Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Carlinhosbullet
Horus
Level 103
God Stats
2W - 1L
1,220 SR
Queue Stats
105W - 84L
1,561 Elo+
Party 1
Kali
Kali
GatoshiSushimaki
Kali
Level 67
God Stats
1W - 0L
1,204 SR
Queue Stats
65W - 53L
1,524 Elo+
Party 1
Hades
Hades
TeDDyBear4Life
Hades
Level 56
God Stats
54W - 28L
1,545 SR
Queue Stats
231W - 193L
1,359 Elo+
Solo
Team Averages
Level 94
1,394 SR
1,489 Elo+

VS

Team Averages
Level 71
1,514 SR
1,303 Elo+
Arachne
Arachne
Big-smoke21
Arachne
Level 128
God Stats
24W - 16L
1,629 SR
Queue Stats
289W - 322L
1,344 Elo+
Solo
Jormungandr
Jormungandr
Hybridtype
Jormungandr
Level 47
God Stats
2W - 1L
1,670 SR
Queue Stats
35W - 53L
1,273 Elo+
Solo
Chernobog
Chernobog
KillaBill FL
Chernobog
Level 88
God Stats
14W - 13L
1,574 SR
Queue Stats
67W - 63L
1,406 Elo+
Solo
Janus
Janus
Loub_Tube
Janus
Level 54
God Stats
0W - 5L
1,195 SR
Queue Stats
22W - 26L
1,286 Elo+
Solo
King Arthur
King Arthur
RiKKi4YA
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
5 / 1 / 2
6,345
577
8,916
4,457
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
9
1 / 2 / 5
6,142
558
2,660
5,865
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 3
5,791
526
1,367
3,640
1,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 2
6,096
554
1,556
6,265
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
5 / 0 / 0
6,207
564
8,565
7,225
3,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Big-smoke21
Arachne
11
0 / 0 / 0
5,760
524
1,401
4,921
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Hybridtype
Jormungandr
8
0 / 3 / 2
5,076
461
3,893
8,082
3,365
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
KillaBill FL
Chernobog
9
3 / 3 / 0
5,561
506
4,423
7,828
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Loub_Tube
Janus
7
0 / 2 / 0
4,694
427
1,849
5,037
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RiKKi4YA
King Arthur
6
0 / 5 / 0
4,347
395
1,593
7,240
3,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
2
6
W
Bacchus
 
Bacchus
1
2
5
1.75
L
Arachne
Big-smoke21
Arachne
0
0
0
0
W
0
0
3
1.5
W
2
0
2
3
L
Jormungandr
Hybridtype
Jormungandr
0
3
2
0.33
L
Chernobog
KillaBill FL
Chernobog
3
3
0
1
L
Janus
Loub_Tube
Janus
0
2
0
0
L
King Arthur
RiKKi4YA
King Arthur
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,064
Damage
13,159
27,452
Taken
33,108
13,846
Mitigated
12,207
11,941
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,916
3,997
0
1,430
4,457
1,491
1,040
1,024
3,433
0
35,671
W
Bacchus
 
Bacchus
2,660
339
311
2,552
5,865
4,778
0
1,378
4,487
12,017
0
L
Arachne
Big-smoke21
Arachne
1,401
848
0
2,862
4,921
2,310
0
265
4,656
0
39,144
W
1,367
909
120
1,442
3,640
1,959
505
1,219
2,421
0
23,886
W
1,556
569
0
1,730
6,265
1,869
0
986
5,279
0
27,269
L
Jormungandr
Hybridtype
Jormungandr
3,893
1,290
102
1,554
8,082
3,365
0
2,190
5,892
16,664
0
L
Chernobog
KillaBill FL
Chernobog
4,423
2,709
0
2,627
7,828
1,939
111
1,958
5,870
0
25,651
L
Janus
Loub_Tube
Janus
1,849
109
0
505
5,037
1,456
247
3,260
1,777
21,825
0
L
King Arthur
RiKKi4YA
King Arthur
1,593
350
0
0
7,240
3,137
0
3,552
3,688
1,280
9,166
W
8,565
1,270
0
4,356
7,225
3,749
826
1,576
5,649
33,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
25,438
242
Minions Killed
211
0
Camps Cleared
0
1,071,712
Distance Traveled
1,024,673
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,345
577
70
6
0
180,444
5
W
Bacchus
6,142
558
9
1
0
226,647
2
L
Arachne
5,760
524
84
8
0
230,756
2
W
Horus
5,791
526
64
6
0
230,744
2
W
Kali
6,096
554
50
5
0
232,377
0
L
Jormungandr
5,076
461
25
2
0
197,693
1
L
Chernobog
5,561
506
49
4
0
192,456
1
L
Janus
4,694
427
36
3
0
199,776
0
L
King Arthur
4,347
395
17
2
0
203,992
0
W
Hades
6,207
564
49
4
0
201,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role