Player Matchup

Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze II
RamboKeisari
Bastet
Bronze II
Level 65
God Stats
2W - 3L
1,397 SR
Queue Stats
56W - 129L
626 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,466 SR
1,209 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 67
1,563 SR
1,341 MMR
Danzaburou
Danzaburou
Bronze III
Kubirt
Danzaburou
Bronze III
Level 68
God Stats
2W - 2L
1,327 SR
Queue Stats
2W - 4L
1,316 MMR
Party 1
Amaterasu
Amaterasu
Bronze V
fulmatro
Amaterasu
Bronze V
Level 65
God Stats
1W - 0L
1,837 SR
Queue Stats
2W - 4L
1,353 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
maraudeur44
Baron Samedi
Bronze V
Level 68
God Stats
1W - 3L
1,525 SR
Queue Stats
2W - 4L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 6 / 2
10,545
811
14,807
13,075
6,436
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
13
2 / 5 / 4
9,425
725
5,341
19,117
20,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
13
0 / 6 / 8
8,545
657
7,443
13,876
4,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
FenrirYmirThothNoxHou Yi

VS

Bans
MedusaAh Muzen CabHerculesUllrShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kubirt
Danzaburou
15
6 / 1 / 8
11,036
849
13,528
11,230
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
fulmatro
Amaterasu
16
2 / 5 / 11
10,024
771
11,716
17,549
14,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
maraudeur44
Baron Samedi
15
9 / 4 / 6
10,938
841
12,252
13,122
10,137
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
17
17
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
6
2
1.5
L
Cerberus
 
Cerberus
2
5
4
0.8
W
Danzaburou
Kubirt
Danzaburou
6
1
8
10
L
Bastet
0
6
8
0.67
W
Amaterasu
fulmatro
Amaterasu
2
5
11
1.5
W
Baron Samedi
maraudeur44
Baron Samedi
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,591
Damage
37,496
46,068
Taken
41,901
32,400
Mitigated
27,934
11,271
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,807
534
0
2,719
13,075
6,436
392
4,567
8,508
38,381
0
L
Cerberus
 
Cerberus
5,341
542
0
5,465
19,117
20,991
148
4,557
14,560
20,460
0
W
Danzaburou
Kubirt
Danzaburou
13,528
7,306
0
4,824
11,230
3,036
1,786
5,704
5,526
0
42,136
L
Bastet
7,443
1,683
0
3,087
13,876
4,973
1,010
3,731
10,145
0
25,770
W
Amaterasu
fulmatro
Amaterasu
11,716
5,247
541
4,992
17,549
14,761
446
7,686
9,863
0
34,271
W
Baron Samedi
maraudeur44
Baron Samedi
12,252
1,428
1,997
5,166
13,122
10,137
282
7,619
5,503
32,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
31,998
122
Minions Killed
167
6
Camps Cleared
5
611,014
Distance Traveled
733,190
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,545
811
57
4
2
160,437
1
L
Cerberus
9,425
725
35
3
2
215,472
4
W
Danzaburou
11,036
849
66
5
0
252,212
4
L
Bastet
8,545
657
30
2
2
235,105
4
W
Amaterasu
10,024
771
60
5
1
258,846
3
W
Baron Samedi
10,938
841
41
3
4
222,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role