Player Matchup

Eset
Eset
Keikergaard
Eset
Level 49
God Stats
1W - 0L
1,289 SR
Queue Stats
4W - 7L
1,169 Elo+
Party 1
Cupid
Cupid
SP000NMAN
Cupid
Level 155
God Stats
20W - 7L
1,642 SR
Queue Stats
256W - 173L
1,680 Elo+
Solo
Cthulhu
Cthulhu
Shinima
Cthulhu
Level 56
God Stats
1W - 0L
1,357 SR
Queue Stats
5W - 7L
1,254 Elo+
Party 1
Team Averages
Level 87
1,430 SR
1,367 Elo+

VS

Team Averages
Level 110
1,511 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
Daintiez
Morgan Le Fay
Level 62
God Stats
37W - 31L
1,463 SR
Queue Stats
229W - 206L
1,523 Elo+
Solo
Tyr
Tyr
MrDÏzzy
Tyr
Level 160
God Stats
10W - 14L
1,570 SR
Queue Stats
585W - 341L
1,763 Elo+
Solo
Xbalanque
Xbalanque
zeddalister
Xbalanque
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
10,006
667
8,551
9,337
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
SP000NMAN
Cupid
17
8 / 2 / 4
11,675
778
20,739
14,411
8,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Shinima
Cthulhu
15
2 / 2 / 8
10,252
683
9,366
11,816
11,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daintiez
Morgan Le Fay
15
2 / 4 / 4
9,928
662
9,960
11,057
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 4
11,224
748
11,663
24,509
16,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
zeddalister
Xbalanque
14
2 / 5 / 5
10,175
678
8,659
13,663
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
9
9
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Daintiez
Morgan Le Fay
2
4
4
1
W
2
5
6
1
L
5
3
4
2.33
W
Cupid
SP000NMAN
Cupid
8
2
4
5
W
Cthulhu
Shinima
Cthulhu
2
2
8
3
L
Xbalanque
zeddalister
Xbalanque
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,656
Damage
30,282
35,564
Taken
49,229
23,548
Mitigated
26,593
7,194
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Daintiez
Morgan Le Fay
9,960
430
304
2,618
11,057
4,160
0
5,137
5,920
39,862
0
W
8,551
258
1,076
1,018
9,337
3,533
517
2,295
6,738
25,258
0
L
11,663
742
0
9,108
24,509
16,533
152
9,599
14,910
0
32,179
W
Cupid
SP000NMAN
Cupid
20,739
12,379
433
4,279
14,411
8,054
982
4,572
9,598
0
60,236
W
Cthulhu
Shinima
Cthulhu
9,366
417
388
0
11,816
11,961
304
3,290
8,301
28,266
0
L
Xbalanque
zeddalister
Xbalanque
8,659
4,094
0
3,348
13,663
5,900
772
3,982
9,681
0
38,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,933
Gold Earned
31,327
174
Minions Killed
169
6
Camps Cleared
7
857,372
Distance Traveled
843,384
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,928
662
68
5
1
252,708
0
W
Eset
10,006
667
36
2
0
278,262
2
L
Tyr
11,224
748
38
3
4
334,828
3
W
Cupid
11,675
778
101
7
6
267,864
1
W
Cthulhu
10,252
683
37
2
0
311,246
2
L
Xbalanque
10,175
678
63
4
2
255,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role