Player Matchup

Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
llLiebell
Mercury
Level 20
God Stats
3W - 2L
1,720 SR
Queue Stats
104W - 72L
1,583 Elo+
Party 1
Agni
Agni
shotproofdemon
Agni
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 340L
1,379 Elo+
Solo
Team Averages
Level 40
1,573 SR
1,488 Elo+

VS

Team Averages
Level 108
1,631 SR
2,019 Elo+
Achilles
Achilles
Glachuu
Achilles
Level 160
God Stats
16W - 0L
1,863 SR
Queue Stats
452W - 35L
2,197 Elo+
Party 2
Guan Yu
Guan Yu
NoSoyClown
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,872 Elo+
Party 2
Yu Huang
Yu Huang
SheerWind
Yu Huang
Level 159
God Stats
17W - 9L
1,529 SR
Queue Stats
352W - 52L
1,989 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 5 / 1
7,517
626
6,982
17,458
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
llLiebell
Mercury
10
0 / 3 / 0
6,646
554
3,193
6,285
2,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 7 / 0
7,576
631
2,527
7,573
1,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Glachuu
Achilles
14
6 / 0 / 8
9,443
787
8,275
11,472
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
NoSoyClown
Guan Yu
14
5 / 1 / 7
9,532
794
7,028
14,398
8,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
SheerWind
Yu Huang
13
4 / 0 / 11
9,207
767
11,168
4,542
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
15
15
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
1
0.1
W
Achilles
Glachuu
Achilles
6
0
8
10
W
Guan Yu
NoSoyClown
Guan Yu
5
1
7
8.5
W
Yu Huang
SheerWind
Yu Huang
4
0
11
9.5
L
Mercury
llLiebell
Mercury
0
3
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,702
Damage
26,471
31,316
Taken
30,412
15,938
Mitigated
17,861
3,934
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,982
511
0
3,315
17,458
12,053
0
5,459
11,491
16,414
0
W
Achilles
Glachuu
Achilles
8,275
1,366
0
4,720
11,472
7,707
580
3,280
8,192
0
28,844
W
Guan Yu
NoSoyClown
Guan Yu
7,028
794
1,662
6,059
14,398
8,458
922
4,919
9,479
0
25,016
W
Yu Huang
SheerWind
Yu Huang
11,168
1,402
0
590
4,542
1,696
741
2,130
2,412
36,220
0
L
Mercury
llLiebell
Mercury
3,193
718
0
619
6,285
2,327
0
2,133
4,055
0
18,459
L
2,527
103
0
0
7,573
1,558
0
3,680
3,792
14,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,739
Gold Earned
28,182
72
Minions Killed
126
1
Camps Cleared
8
593,210
Distance Traveled
658,502
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,517
626
18
2
0
212,668
1
W
Achilles
9,443
787
28
2
4
217,417
3
W
Guan Yu
9,532
794
38
3
1
214,585
2
W
Yu Huang
9,207
767
60
5
3
226,500
3
L
Mercury
6,646
554
32
3
1
234,130
0
L
Agni
7,576
631
22
2
0
146,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role