 16
10,703
892
22,223
17,384
12,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
8 / 4 / 2
10,016
835
14,888
18,000
24,799
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Coolll2022
Hun Batz
12
1 / 5 / 5
7,895
658
9,377
16,397
6,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
PSIHOZ-GAME
Cu Chulainn
13
0 / 6 / 5
7,964
664
9,405
16,844
20,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
TheBookOfLs
Ganesha
15
0 / 4 / 11
8,179
682
14,369
14,109
17,170
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
oceanic-sodium3
Amaterasu
15
2 / 4 / 6
8,444
704
3,483
12,706
7,072
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
23
Kills
11
11
Deaths
23
66
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
8
4
2
2.25
W
King Arthur
Arminiux
King Arthur
1
5
13
1.5
W
Khepri
BluManChop
Khepri
1
2
11
3.25
L
Hun Batz
Coolll2022
Hun Batz
1
5
5
0.7
L
Cu Chulainn
PSIHOZ-GAME
Cu Chulainn
0
6
5
0.42
W
8
2
12
7
L
Ganesha
TheBookOfLs
Ganesha
0
4
11
1.38
W
He Bo
Vielth
He Bo
6
1
14
13
L
Amaterasu
oceanic-sodium3
Amaterasu
2
4
6
1.25
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,607
Damage
51,522
72,215
Taken
78,056
60,577
Mitigated
75,900
39,148
Healing
25,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
14,888
1,236
2,073
5,869
18,000
24,799
0
12,986
4,372
25,345
0
W
King Arthur
Arminiux
King Arthur
7,741
816
641
1,014
10,586
11,522
877
5,951
4,635
0
9,977
W
Khepri
BluManChop
Khepri
4,605
390
54
1,160
11,606
11,239
1,138
5,797
5,809
11,232
0
L
Hun Batz
Coolll2022
Hun Batz
9,377
1,577
1,674
4,521
16,397
6,854
0
12,436
3,532
0
15,140
L
Cu Chulainn
PSIHOZ-GAME
Cu Chulainn
9,405
1,769
1,259
1,620
16,844
20,005
0
11,485
4,917
0
17,614
W
17,319
656
9,924
14,000
24,449
19,097
786
7,475
15,030
30,262
0
L
Ganesha
TheBookOfLs
Ganesha
14,369
967
1,735
4,122
14,109
17,170
0
10,384
3,176
25,786
0
W
He Bo
Vielth
He Bo
15,719
495
1,580
1,440
8,190
6,409
913
3,848
4,342
24,825
0
L
Amaterasu
oceanic-sodium3
Amaterasu
3,483
2,041
62
2,172
12,706
7,072
0
11,168
1,367
0
9,620
W
22,223
5,872
2,287
7,048
17,384
12,310
609
6,186
11,161
43,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,247
Gold Earned
42,498
110
Minions Killed
87
0
Camps Cleared
0
1,246,708
Distance Traveled
1,058,582
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,016
835
29
2
0
226,534
2
W
King Arthur
8,484
707
9
1
0
239,250
2
W
Khepri
9,722
810
10
1
0
245,534
0
L
Hun Batz
7,895
658
8
1
0
213,492
0
L
Cu Chulainn
7,964
664
26
2
0
201,048
0
W
Artio
11,386
949
15
1
0
277,262
1
L
Ganesha
8,179
682
2
0
0
204,593
0
W
He Bo
9,952
829
25
2
0
257,548
0
L
Amaterasu
8,444
704
22
2
0
212,915
0
W
Jormungandr
10,703
892
51
4
0
227,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role